Earlier this week, Battlefield 6‘s Season 2 launch was pushed again to February 17 to provide the event workforce extra time to implement some wanted adjustments. However that does not imply there will not be some enhancements forward of time. Digital Arts has introduced that Battlefield 6 Replace 1.1.3.5 will arrive on Tuesday, January 20, and it is bringing some excellent news for anybody who wished the jet fight to be extra refined.
Going ahead, jet cannon harm in opposition to flying automobiles has been tremendously lowered, and it’ll take “roughly 40% extra hits” to blow targets out of the sky. Nonetheless, the air radar that was beforehand introduced won’t be included on this replace.
Melee fight was additionally a precedence for this replace, which goals to enhance “responsiveness, consistency, and dash conduct for melee assaults, together with knives and the sledgehammer.” The Assault Ladder must also be extra purposeful after this replace, and the patch notes point out that it has resolved some points with the person interface and heads-up show in Redsec and Multiplayer, along with higher stability for the Battle Royale and Gauntlet modes.
Since Season 1 has been prolonged, Battlefield Studios is including new weekly challenges and a Frostfire bonus path that features a {hardware} XP enhance, a car pores and skin, and player-card customization gadgets. Season go homeowners can even have the ability to get a weapon package deal, an XP enhance to your complete profession, and extra cosmetics.
The whole patch notes for Battlefield 6 Season 1 Replace 1.1.3.5 are beneath, and they’ll go dwell on January 20 at 1 AM PT / 4 AM ET.
Battlefield 6 Season 1 Replace 1.1.3.5 Patch Notes
Main Updates for 1.1.3.5
- Improved responsiveness, consistency, and dash conduct for melee assaults, together with knives and the sledgehammer.
- Up to date jet fight steadiness by lowering jet cannon effectiveness in opposition to different air automobiles.
- Up to date and refined the UI and HUD throughout Multiplayer and REDSEC, bettering armor bar visibility, reticle presentation, and menu navigation.
Changelog
Autos
Mounted a difficulty the place automobiles might explode when a takedown was carried out on an enemy soldier mendacity on high of them.
Diminished jet cannon harm in opposition to different jets and helicopters, requiring roughly 40% extra hits to destroy enemy air targets.
Weapons
- Bipod attachments not show as at all times offering a hipfire accuracy bonus, as this bonus solely applies whereas the bipod is deployed.
- Mounted a difficulty the place the GRIM 1.50x optic on the DB-12 value fewer loadout factors than supposed (15 as a substitute of 25).
- Mounted a difficulty the place the RPKM iron sights would shoot low when utilizing the brief barrel.
- Mounted a difficulty the place the TR-7 Mild Barrel incorrectly improved muzzle velocity.
- Mounted bipod mount enter behaviour for Alternate, Lefty Alternate, Southpaw, and Legacy Southpaw presets so the bipod mount now follows the melee button.
- Improved assault pace for knife melee assaults.
- Improved buffering behaviour for knife and sledgehammer assaults.
- Improved consistency of melee harm timing in opposition to enemies and the atmosphere.
- Improved consistency of recoil modifiers when utilizing a controller throughout totally different weapons.
- Improved how dash is interrupted when performing melee assaults. Dash is now solely interrupted till the assault reaches its goal, moderately than for the total length of the animation.
- Within the Firing Vary, goal dummies can now take harm whereas within the technique of getting again up.
- Taking pictures with a suppressor now emits a small muzzle flash when considered from shut vary solely.
Devices
- Mounted a difficulty the place the GDPIS was not destroyed when focused by the XFGM-6D Recon Drone, Defibrillators, or the Restore Device.
- Mounted a difficulty the place the Sniper Decoy didn’t correctly disguise scope glints from close by snipers.
Assault Ladder
- Mounted a difficulty the place ladders positioned above the participant couldn’t be entered.
- Mounted a difficulty the place troopers might be launched unexpectedly when trying to enter a ladder.
- Improved the soldier animations whereas climbing ladders.
UI & HUD
- Added a brand new possibility permitting gamers to customise the reticle coloration inside weapon and gadget scopes.
- Mounted a difficulty the place house display screen focus navigation might grow to be locked to the bulletin.
- Mounted circumstances the place weapon menus displayed incorrect Reload Time stats for LMGs.
- Soldier lightning enhancements to the front-end
- Improved front-end lighting to boost the visible high quality of soldier characters.
- The Reticle Shade possibility now appropriately updates reticle colours for Thermal Scopes and different supported devices.
VFX & Video
- Adjusted explosion particle results by reducing the shockwave pressure.
Redsec
Weapons
- Mounted a difficulty the place leap touchdown motion pace discount behaved inconsistently in Redsec in comparison with different multiplayer experiences.
Map & Modes
- Mounted an edge case in Gauntlet mode “Information Extraction” the place the drone might disappear completely if drives had been deposited on the actual second it landed.
UI & HUD
Battle Royale
- Mounted a difficulty the place the armor bar might disappear intermittently.
- Mounted a difficulty the place the Airburst Incendiary Launcher icon appeared as a grenade within the loot feed.
Gauntlet
- Mounted a difficulty the place the armor bar might disappear after rapidly enhancing a loadout.
