It could have been all too simple for Atlus to disclaim the inventive forces behind Individual 3, 4 and 5 the prospect to strike out on their very own.
Whereas the Persona franchise loved area of interest recognition on the PS2, the approaching out occasion of Persona 5 and its subsequent spin-offs had made the collection a mainstay of recent gaming. Persona 6 is definitely in improvement as we write this, however with Metaphor: ReFantazio, Studio Zero has firmly established one other RPG franchise that may stand alongside the Japanese school-em-up, and even enhance future Personas.
For all of the methods Metaphor: ReFantazio is like Persona, the sport tries its greatest to ascertain its variations from the outset. The sport takes place in a fantasy setting, about as distant from the busy streets of Akihabara as you may think about. The aesthetics are lifted from fantasy books fairly than the popping, harsh colours of manga and anime. The soundtrack, now not constructed on J-Rock anthems and ear-worm beats, is as an alternative stuffed with orchestral scores and chanting.
When you’re a Persona veteran, your eye will catch quite a lot of similarities, and intentional references, however after just a few hours, we stopped excited about the sport as merely ‘fantasy Persona’ and as an alternative as its personal assured, extremely well-made RPG.
Metaphor: ReFantazio follows the story of a kingdom in chaos after the dying of its monarch. The true inheritor is unable to ascend to the throne because of being inflicted with a curse, and it’s your job to interrupt it. Every in-game day, gamers will be capable to do one exercise within the afternoon, and one within the night. Main dungeons have to be accomplished earlier than the in-game deadline, or the search will fail and also you’ll need to reset a number of days. The problem is becoming in the entire actions you need to do within the time allotted earlier than the deadline.
The actions fluctuate in scope from conventional facet missions and non-compulsory dungeons to conversations together with your occasion. These conversations enhance your bond together with your occasion which might result in extra fight choices, higher objects, and reductions in retailers. There are additionally conversations and occasions world wide that enhance the protagonist’s virtues, corresponding to braveness, knowledge, and eloquence.
Usually, late-game conversations with occasion members require these virtues to be at a excessive stage, so there’s an impetus to be sure you’re spending every of your days and nights correctly. We’d have loved some extra non-combat-based facet actions to associate with these conversations, however it’s not a obvious omission.
The solid of characters is wealthy, and even late within the recreation, when it feels prefer it’s constructing to an apparent conclusion, new characters are launched which have beneficiant backstories, and quests for the participant. The quantity of issues to do and dialogue to learn within the recreation is staggering. In the end it’s a recreation that goals to stability lengthy, combat-intense dungeons with lengthy, exposition-intense conversations together with your occasion. It does this excellently.
“The solid of characters is wealthy, and even late within the recreation, when it feels prefer it’s constructing to an apparent conclusion, new characters are launched which have beneficiant backstories”
On the fight facet, the sport is turned-based. Whereas exploring overworld dungeons, you’re capable of assault enemies with primary hack-and-slash fight. In the event that they’re weak sufficient, they’ll die immediately, but when they pose a risk you’ll enter the sport’s important fight system.
Whereas its presentation is pretty conventional, the sport’s turn-based fight shines when paired with the principle battle mechanic: Archetypes. Archetypes enable the participant character and their occasion to remodel into magic spirits, harnessing long-dormant energy.
These hulking brutes play on widespread fantasy tropes. There’s the knight, the mage, the cleric, the thief, and so forth. As the sport progresses, enhanced variations of those Archetypes might be unlocked and upgraded, in addition to swapped round between occasion members.
Archetypes also can mix with different Archetypes current in the identical battle occasion to ship devastating strikes in battle, on the expense of most of your remaining flip. There’s a large amount of selection to be present in experimenting with Archetypes, and the sport does a great job of pushing you to discover your choices.
One Archetype shall be extraordinarily overpowered in a single dungeon, however then within the following one, it feels just like the builders deliberately make them largely ineffective so as to power you to experiment.
Levelling up the Archetypes could be very fast, so there’s little or no motive to not change. By the conclusion of the sport, we had maxed out over 20 of the obtainable Archetypes only for the protagonist, and that’s not counting all these we maxed out for our extremely overcrowded occasion.
“There’s a large amount of selection to be present in experimenting with Archetypes, and the sport does a great job of pushing you to discover your choices.”
Dungeons themselves are fairly forgiving within the sense that so long as you’ve time left in your calendar, you may return to your base, recharge, after which get again to it the following day with a totally wholesome occasion. There are checkpoints all through the dungeon you could fast-travel between, and the sport’s autosave offers liberal checkpointing
Whereas the in-personal tales between characters are robust, the overarching narrative isn’t massively participating. There are some makes an attempt to cope with real-world social points that additionally fall considerably flat and are distractingly simplistic of their worldview.
The pacing within the late recreation additionally falters considerably. This can be a effective line to stroll, because the late-game introduces new characters that you simply’d prefer to have sufficient time to completely get to know and bond with, however you’re additionally eager to see how the story progresses, resulting in friction. Whereas Metaphor’s important narrative isn’t one which we’ll maintain lengthy within the reminiscence, the sport’s solid of supporting characters is robust.

Metaphor: ReFantazio completely excels from a presentation perspective. The artwork fashion is ingenious and diverse, the character designs are extraordinarily detailed, even when a personality is simply on display screen briefly, and the handfuls of animations for Archetypes are so nicely carried out that it was one of many important causes we have been excited to unlock a brand new one.
The overworld dungeons can look a bit of bit unrefined and bland, however it’s by no means a significant subject. The battle display screen is colourful and trendy whereas nonetheless being simply readable within the warmth of battle. The sport’s main moments are punctuated with absolutely animated anime cutscenes which function each exposition and a reward for the participant ending a significant dungeon.
Paired with the good artwork is the imperious soundtrack which shall be virtually immediately caught in your head, even for those who can’t make out a single lyric. Whereas the moment-to-moment music isn’t as stuffed with bangers because the Persona titles, the battle theme is certain to develop into iconic. It’s a high-tempo, pounding orchestral rating that’s punctuated with chanting that feels like Serj Tankian is chasing you down the road.
Metaphor makes us very excited for the way forward for Atlus. Whereas we are able to’t wait to return to the streets of Japan for Persona 6, the emergence of Metaphor: ReFantazio as a brand new franchise proper alongside it implies that the long run appears to be like even brighter for the developer.
We’d fortunately commerce off a brand new Metaphor and new Persona going ahead, and as a lot as Metaphor: ReFantazio already achieves, it appears like a second recreation set on this world, now that the workforce has discovered its footing, might be unimaginable.
A duplicate of Metaphor: ReFantazio was offered by Sega for this overview.