The First Descendant has a brand new main replace, and this one marks the beginning of the multiplayer loot-shooter’s very first season. The sport can be introducing a brand new Descendant with an icy ability set, Hailey Scott.
Replace 1.1.0 marks the top of The First Descendant’s pre-season interval because it strikes into Season 1: Invasion. The brand new Invasion episode continues The First Descendant’s story, and gamers who’ve accomplished all the principle quests up to now will be capable to go straight into the Invasion episode’s quests.
Progressing by the principle quests will even unlock new content material for the season, together with a development system known as Inversion Reinforcement, and new Invasion Dungeons that may be accessed from the Infiltration Operations Terminal.
Gamers hoping to degree up new Descendant Hailey will be capable to acquire her analysis supplies from clearing Invasion Dungeons, with sooner clears rewarding extra supplies. Invasion Dungeons can solely be performed solo, can be found twice per day, and can turn out to be unavailable to the participant as soon as they’ve acquired all of the supplies that may be obtained from clearing the dungeon.
The brand new season means a brand new battle move is inbound, with each free and paid rewards. The Invasion battle move contains helmetless skins for a number of characters, a brand new final weapon EXCAVA, and a cute kitty-cat backpack.
Together with the brand new content material, Replace 1.1.0 additionally contains a lot of bug fixes and tweaks. You will discover the total checklist of patch notes under.
The First Descendant Replace 1.1.0
■ Platforms
– Steam, Xbox Collection X│S, Xbox One, PS4, PS5
New Descendant: Hailey
– Added “Hailey Scott.”
Hailey Abilities
- [Passive Skill] Protected Strategic Retreat: The “Weak Level Injury” decreases when attacking close by enemies, and will increase when attacking distant enemies.
- [Active Skill 1] Cryo Spherical: Fires a number of Cryo Rounds at enemies to deal injury and inflict “Cryo.”
- Enemies inflicted with “Cryo” obtain extra injury from Hailey’s firearm assaults.
- [Active Skill 2] Storm Snare: “Knocks again” enemies with a “Chill Vortex” and fires an enormous Freezing Beam. Hit enemies are inflicted with “Cryo.”
- [Active Skill 3] Chilly Fury: Grants “Chilly Fury” to herself each second.
- Whereas within the “Chilly Fury” state, her Motion Pace progressively decreases, however her Firearm Penetration and Important Hit Fee for Firearms and Abilities all improve considerably.
- As soon as “Chilly Fury” reaches most stacks, she turns into resistant to “Knockdown” and her Firearm and Talent Important Hit Injury will increase.
- [Active Skill 4] Zenith: Equips her “Distinctive Weapon.” When attacking with the “Distinctive Weapon,” vastly will increase Penetration and Firearm ATK and offers extra Chill ability injury. Recovers MP upon attacking Weak Factors. When the “Distinctive Weapon” ability ends, decreases the Cooldown of the ability relying on the variety of bullets.
Added Hailey Analysis
- Researching “Enhanced Cells” requires 36 “Enhanced Cell DNA.”
- Researching “Stabilizer” requires 36 “Stabilizer Elements.”
- Researching “Spiral Catalyst” requires 36 “Spiral Catalyst Hyperlinks.”
- Researching Hailey requires “Enhanced Cells,” “Stabilizer,” “Spiral Catalyst,” and 36 “Information Chips.”
Farming Hailey’s Analysis Supplies
- Hailey’s “Enhanced Cell DNA,” “Stabilizer Elements,” “Spiral Catalyst Hyperlinks,” and “Information Chips” will be acquired by finishing “Invasion Dungeons.”
- Clear any Invasion Dungeon to accumulate one in all Hailey’s Analysis Supplies with a 100% likelihood.
- Clear Invasion Dungeons sooner to accumulate as much as 3 Hailey Analysis Supplies directly.
- Invasion occasions happen each day in two dungeons. Invasion Dungeons will be cleared twice per day.
- Hailey’s Analysis Supplies can be acquired by defeating monsters in Exhausting Infiltration Operations. To farm Hailey’s analysis supplies sooner, take part within the following Exhausting Infiltration Operations.
- Hailey Enhanced Cell DNA: [Kingston] [Hard] – Magister Lab, Slumber Valley
- Hailey Stabilizer Element: [Vespers] [Hard] – The Shelter, [Echo Swamp] [Hard] – The Chapel
- Hailey Spiral Catalyst Hyperlink: [Agna Desert] [Hard] – The Asylum, [Agna Desert] [Hard] – Caligo Ossuary
- Hailey Information Chip: [Hagios] [Hard] – The Haven, [White-night Gulch] [Hard] – Thriller’s Finish
New Episode: Invasion
- After finishing all current major quests, the Invasion episode continues with the “Mysterious Phenomena” quest.
- Progress by the principle quest “Altered Design” to unlock the brand new development system “Inversion Reinforcement.”
- Progress by the principle quest “Learn how to Cover the Fact” to unlock the brand new content material “Invasion Dungeon.”
Invasion Dungeon
- You’ll be able to enter Invasion Dungeons from the Infiltration Operations Terminal.
- The Invasion occasion happens each day in two of the “Exhausting Infiltration Operation” dungeons.
- You’ll be able to select to play both “Infiltration Operation” or “Invasion” in a dungeon the place the Invasion occasion has occurred.
- Invasion Dungeons can solely be performed solo.
- Whereas the variety of entries is not restricted, you’ll now not be capable to enter the Invasion Dungeon as soon as you have acquired the entire “Ironheart Particles,” that are obtained by clearing the dungeon.
- Invasion Dungeons have distinctive mechanics for every Vulgus Legion, requiring totally different methods.
- Legion of Immortality: The “Part Separation Veil” blocks the doorway. Because it nullifies all assaults, you’ll want to overload it and shut it down. Defeat the enemies and feed their “Synthetic Brains” into the Quantum Computing Unit. Unlock the doorway whereas the “Part Separation Veil” is down.
- Order of Fact: You will need to survive the explosion from Inversion Power and historic Arche. Take away malignant tumors from the “Arche Pillar” and determine its image. You will need to discover the “Ancestor Drone” that matches the image. After surviving the explosion, destroy the “Wall of Malignant Tumors” with the “Inversion Power Emitter.”
- Legion of Darkness: You will need to disable the encryption system sealed with Inversion Power. Climb the “Central Management Unit” and determine the trait of the “Arche Tile” with Information’s assist. Occupy “Arche Tiles” of the identical coloration to decode the encryption. The Legion of Darkness Vulgus will attempt to take again the “Arche Tiles.”
- The sooner you clear Invasion Dungeons, the extra Hailey Analysis Supplies you possibly can purchase.
- Clear Invasion Dungeons to accumulate Gold and “Ironheart Particles (Inversion Reinforcement EXP).”
Inversion Reinforcement
- You’ll be able to examine the Inversion Reinforcement out of your Stock.
- Purchase “Ironheart Particles (Inversion Reinforcement EXP)” to degree up your “Inversion Reinforcer.”
- As the extent of the “Inversion Reinforcer” will increase, you’ll achieve “Power” which can be utilized to be taught the Inversion Reinforcement Results.
- There are 5 kinds of Inversion Reinforcement Results: “Hunt,” “Attribute,” “Restoration,” “Survival,” and “Season.”
- Whenever you be taught all 4 results in the identical line, the road’s Assortment Impact will likely be enabled always.
- You’ll be able to allow and use 3 of the Inversion Reinforcement Results you have realized.
- You can’t allow 2 results in the identical line concurrently.
- The Inversion Reinforcement Results are utilized to all Descendants.
- Inversion Reinforcement will likely be reset on the finish of the Invasion Season.
Exhausting Issue Subject – Accumulate Ironheart Particles
- Added the “Accumulate Ironheart Particles” job for the Exhausting Issue fields.
- Full the duty to accumulate “Ironheart Particles (Inversion Reinforcement EXP).”
- The progress standing of the “Accumulate Ironheart Particles” job will likely be reset on the finish of the Invasion Season.
New Module: Luna’s Modification Modules
- Singer’s Mercy: When utilizing a ability, locations a speaker and grants buffs to allies close to the speaker.
- Aggressive Melody: Modifications the consequences of “Passionate Stage” and “Pleasant Stage” to the rise of Firearm Injury and Weak Level Injury.
Battle Go
Finish of Pre-Season Battle Go
- The Pre-Season Battle Go, Battle Provide Store, and Bonus Store will likely be closed.
- You’ll robotically obtain Battle Go rewards you unlocked by leveling up however haven’t claimed.
- In case you have any remaining Provide Cash, you’ll robotically obtain the remaining gadgets within the Battle Provide Store in sequence.
- Remaining Provide Cash after the acquisition of all Battle Provide gadgets will expire and can’t be recovered.
- Unused Bonus Cash will expire and can’t be recovered.
Begin of Invasion Season Battle Go
- The brand new Invasion Season Battle Go arrives.
- Get the brand new Final Weapon, EXCAVA, because the Battle Go reward.
- Purchase the helmetless head skins of Bunny (Exhilarating Breakaway), Valby (For Freedom), and Sharen (Tactical Choice).
- Additionally take a look at the lovable cat again attachment “With Cats”.
- Take pleasure in many extra Battle Go rewards, together with free rewards.
Begin of Invasion Season Battle Provide Store
- The brand new Invasion Season Battle Provide Store arrives.
- The Battle Provide Store is all free. Stage up your Battle Go and acquire numerous skins.
- Purchase Bunny’s “Golden Afterimage” physique pores and skin and “Voltage Management Masks” head pores and skin.
- Purchase Valby’s “Liquefaction Acceleration” physique pores and skin and “Hydraulic Adjustment Helmet” head pores and skin.
Added New Merchandise
- Added Hailey to the checklist of ordinary Descendants within the store.
- Added “Hailey’s Sniper Squad Full-Gown Uniform” premium pores and skin package deal.
- Added Hailey’s “Typical Military Beret” premium head pores and skin.
- Added Hailey’s “Hair & Make-up 1” and “Hair & Make-up 2” packages which embrace her head pores and skin.
- Added Hailey’s “Southern Entrance” and “Shade from the Unknown” physique skins.
- Added Hailey’s “Milk Tea” make-up.
- Added “Lepic’s Infectious Agent Survivor” premium pores and skin package deal.
- Added “Yujin’s Nightmare on Med Road” premium pores and skin package deal.
- Added Ajax’s “Mk. Dominator 02 Set” evolving pores and skin.
- Added “Twisted Worship” feminine occasion pores and skin.
- Added “Colossus: Lifeless Bride Pores and skin Set” feminine occasion pores and skin.
- Added “Colossus: Executioner Pores and skin Set” male occasion pores and skin.
- Added “Albion Fireplace Brigade Set” unisex occasion pores and skin.
- Added “Gentlemanly” male occasion pores and skin.
- Added 10 kinds of paint.
- Clear Crimson-Orange, Shiny Cerise Pink, Matte Candlelight Yellow, Clear Fog Blue, Echo Swamp Brown, Solar-Kissed Beige, Sand Mud Beige, Milk Tea Beige, Enamel Deep Black, Actual Matte Black
Hotfix 1.1.0
Content material Enhancements
(1) Content material
- Added visible hints (Ecive results, chat messages) for finding Encrypted Vaults.
- Changed missions in Exhausting Infiltration Operations with extra combat-oriented ones.
- Elevated the EXP reward for finishing Exhausting Infiltration Operations. Additionally elevated EXP for defeating monsters by 1.5 occasions.
- Now you can purchase uncommon primary supplies as a reward for finishing Exhausting Infiltration Operations.
- Elevated EXP for defeating monsters in Regular Infiltration Operations by 1.5 occasions.
- Added instructions to seem when utilizing Ecive throughout missions.
- Monsters will now not goal gamers who’re collaborating in different missions.
- Story dialogues will now not be repeated in Exhausting Issue missions. In consequence, Exhausting Issue missions won’t play extra voice strains or subtitles.
- Modified the Immunity mechanics of sure Named Monsters. Changed the sphere destruction mechanic of Eterllick, Celdir, Dmigor, and Plaudia with taking pictures weak factors.
- Elevated the barrier hit vary of Named Monster Eterllick.
- Gamers will now not be teleported when becoming a member of Largescale Outpost missions.
- Elevated the Gold reward for finishing Exhausting Issue Largescale Outposts by roughly 3 occasions.
- Improved the routes in order that shards acquired from Void Fragments can be utilized on the Fusion Reactor in the identical battlefield.
- Greater than doubled the quantity of shards obtained from Void Fragments.
- Modified monster sorts and spawn areas in sure Void Fragment missions.
- “Hagios: Dune Base,” “Vespers: Moonlight Lake,” “Echo Swamp: Deserted Zone,” and “Fortress: Frozen Valley”
- Eliminated the beginning necessities (Void Shards) of Void Fusion Reactors and added necessities (Void Shards) to the Reconstructed Units that seem in Fusion Reactors.
- Made an enchancment in order that just one sort of shard is required when utilizing the Reconstructed Machine in a Void Fusion Reactor.
- Decreased the time to work together with Reconstructed Units.
- Summoned Reconstructed Units now expire 10 seconds in any case individuals have used them.
- Gamers can now view the “Previous Mission Outcomes” from the menu after finishing Particular Operations, permitting them to restart the mission.
- Improved show of the mission tooltip info on the Particular Operation and Infiltration Operation World Map display screen.
- Greater than doubled the quantity of shards that may be picked up in Particular Operations.
- Purchase extra Descendant EXP when finishing waves in Particular Operations.
(2) UI/UX
- Fastened subject to permit a number of socket sorts to be assigned to a single module socket.
- The socket sort utilized to Loadout Setting 1 can be used for Settings 2 and three as properly.
- For slots with a number of socket sorts, the socket sort will be modified from the chosen menu
- Every socket sort for Loadout Settings 1, 2, 3 will be modified so all of them could differ.
- Fastened subject to permit the dismantling of apparatus throughout fight.
- Added lifeless zone settings to the sport controller choices.
- Made enhancements in order that the Amorphous Supplies linked to Fusion Reactors are displayed within the acquisition info, like Intercept Battles.
- Made enhancements to permit the power to designate the amount of researches when researching enhancement supplies.
- Decreased analysis time for [Standard/Precision] Ion Accelerator, Part Exchanger, and Adjustment Management Axis.
- Made enhancements to show solely modules you will have in duplicate when combining modules.
- Elevated the variety of symbols that may be displayed, when designating them as Hooked up Objects, to eight.
- Made enhancements to permit the power to set an “Tools Possibility” class in “Filter all as junk” for Reactors and Exterior Elements in gear.
- Modified the show location and design of the random choices to enhance stock slots. Eliminated shows for the Reactor’s attributes/Arche sort and stuck the show for Exterior Elements set results.
- The Reactor icon has modified in order that it now varies, relying on the Arche sort.
- Modified some Exterior Element icons to distinguish their look primarily based on their DEF, Defend, and HP stats.
- Schematized the “Quantity of Owned Tools” tooltip in stock.
- Considerably elevated the amount of Form Stabilizer you personal.
- Improved the map to point out the situation of data wanted to be discovered when progressing Descendant associated quests.
- Made enhancements by including a Monitoring On tab when researching, making it simpler to view the tracked goal.
- Improved the Intercept Battle display screen to show the variety of Linked Amorphous Supplies gamers have at every Intercept Battle.
- Improved the power to view “Mission Particulars” by the mission tooltip on the map.
- Improved the show of the purple dot when there are unacquired Battle Go gadgets.
- Improved the power to buy a one-time, massive amount of enhancement supplies on the store.
- Improved the power to preview every element of a bundled product with out shifting the display screen.
- Improved the power to view every Evolution Stage of an evolving pores and skin within the store.
- [Console] Added attributes and Arche key phrases, by sort, to the Descendant and Weapon Module screens, making it simpler to seek out modules on console platforms as properly.
(3) Descendants
- Jayber
- Fastened a problem the place some stats weren’t mirrored in Jayber”s “Turret.”
- Talent Energy Modifier, Further ATK for expertise when attacking Colossus/Legion of Darkness/Order of Fact/Legion of Immortality, Incoming Injury Modifier
- Improved Jayber’s “Turret Sync” impact to use to summoned turrets.
- When equipping ability module “Turret Engineering,” as a substitute of bettering summoned turrets to create a “Turret Zone,” elevated cooldown of “Turret Engineering.”
- Blair
- Improved Blair’s “Pitmaster” Talent so it now will increase the Important Hit Fee by the variety of “Flame Zones” he has, as much as a most of 5.
- Elevated Blair’s “Flame Zone” Talent DMG.
- Elevated the DMG dealt by Blair’s “Burn” Talent impact.
- Made modifications in order that Blair’s “Extinguish” Talent now not retrieves “Flame Zones.”
- Improved “Style of Aggression” impact to stack for the “Extinguish” Talent.
- Improved the MP Heal per “Flame Zone” from the “Style of Aggression” and “Energy of Fireplace” results to be proportional to Blair’s Max MP.
- Elevated the utmost quantity of “Flame Zones” that may be absorbed by the “Extinguish” Talent.
- Elevated the length of the “Blaze Up” Talent, decreasing its MP price.
- Improved the “Burn Style” Talent in order that the ability will be halted when urgent the button throughout use.
- Elevated ability DMG of the “Burn Style” ability and improved it to be affected by duration-related modules.
- Elevated the Max Stack when equipping the “Incendiary Bomb” ability module, and diminished MP price.
- Elevated the variety of “Small Fireballs” for the “Lethal Delicacies” ability when the “Basic Chef” ability module is provided, and elevated the impact of the “Pitmaster” ability primarily based on the Flame Zone depend.
- Ajax
- Improved Ajax’s “Orbit Barrier” and “Hyper Dice” barrier to be affected by attribute resistances, and elevated the obstacles’ HP and DEF ratios.
- Elevated the ratios of barrier-related stats when the “Life Barrier” and “Void Barrier” ability modules are outfitted.
- Fastened a problem with constantly recovering defend for “Void Stroll” and “Matrix Recomputation” expertise and elevated the Max Defend Up ratio.
- Improved the “Void Stroll” ability to have sooner movement transitions when used whereas enhanced.
- Modified the “Physique Enhancement” ability to extend HP, DEF, and Defend, and improved it to grant 100% Void Power when used, however elevated the Cooldown and Talent Price.
- Modified the “Void Stroll” ability in order that it may be stacked when the “Void Cost” ability module is provided, and elevated the injury dealt proportional to DEF when utilizing the “Void Stroll” and “Expulsion” expertise.
- Improved “Void Cost” to revive “Void Stroll” stacks and reset the Cooldown of “Expulsion” when used whereas enhanced.
- Improved degree stability for Descendant spawn sounds.
- Eliminated a voice that may play repetitively each time hitting a word whereas Luna’s “Noise Surge” ability module was outfitted.
(4) Tools
- Modified the 4-piece set impact of the Final Exterior Element “Bravery” to extend “Talent Length” with none situations.
- Elevated the “Incoming Injury Modifier” values for the “Ache Reliever”, “Sensory Dep (HP)”, “Sensory Dep (MP)”, and “Psychological Victory” modules.
Optimization Enhancements
- Made some efficiency enhancements when combating many enemies.
- [PC, PS5, XSX] Made some efficiency enhancements when utilizing ray tracing.
- [PC] Optimized the Shader preparation stage.
Bug Fixes
(1) UI/UX
- Fastened a problem within the stock the place the DPS worth inside the weapon icon would change when designated as junk whereas in “View Module Stats” mode.
- Fastened a problem the place the amount tracker on the HUD wouldn’t replace you probably have Monitoring On for an merchandise you don’t have on the Library display screen.
- Fastened a problem the place the “Begin with the present squad” button wouldn’t show on the outcomes display screen after finishing the ultimate wave of Particular Operations.
- Modified the squad recruitment countdown to now not seem within the middle of the display screen when “Restart Mission” is chosen in matchmaking.
- Fastened a problem the place the icons for Excessive-Worth Mark for Arrest and Mark for Arrest’s icon regarded unnatural when viewing their acquisition info.
- Modified “Firearm Important Hit Resistance” to show to three decimal factors within the stock’s data display screen as properly.
- Fastened a problem with the Kingston Particular Operation not being counted for the Useful resource Protection award.
- Fastened a problem the place the “None” setting was displaying as “Buddies Solely” within the Assist Requests choices.
- Fastened a problem the place skipping the Descendant and Weapon analysis cutscenes would skip the acquisition end result display screen sound.
- Improved the show of names and weak factors for enemy commanders and assassination targets in order that they’re now solely displayed inside the Ecive radius.
(2) Descendants
- Fastened a problem the place, when utilizing Bunny’s “Lightning Emission” and “Excessive-Voltage” expertise, the primary hit’s connection impact wouldn’t seem.
- Fastened a problem the place the standing impact icon for Bunny’s “Electrical Transition” ability would look like the identical as her Pace of Gentle icon.
- Fastened a problem the place the “Ice Sphere” for “Viessa” and “Final Viessa” regarded the identical.
- Fastened a problem the place notes wouldn’t show in sure conditions whereas Luna’s “Noise Surge” ability module was outfitted.
- Fastened a problem the place some Descendants’ ability injury was not being utilized appropriately to Void Fragments.
(3) Tools
- Fastened a problem with the Final Weapon “Smithereens” the place the Fireplace Fee discount from the impact of the Distinctive Means “Fearlessness” was slower than said.
- Fastened a problem the place every impact’s icon regarded the identical on the Distinctive Means data display screen of “The Last Masterpiece”.
- Fastened a problem the place some Final Exterior Elements would show the identical icon when triggering their set results. (Annihilation, Polar Evening, Venom Essence, Frozen Coronary heart, Energetic Volcano)
(4) Modules
- Fastened a problem the place the Shotgun module “Focused Vulnerability” module would seem to have the identical title because the “Weak Level Sight” module.
- Fastened a problem the place icons for results triggered by some final modules had been displayed as icons for different modules (Decimator, Passionate Sponsor, Psychological Focus, Actual-Life Fighter)
(5) Miscellaneous
- Improved a problem the place characters would get caught in some areas of the world.
- Fastened a problem the place characters may transfer by terrain that was not meant to be traversable.
- Fastened a problem that precipitated results to stay in some areas.
- Fastened a problem the place the named monster Sigvore’s Grenade ability generated 2 AOEs.
- Fastened a problem the place the named monster Sigvore’s Explosive ability was generated mid-air.
- Fastened a problem the place named monsters would intermittently fail to teleport of their immunity part.
- Fastened a problem the place urgent the quantity 0 key in Kingston would briefly pan the digital camera to a unique space.
- Fastened a problem the place the goal gadgets can be flung round excessively in Seizure missions.
- Fastened a problem with the Void Fragment sound overlapping when restarting after aborting a Void Fragment mission.