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Home » PlayStation is being ‘actually considerate’ about choosing which video games to port to PC, says studios boss
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PlayStation is being ‘actually considerate’ about choosing which video games to port to PC, says studios boss

Editorial TeamBy Editorial TeamJune 13, 2025No Comments2 Mins Read
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PlayStation is being ‘actually considerate’ about choosing which video games to port to PC, says studios boss
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PlayStation’s studios boss, Hermen Hulst, has mentioned the platform holder is continuous to take a “considerate” and “measured” method to porting its video games to PC, because it balances rising its viewers and defending the worth of PS5.

Sony has been porting its first-party video games to PC for a while. Nonetheless, not like Xbox, which releases PC variations day-and-date with console, Sony’s non-live service video games, like God of Battle Ragnarok and Spider-Man 2, have usually arrived at the least a 12 months after their PS5 variations.

Up to now, Sony has indicated that it want to be extra aggressive with its PC ports. Nonetheless, talking throughout a Sony enterprise section assembly on Friday, Hulst indicated that it might proceed to be conservative with its multiplatform releases with a purpose to shield the worth of the PS5 console.

Requested in regards to the trade pattern of firms transferring in the direction of multiplatform gaming, and the way Sony will shield the worth of PlayStation consoles, Hulst mentioned: “You’re fairly proper that we’re repeatedly exploring new methods for gamers to work together with their franchises.

“It’s essential to understand that we’re actually considerate about bringing our franchises off console to achieve new audiences and that we’re taking a really measured, very deliberate method in doing that. Notably on the single-player aspect, our tentpole titles, they’re such a differentiator.”

He added: “The purpose of differentiation, I ought to say, for the PlayStation console, is that they’ll showcase the efficiency and the standard of the {hardware}. So we wish to make sure that gamers get one of the best expertise from these titles. We’re very considerate about how and if and the way we convey these titles to different platforms.”

Sony Interactive Leisure CEO, Hideaki Nishino, mentioned the platform holder would proceed to observe gamers’ patterns and behaviors to “make sure that we serve them appropriately”. The manager was additionally requested about Microsoft‘s pivot to multiplatform releases, and if he thought it was a very good factor.

“We predict that competitors within the enterprise is wholesome and pushes us to innovate,” he replied. “There are a number of members who collectively drive the general gaming trade, and whereas there are new engagement fashions being explored, we finally assume it is a good factor.

“Nonetheless, as I discussed earlier, we’re assured and dedicated to our present technique, and there isn’t an pressing want for us to pivot.”