Tango Gameworks is planning “a extra open world sort of expertise” for Hello-Fi Rush 2, in accordance with Krafton.
The South Korean writer, which not too long ago acquired the Japanese studio and the Hello-Fi Rush IP from Microsoft, mentioned its plans for the sequence in an interview with GamesIndustry.biz.
Krafton head of company growth Maria Park mentioned Tango was engaged on a six-month-old construct of Hello-Fi Rush 2 when the businesses first met, though the sequel is at present on maintain till Microsoft has transferred all the associated belongings to its new proprietor.
“They need to be sure that [it] surpasses the expectations of the prevailing followers,” she mentioned of the sequel. “For example, a number of the suggestions about Hello-Fi Rush was that some folks felt it was [just] going by factories, so now they need to give a extra open world sort of expertise. I don’t assume it’s going to be fully open world, however a extra dynamic setting [that] you play in. Additionally, having extra superior expertise utilized to the rhythm motion in order that it feels extra synchronised.”
Park additionally mentioned the unique Hello-Fi Rush may obtain extra DLC and be launched for extra platforms, similar to Nintendo Change.
“That’s what the crew actually desires. I feel [they] need to work on Hello-Fi Rush DLC [too] as a result of they’re devoted to making sure that Hello-Fi Rush 2 upholds excessive requirements of high quality. They don’t need to rush the sequel however take the required time to refine the sport and give you a special expertise.”
On Microsoft’s resolution to promote Hello-Fi Rush together with Tango, Park mentioned it was “very uncommon for them to promote the IP even in case of a studio shutdown”.
Microsoft has retained the rights to different IP beforehand developed by Tango, together with Ghostwire Tokyo and The Evil Inside.
“It will’ve been nice to get all of the IPs however the crew was engaged on Hello-Fi Rush 2 and the others had been engaged on anniversary content material for The Evil Inside,” Park mentioned.
“Realizing Microsoft’s route with the IP sale, we didn’t need to push too far with this acquisition, so we primarily had Hello-Fi Rush underneath dialogue as a result of it might complicate the method and elongate the complete negotiation course of.”