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Home » Grand Theft Auto Has Damaged So A lot Floor, What Else Can GTA 6 Do?
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Grand Theft Auto Has Damaged So A lot Floor, What Else Can GTA 6 Do?

Editorial TeamBy Editorial TeamNovember 11, 2026No Comments8 Mins Read
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Grand Theft Auto Has Damaged So A lot Floor, What Else Can GTA 6 Do?
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GTA has constructed a repute through the years as not simply AAA gaming at its peak, however a brand new revolution for the medium upon every recreation’s launch.

So it struck me how after watching the Prolonged Take a look at GTA 6 again in August, there was appreciable chatter in my social circles claiming it seemed like an Xbox 360 recreation.

I do not suppose these feedback must be taken actually, on condition that the footage we have seen reveals such great graphical constancy and element that it will have been inconceivable on {hardware} from two generations in the past. However there is a kernel of fact when poring over every video snippet and attempting to contemplate simply what’s meaningfully new or totally different to this time.

Maybe one of the simplest ways to do that is to really look again over GTA’s historical past and think about the methods every installment did break new floor for the collection, and whether or not there’s nonetheless area for brand spanking new foundations GTA 6 can lay, or merely construct upon.

Grand Theft Auto 3: A brand new dimension

Whereas the primary GTA already garnered acclaim and controversy in equal measure for giving gamers the liberty to trigger prison anarchy, it was GTA 3’s change from the unique’s top-down perspective to a full 3D open world that propelled it into blockbuster success. A few of that was additionally stoked by controversies over the numerous morally reprehensible acts the sport permits you to do.

Grand Theft Auto 3

However past the tabloid headlines, GTA 3 set the usual for open-world video games as we all know it: You had the liberty to roam Liberty Metropolis on foot or by automobile, whether or not it was following silent protagonist Claude’s story of revenge towards psychotic ex-girlfriend Catalina, going off the rails to unleash your personal chaos to drive up your Needed rating–knowing that even for those who had been wasted or busted by the cops, you’d quickly be again in your ft able to do it another time –or simply listening to NPC chatter or radio stations to take in the environment of this residing, respiration metropolis.

GTA 6 can notice this method with the best trendy polish, however its dedication to realism can also imply limiting a number of the freedom that the collection has been recognized for, corresponding to with the ability to cycle by a small military’s price of weaponry. But if this does imply giving extra consideration on what it’s best to convey to a mission, that may very well be a quiet game-changer for the collection the place as a substitute of a maximalist strategy, having much less is definitely extra significant. 

GTA San Andreas: go large, or go dwelling

I do not doubt that GTA 6’s State of Leonida would be the largest open world in a GTA recreation so far, but it surely’s additionally not the primary to embrace the philosophy of larger and higher by being set in a complete state reasonably than only one metropolis. Whereas GTA: Vice Metropolis had began as an growth to GTA 3 that then turned a standalone title, GTA: San Andreas was a way more bold enterprise, consisting of three cities throughout 5 counties, together with the LA-inspired Los Santos, which was later reimagined in GTA 5.

GTA San Andreas

San Andreas did not simply develop the size but additionally its techniques. Whereas Rockstar continued to develop the modes of transportation past the staples of carjacking to additionally embody biking in addition to flying the notorious Dodo, it additionally included RPG parts to an unprecedented element. Slightly than needing to take a look at stats, your protagonist CJ bodily remodeled relying how a lot you labored out on the health club or how a lot junk meals you gorged on, which additionally had an impression in your fight effectiveness, and your standing amongst your pals.

In keeping with a canopy story in Dazed, we are able to count on comparable RPG mechanics in GTA 6 too, the place consuming meals will have an effect on Jason and Lucia’s weight, understanding will visibly tone their muscle tissue, and an absence of sleep or taking issues to extra can also take a bodily toll.

The place GTA 6 has the possibility to do one thing totally different is the central relationship between its two leads. Because you’re enjoying as a pair (although it isn’t clear but whether or not there will probably be a meet-cute or that relationship is already established when the sport begins) there is a potential to discover how that relationship develops as a substitute of the online game norm the place bonds with companion characters stage up over the course of the sport. Will Jason and Lucia’s Bonnie-and-Clyde romance play out the best way as scripted by Rockstar, or will you’ve got the selection to impression the ups and downs, and messiness of actual relationships, even inflicting them to interrupt up, after which make up once more?

Grand Theft Auto 4: when push involves shove

It is humorous to suppose that GTA 3 innovated and set the template for contemporary open-world video games all whereas being developed with RenderWare, a well-liked 3D middleware engine previous the likes of Unreal and Unity. The subsequent large leap then arguably got here when Rockstar determined to develop its personal proprietary engine.

Grand Theft Auto 4

Though RAGE (Rockstar Superior Recreation Engine) was really first used for Rockstar Presents Desk Tennis, with GTA 4 it ushered in an much more superior period of open-world gameplay based mostly on real-world physics, whereas additionally bringing its new model of Liberty Metropolis to life with mo-capped performances. Whereas improved physics meant extra lifelike automobile dealing with, for the mischievous participant, it meant with the ability to stumble upon NPCs–cue numerous movies of individuals shoving hapless pedestrians down subway steps or off tall buildings.

From what we have seen to date, its grounded realism means we’ll get unbelievably lifelike hair physics showcased by Lucia’s many various hairstyles, in addition to lifelike jiggle from characters with bigger physique sizes. That will probably be a giant deal for individuals who wish to be immersed in its world, but it surely does really feel like a disgrace if it means not having the chance to make use of lifelike physics in foolish eventualities.

Grand Theft Auto 5: cut up fiction

Among the many best-selling video games of all time, and the entry with the longest shelf life, there’s an argument that GTA 5 has largely refined most of the collection’ present openworld tenets. But when there’s one key new factor it launched, it was a number of protagonists, the place on the push of a button you might swap between retired profession prison Michael, bold up-and-comer Franklin, and raging psychopath Trevor, giving the sport the move of a sprawling status TV ensemble drama.

GTA 6 having a number of protagonists is not new, however considered one of them being a girl is. As a pair, it may additionally current some fascinating dynamics. We have seen footage of character-switching in motion however I am fascinated by how a lot management I can have over whether or not Jason and Lucia are joined on the hip or free to do their very own factor, and when a mission does require each, whether or not there is a say over the role–for occasion, who drives, and who rides shotgun–or if every has actions distinctive to them.

Grand Theft Auto 5

Regardless, it appears Rockstar already needs to say some management over how you will expertise GTA 6. In comparison with GTA 5, the sport will launch with only a third-person single-player marketing campaign, with out the first-person mode launched in GTA 5 from its PS4 and Xbox One launch onwards, and and not using a GTA On-line mode.

Given stories {that a} playthrough may take 80 hours, it is most likely truthful to pare again some options for post-launch whereas additionally guaranteeing the primary playthrough is skilled as cinematically as meant. Nevertheless, that additionally makes me think about that maybe probably the most groundbreaking factor that GTA 6 can do is retire the collection’ inflexible story construction the place the open-world freedom ends the second you tackle very linear and scripted missions like those that bookend and take up a big chunk of the 26-minute Prolonged Look.

After all, not each recreation sequel must reinvent time and time once more when iteration or the possibility to deepen present techniques, corresponding to a extra dynamic strategy to the Needed system, might be simply as significant. However given how a lot GTA has redefined itself and video games as a complete over the many years, after I lastly sit right down to play GTA 6 in November, I actually hope it does not simply really feel like a recreation I may have been enjoying from over a decade in the past.



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