Path of Exile 2’s early entry launch has been delayed by three weeks, developer and writer Grinding Gear Video games has introduced.
Beforehand on account of launch on November 15, it is going to now arrive on December 6 for PS5, Xbox Sequence X/S, and PC through Steam and the Epic Video games Retailer.
Sport director Jonathan Rogers apologised for the delay in a video message printed on X.
“Effectively it seems it isn’t actually the sport itself that we’re behind on, it’s a bunch of server facet infrastructure work that’s taking us so much longer than we anticipated,” Rogers defined.
“One of many key guarantees we made is that each one your microtransactions will work throughout each PoE 1 and a pair of. With a purpose to that, we now have to combine the account techniques for not solely PoE 1 and a pair of, but additionally for the console realms as nicely. This meant altering lots of issues.
“Not solely do we now have to create a bunch of recent techniques, we now have to be sure that all of the previous information is backwards suitable with them as nicely. And whenever you begin migrating databases which are this previous and with this a lot information, you discover all kinds of unusual demons in there.”
“We now have to get the whole lot good in order that no one loses something they paid for and no one has their account damaged,” Rogers added. “On the identical time, as a result of we’re altering all this backend code, we now have to do lots of load testing to verify the entire thing doesn’t fall over once we get the massive variety of gamers we’re anticipating at launch.”
Path of Exile 2 is a free-to-play motion RPG that includes a brand new marketing campaign with six acts, 100 distinct environments, 600 monsters and 100 bosses, in response to Grinding Gear.
It would help cross-play, cross-progression, co-op for as much as six gamers, and sofa co-op.