Launch the Phantoms
Should you select to launch the Phantoms, you are siding with Anasko and his plan to wage struggle on the Settled Methods. You now have to achieve the Pinnacle of the Scaled Citadel, which requires you to undergo a number of ranges of Phantoms and Zealots, who’ve infiltrated the power. That is no simple activity, because the path to get to the Pinnacle is lengthy and can take you roughly 5 to 10 minutes. There are additionally a number of routes to the higher ranges blocked off by the blue glowing vitality substance, making the journey much more troublesome.
Finally, after you attain the Pinnacle, you could find Anasko standing in entrance of an enormous vitality gadget. Right here, Anasko tells you that your job is full, however you will not stay to see the tip of the plan. Basically, Anasko is telling you you must die. When he says this, you’ll be able to both assault him or submit and die. Should you select to submit, the sport restarts from whenever you entered the room. You are not allowed to submit, which means you’ll be able to solely assault.
By attacking Anasko, you now need to repeatedly deplete his well being, as he cannot die but, and shut down his machine. Shutting down the machine requires you to shoot and destroy 4 Modulators that may solely be opened separately by activating particular switches across the room. When you activate a brand new change, search for the place the Modulator is opening up and shoot it as shortly as attainable. The Modulators are usually proper close to the change, however the final one is exterior of the room the place the change is situated.
When all of the Modulators are destroyed, you’ll be able to depart the Scaled Citadel.