Doom: The Darkish Ages is a lot enjoyable to play. I may actually cease there and allow you to get on together with your day, as a result of my feeling on the sport is sort of merely that.
It’s extremely enjoyable. It’s uncompromised, energetic, brutal, and rewarding. It’s all the things that I’d hope and count on from a Doom sport, pulled off by a staff that’s clearly stuffed with confidence.
Doom 2016 was a tremendous shock. Doom Everlasting was technically a extra achieved sport however maybe strayed too removed from 2016’s path for some. Doom: The Darkish Ages threads the needle to create one thing that retains the primary sport’s viscera and the second’s aptitude with out the platforming that was so Marmite for thus many.
Doom: The Darkish Ages is a prequel. The sport begins with intergalactic/inter-dimensional wars breaking out throughout, all whereas the Doomslayer waits for his orders. He’s a weapon of conflict. When issues are going badly, he’s projected right down to earth at prime pace, and thus begins the sport.
Watch our unique Doom: The Darkish Ages gameplay video…
The most important distinction that veteran gamers will really feel immediately is the pace of the sport. I performed the sport’s opening few hours, which reacquainted the participant with the enjoyment of disembolwing demons. Basic weapons return, however the weapons take a backseat to what’s within the Slayer’s different hand that actually stole our hearts.
The Doomslayer’s defend (assume Captain America for the Kerrang! era) is the catalyst for almost all of the motion, technique, and laugh-out-loud moments in Doom: The Darkish Ages. Very like Kratos’s comparable piece of hulking metallic, it may be used to stun enemies, it’s used for some puzzle fixing, and it’s additionally used for motion. Utilizing the defend to cost into enemies and blow them to items is now central to the sport’s motion system, now that the Doomslayer has left his Heelys at dwelling.
I used to be amazed by how shortly and successfully I used to be capable of incorporate it into our gameplay. Whereas I may throw it right into a hulking enemy and cease his reign of fireside, that would depart me uncovered and unable to parry smaller enemies. In a later mission, I used my weapons to shoot enemy shields till that they had turn out to be white-hot, solely to shatter them with the defend.
The flail, one other melee weapon, provides lots of pace to the motion and largely replaces the Glory Kill system. Whereas in Doom and Doom Everlasting, it may really feel such as you had been attempting to leap from Glory Kill animation to Glory Kill animation, The Darkish Ages is far sooner. There are nonetheless bespoke animations, however it’s additionally now attainable to easily flail your shocked enemy as soon as and watch them explode into sources.
All of those fight modifications come into their very own within the sport’s extra open maps. One degree I performed noticed me making an attempt to safe the perimeter of a fortress. The world exterior the fortress was made up of a small open world, together with lots of of enemies.
These enemy camps served as mini-levels, every with its personal terrain challenges and hordes to destroy. These had been linked by areas to discover and secrets and techniques to search out. Whereas it may very well be straightforward to think about all of those areas being segmented off into ranges, the open-world strategy offers the world much more depth and conveys the dimensions of the conflict effectively.

The sport’s mech and dragon sections are the one ones that gave me pause. The mech degree, whereas novel, was fairly fundamental and lacked the grip-tightening pleasure of the standard ranges. These really feel like pauses for breath. It’s humorous to observe your large mech destroy the planet and ship small demons flying, however they really feel like they’re principally right here to reset your heartbeat earlier than you go for one more set.
The dragon, which is visually spectacular, is considerably awkward to manage. It’s basically a flying turret and makes for an amazing visible showpiece, however it’s not one thing I used to be clamouring for extra of. It made for transition between a number of bases that I used to be taking down, however flying round and capturing with the dragon was far, far beneath the extent of enjoyable available on the bottom, ripping and tearing.

Whereas I might not be immediately satisfied by a number of the sport’s extra gimmicky components, the gameplay of Doom: The Darkish Ages is unimpeachable. The modifications made to motion and weapons make for a sport that sits comfortably between 2016 and Everlasting, and I feel it’s set to outshine each of them.
I can’t say sufficient issues in regards to the defend, which is perhaps the most effective in-game accent since God of Conflict 2018. Once I’d completed enjoying the demo I used to be genuinely disenchanted that I couldn’t sit within the darkness for the remainder of the day and no-life the sport. That’s a sense I final had with Doom in 2016, so I definitely assume it’s heading in the right direction forward of its launch in Might.