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Home » Elder Scrolls loremaster says he give up Bethesda after ‘ready 11 years to be the lead on The Elder Scrolls 6’
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Elder Scrolls loremaster says he give up Bethesda after ‘ready 11 years to be the lead on The Elder Scrolls 6’

Editorial TeamBy Editorial TeamJanuary 17, 2026No Comments3 Mins Read
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Elder Scrolls loremaster says he give up Bethesda after ‘ready 11 years to be the lead on The Elder Scrolls 6’
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Bethesda’s former Elder Scrolls loremaster says he give up the corporate after it allegedly reneged on a promise to make him lead designer on The Elder Scrolls 6.

Kurt Kuhlmann, who left Bethesda in 2023 after greater than 20 years on the firm, together with performing as co-lead on Skyrim, made the declare in a brand new interview with PC Gamer.

In line with Kuhlmann, director Todd Howard had verbally promised him the lead designer function on The Elder Scrolls 6, which was initially deliberate to start out manufacturing following the completion of Fallout 4 in 2015.

“In fact, after Fallout 4, we didn’t go to TES6, we made Fallout 76, after which even then, we didn’t make TES6, we made Starfield, which grew to become this extraordinarily lengthy mission in comparison with different ones,” he stated. “So from my standpoint, I’ve been ready like 11 years to be the lead on TES6.

“I used to be clearly one of many old-timers there and had plenty of expertise. Bruce [Nesmith] and I had been the co-leads on Skyrim. I feel most individuals would name it a profitable mission, so I assumed that it wasn’t unreasonable for me to suppose that I could possibly be a profitable lead on TES6.

“It wasn’t simply my expectation—I had been advised that that was going to occur,” he continued. “And so they made the choice, no, you’re not going to be the lead.”

Kurt Kuhlmann claims Bethesda reneged on a promise to make him lead on TES6.

Kuhlmann says he remembers the dialog being “robust”, and that Bethesda’s management hoped he’d be content material with a distinct place on TES6. “Todd stated, ‘Effectively, we would like you to have an essential function within the mission.’ However what I needed and what he needed had been completely different at that time.”

Bethesda declined to touch upon Kuhlmann’s claims, and the designer stated he doubts Howard would acknowledge the promise. “In any case, he may additionally say, nicely, that was a very long time in the past, issues modified. And he’s positively proper that issues modified, and the function of lead on TES 6 may be very completely different from the function of lead on Skyrim.”

The author and designer ultimately determined to give up Bethesda, which he stated was as a consequence of a mixture of lacking out on the Elder Scrolls 6 function, plus dissatisfaction with the way in which the studio had modified as its groups grew ever bigger.

Kuhlmann revealed that, had he been in a position to form the path of The Elder Scrolls 6, he would’ve made it “like The Empire Strikes Again”.

“The Thalmor, the elven supremacists who had been peripheral in Skyrim’s story and in the end needed to manage all of Tamriel, can be the unhealthy guys who come out on prime, organising TES7,” he stated.

Nevertheless, he doubts if Bethesda would have allowed an Elder Scrolls sport with a “unhealthy” ending and admits that, with the fashionable video games trade’s prolonged manufacturing schedules, a cliffhanger would have been “fully unfeasible”.

The Elder Scrolls 6 was introduced at E3 2018 with a quick teaser trailer, which confirmed it was in pre-production at Bethesda Sport Studios. Nothing has been seen of the sport since. Nevertheless, Bethesda Sport Studios director Todd Howard not too long ago supplied a uncommon replace on the mission, claiming that improvement was “progressing rather well”.