Embracer Group’s chief working officer has confirmed his departure from the corporate.
Egil Strunke shared the information on Monday and claimed he’d left the holding firm – which owns many recreation builders resembling Gearbox and Crystal Dynamics – final week.
In June, Embracer introduced the appointment of an interim COO, which might be crammed by Saber Interactive boss Matthew Karch.
The COO is usually the second in command, reporting to the CEO, and handles the each day enterprise operations of an organization.
“Final week I left Embracer Group as COO, and it’s with combined emotions I’m parting methods this international firm phenomenon, rooted in Karlstad, Sweden,” Strunke wrote on Monday.
“On one hand I’m grateful for having had the possibility to work with the one-of-a-kind [CEO] Lars Wingefors and all the opposite AMAZING colleagues (too many to say!) which I will likely be unhappy to go away. However excited concerning the alternatives that lie forward – beginning and constructing my very own firm: Strunke Video games.”
Strunke’s historical past with Embracer spans two four-year stints, 2011 – 2014 and 2019 – 2023. In his assertion, the previous COO acknowledged his difficult closing yr on the agency.
“Though the final yr has been tough, in step with basic market modifications and business consolidation, I’m optimistic that Embracer will come out stronger and with an extended, shiny future forward of them.”
The departure comes throughout a troublesome yr for the holding firm, through which the collapse of a serious deal has precipitated it to implement a “restructuring program” which can contain “the closing of studios and termination of tasks”.
Embracer has since made layoffs at corporations together with Gearbox Publishing, Tomb Raider maker Crystal Dynamics, and Knights of the Previous Republic remake studio Beamdog.
It additionally shut down Saints Row developer Volition in August and is reportedly contemplating promoting Borderlands maker Gearbox, which it acquired in 2021 in a deal price as much as $1.4 billion.
2023 has seen widespread job losses throughout the video games business.