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Home » Our 10 Favourite Video games From Summer time Recreation Fest 2025 (and three Honorable Mentions)
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Our 10 Favourite Video games From Summer time Recreation Fest 2025 (and three Honorable Mentions)

Editorial TeamBy Editorial TeamJune 14, 2025No Comments11 Mins Read
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Our 10 Favourite Video games From Summer time Recreation Fest 2025 (and three Honorable Mentions)
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One other 12 months, one other Summer time Recreation Fest underneath our belt. Final week, we had the chance to fly out to LA and take a look at shut to 2 dozen upcoming video games from a handful of publishers and builders, starting from smaller, experimental indie titles to the blockbuster-iest of the AAA world.

Honorable Mentions

As has turn into customary for press-focused occasions, a handful of the video games we noticed have been behind closed-door demos, with no alternative to go hands-on with them ourselves, whereas others have been largely cutscene-focused, with little gameplay. We did take pleasure in what we noticed of those video games, however given the restricted nature of their demos, we opted to fit these into our honorable mentions part.

Resident Evil Requiem — Capcom appears to be firing on all cylinders with this one. The ambiance is tense, the strain is excessive, and the central theme, in response to the sport’s builders, is “addictive concern.” With its possibility for first- and third-person cameras, and its return to one of many franchise’s most iconic areas (Raccoon Metropolis), followers have so much to look ahead to subsequent 12 months.

Onimusha: Approach of the Sword — Even should you haven’t performed an Onimusha recreation earlier than, you’ll need to regulate Approach of the Sword. With its give attention to cinematic motion, timing-focused fight, and its richly-realized world steeped in Japanese folklore, there’s so much to love right here. We’re sincerely hoping that Capcom will launch extra gameplay footage of this one main as much as its 2026 launch.

Directive 8020 — We acquired to go hands-on with Supermassive’s fifth entry in The Darkish Footage Anthology, and it’s clear that the second season of horror-fueled interactive tales goes to start out robust. Our demo was, admittedly, very restricted by way of gameplay, however the stealth-action part that noticed us fastidiously avoiding a shapeshifting, nightmare-fueled house monster had us sweating bullets. For extra particulars, in addition to some perception from the sport’s director, be sure you learn our preview over on ComingSoon.

Bandit Entice

As an enormous fan of the Wii U, I’ve an timeless love for asymmetrical multiplayer, and the builders of Bandit Entice do as nicely. Merging the world of cartoonish slapstick with Residence Alone, Bandit Entice duties three partners-in-crime with breaking right into a home, looting it for treasure, and escaping with their lives and limbs intact. However, one lone participant will tackle the function of trapper, impeding the would-be bandits with hidden traps and some different tips. It’s a recent tackle the multiplayer heist recreation, and equal elements chaotic and charming.

Crimson Desert

I’ll be trustworthy; in relation to branding, I’m not in love with the identify Crimson Desert, and when speaking about it with different video games media people, they typically confuse it with one of some different titles. If we will recover from the generic title, although, there’s an equally spectacular and expansive open-world RPG to dig into. Fight is reminscent of The Witcher and Dragon’s Dogma (a bit sloppy at occasions, given how one can rapidly be swarmed by a dozen or extra enemies, however with a very good quantity of selection), and we even noticed components that pay homage to sequence similar to The Legend of Zelda (by which I imply, skilled swordsman and magic-wielding protagonist Kliff has a paraglider-equivalent). It’s a fancy recreation to say the least (I didn’t even get into the hand-to-hand fight and wrestling strikes), however for many who like video games that take the kitchen sink strategy, Crimson Desert may be your subsequent obsession, assuming you don’t combine it up for one more similarly-titled recreation.

Deadpool VR

It’s arduous to understate simply how completely happy I used to be to see Deadpool VR in particular person. Not solely does it mark a return to the world of comedic video games for developer Twisted Pixel, however it’s additionally an extremely enjoyable Deadpool recreation; a far cry from the largely forgettable PlayStation and Xbox recreation that graced retailer cabinets over a decade in the past (has it been that lengthy?!)

With its penchant for humor and fourth-wall breaks (at one level, we heard the foul-mouthed anti-hero discuss concerning the Nintendo 64 and Pokémon Snap), in addition to its tight gameplay that places motion and fluidity entrance and middle, Deadpool VR is shaping as much as be a Marvel fan’s dream recreation, and in a pleasant shock, Neil Patrick Harris does a stellar job at placing his spin on the merc with a mouth. Sadly, it’s not completely clear if this one will make the soar to the PlayStation VR2, however we definitely hope it does.

Dosa Divas

Paper Mario-esque RPG fight and mechanics? Test. A banging soundtrack and humorous dialogue? Yessir. Minigames that have you ever assembling tasty dosas? You higher consider it! Developed by the identical staff behind Thirsty Suitors, Dosa Divas follows estranged sisters Samara and Amani, who reunite to take down an evil quick meals empire that’s drained the center and soul from the artwork of cooking.

As my waistline can attest to, I’ve at all times been an enormous fan of meals (from throughout), however Dosa Divas faucets into the neighborhood facet of cooking and eating, and the way its historical past, tradition, and shared recollections can deliver collectively people from all woks of life (pun supposed). For those who’re a fan of sunshine RPGs that place an equal emphasis on story/ambiance and fight, Dosa Divas may be your dish of alternative.

FBC: Firebreak

OK, sure, there are already oodles and oodles of shooters already in the marketplace, however, FBC: Firebreak breaks from the pack in a number of methods, which might be why we’re excited to get our fingers on it. First off, slightly than being one other free-to-play live-service cash seize, developer Treatment Leisure goes a unique route, pricing FBC: Firebreak as a mid-priced title, and plan to help it with loads of free content material post-launch content material, with some paid unlocks sprinkled all through. Secondly, FBC: Firebreak respects how busy all of our lives are, and doesn’t attempt to lure you in with each day check-ins, battle passes, or different components that prey upon your FOMO.

However one of the best half is that FBC: Firebreak takes place inside Treatment’s shared universe; in actual fact, it’s set six years after the occasions of Management, and yep, you guessed it, the FBC stands for Federal Bureau of Management. Throughout our hands-on multiplayer session, we scoured by the halls of the Oldest Home, mowing down enemies that have been, of all issues, made up of sticky pad notes, and ultimately took down Sticky Ricky, an enormous, sentient pile of sticky notes that almost wiped our staff off the face of this planet.

Fortunately, we gained’t have to attend too lengthy to provide this one a spin. FBC: Firebreak launches on June 17, and you’ll verify again within the coming days for our full evaluate.

Marvel Cosmic Invasion

Marvel Cosmic Invasion was one of many standout video games at this 12 months’s present, and whereas we’ve a lot to dig into, we will’t discuss it simply but. Be at liberty to verify again quickly on our sister web site, ComingSoon.web, the place we’ll submit our full impressions after the protection embargo lifts.

Ninja Gaiden: Ragebound

Whereas loads of consideration has been positioned on the upcoming collaboration of PlatinumGames and Group Ninja with Ninja Gaiden 4, followers of side-scrolling hack-and-slash video games mustn’t sleep on Ninja Gaiden: Ragebound. Reasonably than play as sequence mainstay Ryu Hayabusa, gamers will don the tabi of Kenji Mozu, an aspiring ninja in coaching who should defend Hayabusa village after Ryu known as away.

Transferring away from the combo-centric fight of the extra trendy, 3D Ninja Gaiden titles, Ragebound is grounded within the extra arcade-y, speed-focused design of the unique 8- and 16-bit titles. For probably the most half, Kenji can slice by enemies in a single hit, and matched with the flexibility to hold from ceilings, sprint by the air, deflect projectiles, and parry off enemies and environmental obstacles, I strongly suspect speedrunners will flock to this one. These of you on PC can try a demo proper now on Steam, however for everybody else, you’ll solely have to attend one other six weeks earlier than Ninja Gaiden: Ragebound launches on July 31.

Pragmata

Regardless of being introduced simply over 5 years in the past (with plans to launch in 2022), it looks as if Capcom has lastly gotten its puzzle/shooter hybrid again on monitor for a launch someday subsequent 12 months. There’s nonetheless so much we don’t learn about this one, however after our (temporary) hands-on session with the sport’s tutorial part, we have been all in on Capcom’s imaginative and prescient.

Briefly, Pragmata is a third-person shooter with an analogous setup/aesthetic to titles like Binary Area and Vanquish (in that they happen sooner or later, and have you ever squaring off in opposition to shiny, sterile, lethal robots as a substitute of different people), however it does have on fascinating trick up its sleeve. Reasonably than merely laying waste to each android in sight, you first have to hack them, which is completed in real-time (not in a separate menu and with out pausing the primary motion) by finishing a Pipe Mania-inspired minigame. As somebody with a keenness for video games that tack on puzzle components (I write this with my copy of Henry Hatsworth and the Puzzling Journey sitting a number of toes away), the considered fixing puzzles in real-time, all whereas making an attempt to mow down robots with a futuristic, electrical shotgun, is all I wanted to proclaim “shut up and take my cash.”

Ratatan

Confession time: I didn’t develop up with a PlayStation Moveable, and consequently, I missed out on some slightly stellar titles again within the day, such because the bonkers rhythm-action title Patapon. Fortunately, the torch has been relit all these years later with Ratatan, which serves as a non secular successor of kinds, with each the lead designer and composer of Patapon returning to assist steer the challenge.

The core gameplay loop will really feel similar to longtime Patapon followers — timing your button presses with the looping background monitor will will let you command your legion of lovable creatures into battle, and issuing instructions for attacking, blocking, utilizing particular skills, and falling in in your location are all performed to the beat of the drum, so to talk. Reasonably than being based mostly round standalone missions, nonetheless, Ratatan is structured as a roguelike, and every run you embark on offers you the possibility to gather totally different upgrades and currencies that can be utilized to make you and your military stronger.

I’m a bit out of shape, however in my half-hour with Ratatan, I used to be in a position to do a number of runs, and even managed to take down an enormous boss with seconds to spare (and solely a sliver of well being left). My abilities, or lack thereof, are guilty, however I’ll preserve hiding behind the excuse of being enamored (and distracted) by my cute, cuddly, and lethal military.

Wuchang: Fallen Feathers

Scorching off the heels of getting the platinum trophy in Elden Ring, I used to be maybe a bit silly to enroll to play a Soulslike — one which I’ve by no means performed earlier than, thoughts you — on the busy present flooring of the SGF Play Days HQ constructing. It was solely once I slipped on a pair of headphones and picked up a controller did I believe to myself “am I about to get my ass handed to me?”

And, for these questioning, the reply to that query was a convincing “sure,” however just for the primary half-hour or so. As soon as I started to return to grips with Wuchang’s fight, I started to fall right into a rhythm and slowly made progress. For those who’ve performed any Soulslike up to now decade, Wuchang will really feel a lot acquainted. Enemies are lethal, and infrequently have assault animations designed to lull you right into a false sense of safety. Well being regenerating gadgets are restricted, and to revive them, you should relaxation at designated areas, which additionally revives each fallen enemy on the planet.

What Wuchang does swap up is its give attention to dodging and timing. You see, dodging an enemy assault on the final second offers you a little bit of avian magic, and you need to use that you simply unleash a strong assault utilizing considered one of your weapon’s particular strategies. This units up the core loop of dodging and attacking that feels way more deliberate (and to not point out rewarding) than merely making an attempt to backstep or roll out of the way in which of hazard. It takes a little bit of time to return to grips with, however when you do, it makes Wuchang arduous to place down.



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