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Home » ‘IP holders are sitting on a wealth of content material’: Analytics agency lists 18 video games ripe for remake or remaster success
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‘IP holders are sitting on a wealth of content material’: Analytics agency lists 18 video games ripe for remake or remaster success

Editorial TeamBy Editorial TeamNovember 6, 2025No Comments5 Mins Read
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‘IP holders are sitting on a wealth of content material’: Analytics agency lists 18 video games ripe for remake or remaster success
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Information and analytics agency Ampere Evaluation has recognized 18 video games that it says are “ripe” for a profitable remake or remaster.

Earlier this week Ampere said that online game customers spent twice as a lot on remakes as remasters within the final two years.

Based on its analysis, online game remakes and remasters launched throughout 2024 and 2025 attracted 72.4 million gamers throughout Xbox, PlayStation, and Steam, with these customers spending some $1.4bn on premium full video games and microtransactions.

Now, in a presentation discussing the topic of remakes and remasters additional, Ampere Evaluation senior analyst Katie Holt has listed 18 video games that ought to promote nicely, had been they to be remade or remastered, primarily based on the agency’s evaluation of the market and client behaviours and attitudes.

Holt famous that “IP holders are sitting on a wealth of content material ripe for remakes and remasters” and, stressing that the checklist “isn’t exhaustive”, recognized the next video games as potential candidates:

Remake

Remaster

  • Batman: Arkham Origins
  • Bloodborne
  • Bully
  • Dragon Age Origins
  • The Elder Scrolls: Morrowind
  • Fallout: New Vegas
  • Crimson Useless Redemption 2

Remake or remaster

  • God of Battle (2005)
  • Murderer’s Creed IV: Black Flag
  • Far Cry
  • The Legend of Zelda: Ocarina of Time 3D

The presentation then selected 5 of those examples and broke them down additional, explaining how their analysis recognized them as prime candidates for remakes or remasters.

Suggesting that the unique God of Battle may work as both a remake or remaster, Holt identified that the sport was launched in 2005, and that within the 20 years since then the collection’ hack-and-slash gameplay has been refined, due to the RPG parts launched by the 2018 reboot.

Holt famous that Ampere’s evaluation finds that over 20% of gamers in every age group below 45 have said that they’re followers of the God of Battle franchise, and that the collection nonetheless has an lively group, with a peak of 11.45 million month-to-month lively customers in November 2022 when God of Battle: Ragnarok was launched and a nonetheless “wholesome” 2.4 million customers in September 2025.

She additionally warned, nonetheless, that merely remaking the sport wasn’t a assured success. “Followers praised each fight and narrative for the sooner God of Battle titles, and deviating too removed from these may trigger backlash from the unique followers,” she stated.

“Nonetheless, increasing the narrative and cinematics, and updating some gameplay parts could broaden the title’s enchantment.”

Bloodborne was one other highlighted instance. Ampere has highlighted that as a possible candidate for a remaster reasonably than a remake, with Holt noting that because it was a PS4 title, participant preferences “haven’t seen an enormous shift” since final technology, “so a gameplay or narrative overhaul is just not needed”.

Nonetheless, as a result of “all ages below 45 over-represent of their enjoyment of the Darkish Souls franchise”, and since Elden Ring‘s month-to-month lively customers peaked at 14.4 million, Ampere believes this reveals an urge for food for a Bloodborne remaster.

“Gamers benefit from the eerie ambiance and gothic aesthetic, so to seize this essence followers would get pleasure from a trustworthy remaster,” Holt defined.

‘IP holders are sitting on a wealth of content’: Analytics firm lists 18 games ripe for remake or remaster success

Ampere additionally highlighted the unique Fallout and Fallout New Vegas, stating that they might be appropriate for a remake and remaster respectively. It notes that the collection peaked at 16.8 million lively month-to-month customers  in April 2024 following the debut of the Fallout TV collection.

Holted famous that the unique 1997 Fallout recreation was a PC unique and that “the management system, consumer interface and fight could also be thought of outdated by some” at this time, together with its restricted voice appearing and its technical constraints holding again any main interactive dialogue programs.

Stating that the success of Baldur’s Gate 3 reveals there’s nonetheless a contemporary urge for food for related RPGs, Holt says a remake can be needed, suggesting: “Considerably gameplay changes can be wanted to convey the title in step with fashionable gamer expectations, however wealthy role-playing parts ought to stay as a focus to keep up the unique essence.”

Fallout New Vegas, nonetheless, would solely want a remaster in Ampere’s opinion, as a result of the sport’s “narrative legacy comes from its consequence-driven dialogue decisions”, that means it wants a visible overhaul greater than a mechanical or narrative one. “Bringing the graphics to fashionable platforms would encourage unique followers to revisit the title,” Holt stated.

Lastly, The Legend of Zelda: A Hyperlink to the Previous was recognized as a remake candidate, with Holt noting that 17% of all gamers are followers of the collection, and 54% of followers are aged between 25 and 44.

‘IP holders are sitting on a wealth of content’: Analytics firm lists 18 games ripe for remake or remaster success
Ampere says A Hyperlink to the Previous might be remade in the identical type as 2019’s remake of Sport Boy journey Hyperlink’s Awakening.

“When you may make a robust case for plenty of titles in its catalogue,” Holt stated, “now we have determined to give attention to A Hyperlink to the Previous as a remake candidate,” noting that whereas long-time followers contemplate it the most effective within the collection’ historical past, “its dungeon and world design may be thought of outdated, and the narrative is comparatively linear by at this time’s requirements”.

Looking for “The Legend of Zelda: A Hyperlink to the Previous remake” on Reddit returns 48,200 outcomes, Ampere’s evaluation reveals, and the corporate has steered that Nintendo may take a “trustworthy retro-modern method” to the remake, much like that used for the Hyperlink’s Awakening remake in 2019.

Ampere’s evaluation earlier this week discovered that throughout 42 titles examined (15 remakes and 27 remasters launched between January 2024 and September 2025), international spending on a mean remake was greater than twice that of the common remaster at 2.2x.

Nonetheless, Ampere acknowledges that whereas the information suggests remakes can rejuvenate basic IP and entice new audiences, “they require considerably larger funding in improvement, advertising, and time.”

Remasters, in contrast, “supply sooner turnaround and decrease value — however typically ship much less engagement,” it says.