The designer of Lifeless Cells has criticised his former studio, saying its resolution to cease making updates for the sport was an “asshole transfer”.
Sébastien Benard was a co-founder of Movement Twin and labored on the studio for 19 years, throughout which period he designed Lifeless Cells, its critically acclaimed 2018 Metroidvania recreation. He then left Movement Twin in March 2000 to arrange a brand new studio.
Following the success of Lifeless Cells, Movement Twin wished to proceed to replace it whereas nonetheless transferring onto its subsequent venture. In 2019, members of Movement Twin established a brand new, legally separate studio known as Evil Empire, which was then handed the duty of engaged on Lifeless Cells updates.
Movement Twin just lately introduced that the sport’s upcoming Replace 35 can be its final, stating: “After an unbelievable five-year collaboration in bringing further content material to Lifeless Cells, Evil Empire can be pursuing new adventures, and we are able to’t wait to see what they give you subsequent.”
Nonetheless, Whereas Movement Twin’s assertion seems to be the results of a joint settlement to finish improvement on Lifeless Cells updates, Benard has posted a message on the official Lifeless Cells Discord server that means he believes the deal was much less amicable.
As noticed by PCGamesN, Benard was requested by a person for his tackle the scenario, and recommended that behind the scenes Movement Twin’s resolution has negatively affected Evil Empire.
“Because you’re asking me, I’d simply say [Motion Twin] did the worst conceivable asshole transfer towards Lifeless Cells and [Evil Empire],” he wrote.
“Having seen first hand the precise scenario behind the scene, I can actually say I’m glad to not be a part of this anymore. The official assertion is whole advertising bullshit, the best way this case occurred is on a complete totally different degree.
“I by no means imagined my former co-op studio would change into such grasping folks. I want the best possible to [Evil Empire] for his or her subsequent issues, and hope folks working there’ll survive this sudden financial lower.”
Lifeless Cells acquired 5 main annual expansions following its launch, the final of which was a crossover with the Castlevania collection.