Marvel’s Spider-Man 2 is ditching the shackles of the PlayStation 4 and can subsequently have the aptitude to be extra visually spectacular when it comes out solely on PS5. A few of this newfound energy was evident within the PlayStation Showcase phase, however now a brand new comparability video that includes this non-final construct has damaged down a handful of these enhancements seen on this sequel.
Spider-Man 2 incorporates a denser model of New York
Digital Foundry’s Oliver Mackenzie picked aside the footage and in contrast it to 2018’s Spider-Man and Spider-Man: Miles Morales. In it, Mackenzie took observe of particular components of the town which can be in all three titles. And in each state of affairs, Spider-Man 2’s model of the construction included extra particulars, further results, or extra diverse textures. Some buildings have been switched out utterly or are wholly new. For instance, Spider-Man 2 provides the Harlem Seafood Market constructing close to the ocean, one thing that wasn’t even there within the prior titles.
Mackenzie additionally famous of the improved water. Water now deforms and sprays extra realistically when characters splash in it. Mackenzie even stated that ray tracing in all probability explains why the reflections within the water had been higher.
The PlayStation Showcase was over an hour of virtually nonstop trailers, a few of which had been for stunners like Alan Wake…
The model will doubtless have no less than some modifications earlier than launch, one thing Mackenzie identified. As such, extra precise pixel counts, rendering resolutions, and extra must wait till someday within the fall. Regardless, Mackenzie stated that the demo ran from 1296p to 1872p, which is a dynamic 4K setup that’s according to the Constancy Mode of the opposite video games. He concluded by saying that Spider-Man 2 was iterating on what got here earlier than, however that it “continues to look wonderful” with the a number of upgrades seen within the demo.