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Home » ‘Exceptional’: Sony reveals new PS5 upscaler tech, QSSR
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‘Exceptional’: Sony reveals new PS5 upscaler tech, QSSR

Editorial TeamBy Editorial TeamOctober 1, 2026No Comments2 Mins Read
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‘Exceptional’: Sony reveals new PS5 upscaler tech, QSSR
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Sony has introduced Fast Spectral Tremendous Decision (QSSR), a brand new AI upscaling tech coming to straightforward PlayStation 5 consoles.

To not be confused with PS5 Professional’s PSSR, which Sony says stays “the gold normal”, QSSR is an “evolution” of the upscaler which can carry picture enhancements to suitable PS5 video games.

The primary titles to make use of QSSR are Marvel’s Wolverine and Ghost of Yōtei, and each are being patched right this moment to supply QSSR as a further graphics possibility on PS5.

QSSR will likely be “provided broadly” to all PlayStation builders, Sony stated.

Digital Foundry has revealed an evaluation of QSSR and known as the potential of the expertise “exceptional”.

“Low decision and poor upscaling have impacted so many titles on this technology, however QSSR may make a giant distinction. In Marvel’s Wolverine particularly, the standard enhance may be distinctive,” it stated.

“By way of picture high quality evaluation, suffice it to say that temporal stability is considerably improved, element stage will increase, sub-pixel integrity is significantly superior, whereas artefacts from components like transferring foliage are a lot diminished. That stated, with Ghost of Yotei, a recreation with already first rate picture high quality noticed much less dramatic enhancements.”

Insomniac’s head of tech, Mike Fitzgerald, stated: “QSSR provides extra pixel-level readability and stability to our environments, bringing out additional element amidst the busy streets of Madripoor, the dense alleyways of Shinjuku, and plenty of different areas throughout Logan’s epic journey.

“Personally, I like seeing how the PlayStation tech groups regularly enhance the PS5 platform, and I’m excited for extra video games to utilize QSSR sooner or later!”

Sucker Punch’s lead rendering engineer, Jasmin Patry, added: “QSSR excels at resolving the effective particulars in our characters and environments and does so with a stage of temporal stability that hasn’t been attainable on the PS5 console till now.

“We’ve lengthy wished that each one PS5 gamers may expertise the unimaginable picture high quality that PSSR brings to PS5 Professional, and QSSR is a optimistic step in the direction of that aim!”