The co-director of the Closing Fantasy 7 Remake trilogy has confirmed the choice to stay with Unreal Engine 4 for the third sport, and defined the reasoning behind it.
The primary two video games – Closing Fantasy 7 Remake and Closing Fantasy 7 Rebirth – each made use of Unreal Engine 4, and gamers questioned whether or not Sq. Enix would transfer as much as Unreal Engine 5 for the concluding chapter.
Again in 2024, director Naoki Hamaguchi informed Japanese publication CG World that the studio was contemplating switching to Unreal Engine 5, stating that it was assessing the professionals and cons of such a transfer and that it was “attainable” however not sure.
Hamaguchi informed the publication that gamers needed to see the ultimate model as quickly as attainable, and Sq. Enix would examine whether or not switching to Unreal Engine 5 would speed up this, or whether or not it might be finest to make your complete trilogy in the identical engine.
Now, in a brand new interview with Gamespot, Hamaguchi has confirmed that the studio has gone for the latter choice, and that the third sport may even be developed utilizing Unreal Engine 4.
Hamaguchi defined that whereas Unreal Engine 4 is now thought-about considerably dated in comparison with Unreal Engine 5, the event group has made so many changes to the bottom engine that sticking with it has made for a smoother transition to the third sport.
“We’ve been utilizing Unreal Engine 4, however we’ve made a whole lot of modifications to suit our wants,” Hamaguchi defined. “It’s extra helpful to have one thing we’re already aware of and have custom-made to suit our wants.”
Elsewhere within the interview, Hamaguchi confirmed that the third sport’s title has been determined, saying that inventive director Tetsuya Nomura selected it late final yr.
“I keep in mind an interview I did at Paris Video games Week about how we’d narrowed it down to 2 [names],” Hamaguchi defined. “It was as much as Mr. Nomura to resolve which it’s. And sure, after getting back from Paris Video games Week, he did select one, so I can say the title has been locked.”
Hamaguchi’s affirmation that Half 3 will nonetheless use Unreal Engine 4 might also present some reassurance to Change 2 house owners that Sq. Enix will have the ability to ship on its promise to convey all three chapters to Nintendo‘s newest handheld.
Closing Fantasy 7 Remake was launched on Change 2 final week, and in an official interview with Nintendo to mark its launch Hamaguchi reiterated the pledge that Rebirth and Half 3 will each be launched on Change 2.
