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Home » Blood of Dawnwalker immediately turned considered one of my most anticipated video games after 4 hours of play
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Blood of Dawnwalker immediately turned considered one of my most anticipated video games after 4 hours of play

Editorial TeamBy Editorial TeamJuly 7, 2026No Comments9 Mins Read
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Blood of Dawnwalker immediately turned considered one of my most anticipated video games after 4 hours of play
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The Blood of Dawnwalker doesn’t really feel like the primary recreation from a brand new studio. There’s a stage of expertise within the bones of this recreation that’s evident from the opening moments. Whereas its developer’s pedigree is unimpeachable, ‘the brand new factor from the fellows who made the superb factor’ isn’t as spectacular as this.

So, in an business the place hits are tougher and tougher to return by, and builders of all sizes are feeling the monetary strain, why did Insurgent Wolves founder and recreation director Konrad Tomaszkiewicz resolve to start out with such a large undertaking?

“From my perspective, I don’t know the best way to do others,” he grins.

“Actually… it’s like whenever you work proper now for over 20 years doing the triple-A RPGs, like with open world and so forth, so on, you know the way to do these explicit video games. And from my perspective, I really like the RPGs. RPG is an important style for me.

“I began to journey with the RPGs from the pen and paper…After that, I used to be fortunate to get into the business to begin to work at CD Projekt on the RPG video games, and to be sincere, I don’t wish to do different video games as a result of that is what’s in my coronary heart and that is what I like to do.”

These RPGs he beforehand labored on? The Witcher 3: Wild Hunt and Cyberpunk 2077. The Blood of Dawnwalker comes from the strongest of RPG inventory.

The Blood of Dawnwalker follows Coen, a younger man bothered with a vampiric curse. His village, buried deep within the Carpathian Mountains, is subservient to a clan of vampires that requires one pint of blood as a tax on the remaining human inhabitants.

From what I acquired to play, Coen looks as if a compelling character, although there may also be RPG followers asking why they will’t create their very own half-human, half-vampire to play as.

“It’s actually onerous to inform the story whenever you simply create your character,” Tomaszkiewicz informed me.

“You have to create a narrative which is sort of open, and to start with, we choose to inform the tales that are extra related with the character, and I consider that this manner you possibly can create higher feelings and connections.”

In case you didn’t know that Insurgent Wolves was made up of CD Projekt veterans earlier than you performed The Blood of Dawnwalker, you’d after only some minutes. Nevertheless, the place the sport impressed me is in simply how rapidly it answered a few of my points with The Witcher collection.

Firstly, the sport’s fight. Whereas it retains Geralt’s love of swordplay, issues are extra complicated right here. Gamers have an omni-block, which exhibits the angle at which the enemy is about to assault. If the participant instances their block appropriately and picks the proper place, they’ll parry. There are solely 4 instructions, however issues get difficult rapidly. Whereas an ideal parry received’t take stamina, chaining these collectively when a number of enemies are attacking from all angles is tense.

The Blood of Dawnwalker quest system and branching paths are additionally spectacular. Gamers solely have a set period of time each in-game day to be able to full their duties. This timer strikes when missions are accomplished, and earlier than you tackle a mission, it’ll let you know the way a lot of your day it’ll take up.

That signifies that, inevitably, there will probably be quests and content material that you’ll by no means get to see, except you play the sport once more. I requested Tomaszkiewicz and the sport’s atmosphere artist Adam Payet how they reconcile a lot onerous work on content material that gamers might by no means see.

“It’s actually thrilling for us,” mentioned Tomaszkiewicz.

“We’re fascinated with the sport and doing it with a special objective. We wish to see these conversations between the individuals. We wish to see these YouTube movies and examine how completely different the playthroughs have been for various individuals, and present them that it’s price taking part in the sport time and again to find some new cool stuff.

“Once we spoke concerning the recreation, our aim was to create, , the sport which in fact could be the piece of artwork, but additionally a recreation that in 10 or 15 or 20 years from now will probably be remembered as one thing particular.

“Once I take into consideration the previous, I’ve the video games which you made some affect on me, and we hope that we can create one thing like this for different individuals.”

Blood of Dawnwalker instantly became one of my most anticipated games after four hours of play

Payet informed me that whereas he was initially hesitant concerning the potential of followers lacking out on one thing he’d spent a lot time on, his love for the work of Hidetaka Miyazaki modified his perspective.

“At first, I had that little little bit of… not being upset, however being anxious that I’m constructing all these cool issues that I actually love and that folks won’t see it except they do a selected set of goals.

“Then I began fascinated with the video games that I completely love. I’m an enormous fan of FromSoftware video games, so all the Souls video games, and their DNA is principally: “We’re constructing a recreation. In case you don’t discover the issues we’ve constructed, effective, that is the way you’ve performed the sport. However whenever you do discover them, the invention is that a lot sweeter.”

“That’s how I selected to start out fascinated with it, that what I’m constructing is gonna be that rather more enjoyable for individuals to search out in the event that they do make the fitting selections. So I believe it’s only a matter of perspective: it’s not that any person’s gonna miss it, it’s that any person’s gonna discover it and it’s gonna be very distinctive for them and really memorable. So that just about motivates me to go the additional mile on these issues that I do know may be tougher to search out as a result of it’s that rather more of a reward when any person does discover it.”

It was spectacular to go searching on the screens of the others in my demo session and see cutscenes and characters that I’d completely missed. Pivotal scenes that I’d assumed have been a chokepoint for the story, taking part in out completely in a different way to how I skilled it.

Blood of Dawnwalker instantly became one of my most anticipated games after four hours of play

I confess to being somebody who not often has the time to truly play by means of a recreation of this size a number of instances, however the scale of the divergent paths would possibly simply tempt me.

Once I was set free into the open world, whereas I used to be impressed by the vista stretching far past me into the gap, I wasn’t totally daunted by the thought of exploring it. In keeping with Insurgent Wolves, the sport’s world is across the identical measurement as Horizon: Zero Daybreak. So it’s massive, however not completely large.

However for Payet, the scale of the map is much much less essential than ensuring it’s an enough stage for the sport the workforce is making an attempt to construct.

“We take a look at it like: how a lot room does any explicit story must play out appropriately? And we construct the atmosphere to that story in order that there isn’t an excessive amount of house between issues in order that the world feels alive, feels assured, and it feels that wherever you go, there’s one thing to do this meaningfully impacts the primary story.”

I requested if he felt there was an arms race or obsession with bigger and bigger areas in open-world video games.

“I don’t know if there’s an obsession; perhaps I don’t take part within the discourse sufficient. Possibly that’s on me,(laughs), however I believe there’s simply individuals who take pleasure in it.

“Each me and my spouse play a number of video games, and he or she experiences video games utterly in a different way. So once we’d be taking part in Crimson Lifeless Redemption 2, for instance, a famously enormous, stunning map, I’d be extra targeted on the gunfights, the heists, and all that and he or she’d be out for days within the wilderness simply, , traversing and experiencing the world.

Blood of Dawnwalker instantly became one of my most anticipated games after four hours of play

“Crimson Desert is, I believe, one of many record-breaking maps by way of measurement of latest instances. As a result of there are individuals who completely find it irresistible they usually’ll lose themselves on the earth, after which there are individuals who choose smaller worlds the place the story pans out over, , 10, 20, 30, 50 hours.

“I believe there’s room for all of those, and if there’s a number of discourse about these video games being marketed with the scale of the map, then I’m guessing there have to be sufficient individuals who need this from a recreation. So I believe it’s a matter of choice. I don’t assume one is essentially higher than the opposite. They’re simply completely different experiences.”

After 4 hours with The Blood of Dawnwalker, it’s immediately shot up the listing of my most anticipated titles for the remainder of the yr. It’s, in fact, releasing in September alongside each different piece of software program not named GTA 6.

For Konrad Tomaszkiewicz, he’s not fearful.

“To be sincere, I’m actually assured, and I’m not fearful about this September. Sport dev is tough, and it’s actually onerous to decide on the correct date. One thing can transfer to the month you wish to launch the sport. There are huge video games which have enormous budgets, and to be sincere, there isn’t a good time. I believe that you simply simply must create a very good recreation, and the sport must defend itself.”

“I be ok with this September.”

It’s straightforward to see why.