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Home » Sony: Change 2, Xbox Multiplatform Push Not a Menace to PlayStation
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Sony: Change 2, Xbox Multiplatform Push Not a Menace to PlayStation

Editorial TeamBy Editorial TeamJune 13, 2025No Comments3 Mins Read
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Sony: Change 2, Xbox Multiplatform Push Not a Menace to PlayStation
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With the Nintendo Change 2‘s latest launch and Microsoft’s push to convey Xbox video games to a number of platforms, it appears the competitors is discovering new and thrilling methods to convey experiences to avid gamers around the globe. Regardless of these strikes, PlayStation doesn’t appear to be troubled by its long-time rivals.

PlayStation is “nonetheless one of the best place to play,” says SIE President and CEO

Within the latest Sony presentation titled Sport & Community Companies Section Fireplace Chat (H/T ResetEra), Sony Interactive Leisure President and CEO, Hideaki Nishino, was requested how they may “defend the worth” of its console enterprise because the business shifts in direction of multiplatform gaming. In brief, Nishino explains the way it at the moment brings worth to gamers already, in addition to naming the PlayStation console the “greatest place to play.”

“The PlayStation expertise is not only in regards to the gaming console {hardware}, neither is it simply in regards to the content material as properly,” Nishino mentioned. “It’s an expertise in a neighborhood that shares this pleasure.”

“The worth of the PlayStation console is that it’s nonetheless one of the best place to play, and is rising its attain in even broader methods,” he continued.

PlayStation boss Hermen Hulst additionally weighed in on how they decide which of their first-party video games go multiplatform. He mentions how “considerate” they’re with bringing its franchises off consoles, particularly its single-player tentpole titles.

“It’s essential to appreciate that we’re actually considerate about bringing our franchises off console, to achieve new audiences, and that we’re taken a really measured, a really deliberate method in doing that,” mentioned Hulst. “Significantly on the single-player facet, our tentpole titles, they’re such a degree of differentiation for the PlayStation console.”

The dialog then switches to Nintendo and the latest launch of the Change 2. When requested if the improved console, in addition to Nintendo’s improved relationship with third-party publishers, was regarding for SIE, Nishino remarks that the PS5 is designed for a distinct expertise, and that they may try to stay one of the best place to publish and play.

“We consider PS5’s degree of efficiency is required to realize an awesome expertise on massive screens,” says Nishino. “And on this manner, we have now offered a singular providing to gamers and creators on this present console era.”

“Amongst these platforms, our mission is that we’ll proceed to be greatest place and to play and to publish,” Nishino continues. “As such, we have now empowered our creators to leverage our providing and companies to create superb, distinctive expertise for gamers, with excessive engagement and an awesome monetization alternatives.”

By way of partaking with a broader viewers, Hulst credit franchises Marvel’s Spider-Man, Horizon, and Astro Bot as first-party choices that attain a “larger vary of audiences.”

So, it appears PlayStation isn’t too phased by Nintendo or Microsoft’s presence because it continues to search out “new and revolutionary methods” to convey its experiences to extra gamers.



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