Sq. Enix has introduced that the Last Fantasy collection has surpassed a whopping 200 million gross sales worldwide, 5 million of which have come from 2023’s Pixel Remasters.
To mark the event, the studio has launched a brand new patch for all six video games within the assortment, bringing the Swap editions as much as ver. 1.2.0. The patch does not handle something too drastic within the titles, although there are a very good variety of balancing tweaks and bug fixes to assist issues run that bit smoother.
The complete patch notes had been shared on the official Sq. Enix web site, and we’ve gathered them collectively so that you can try under.
Last Fantasy I-VI Pixel Remaster Ver. 1.2.0 (Launched twelfth Mar 2025)
Last Fantasy I
- The mini-map On/Off setting will now be appropriately utilized after displaying the total map display and upon loading.
- Some enhancements have been made to UI and controls.
- Mounted a bug that would stop gameplay development after particular management inputs or underneath particular circumstances.
- Minor bugs have been mounted.
Last Fantasy II
- The mini-map On/Off setting will now be appropriately utilized after displaying the total map display and upon loading.
- Some enhancements have been made to UI and controls.
- Mounted a bug that would stop gameplay development after particular management inputs or underneath particular circumstances.
- Minor bugs have been mounted.
Last Fantasy III
- The power to extend the speed that character job degree will increase at has been added to the help options. Along with altering the EXP and gil acquisition charges, it’s now additionally potential to use a multiplier of between 0 and 4 occasions to the quantity that job degree will increase by.
- Dialogue textual content for conversations with companion characters at the moment are displayed so as as a substitute of at random.
- The mini-mp On/Off setting will now be appropriately utilized after displaying the total map display and upon loading.
- Some enhancements have been made to UI and controls.
- Mounted a bug that would stop gameplay development after particular management inputs or underneath particular circumstances.
- Mounted a bug that precipitated the harm worth for the power “Barrage” to develop into incorrect.
- Minor bugs have been mounted.
Last Fantasy IV
- The “Float” standing is now maintained after map transitions in dungeons.
- The mini-map On/Off setting will now be appropriately utilized after displaying the total map display and upon loading.
- Adjusted minor battle behaviours.
- Adjusted some occasions.
- Some enhancements have been made to UI and controls.
- Mounted a bug that would stop gameplay development after particular management inputs or underneath particular circumstances, similar to throughout auto-battle.
- Minor bugs have been mounted.
Last Fantasy V
- The mini-map will not be displayed underneath particular circumstances.
- The mini-map On/Off setting will now be appropriately utilized after displaying the total map display and upon loading.
- Adjusted minor battle behaviours.
- Some enhancements have been made to UI and controls.
- Adjusted some sounds such because the sound impact for spear assaults.
- Mounted a bug that would stop gameplay development and/or corrupt the display in the course of the ending.
- Mounted a bug that would stop gameplay development after particular management inputs or underneath particular circumstances.
Last Fantasy VI
- Adjusted the quantity of EXP that’s compensated when particular characters rejoin the get together.
- Adjusted the branching circumstances for the Cid occasion.
- The mini-map will not be displayed underneath sure circumstances.
- The mini-map On/Off setting will now be appropriately utilized after displaying the total map display and upon loading.
- If a personality has gear that grants everlasting standing modifications, the standing modifications at the moment are appropriately utilized after which are KO’d and revived.
- Adjusted minor battle behaviours.
- Adjusted the controls for the command enter of “Blitz”.
- Some enhancements have been made to UI and controls.
- Mounted a bug the place the music for the ultimate battle wouldn’t all the time swap appropriately.
- Mounted a bug that would stop gameplay development after particular management inputs or underneath particular circumstances.
- Minor bugs have been mounted.