Astro Bot’s DLC plan will embody new problem ranges and a speedrun mode.
Developer Workforce Asobi revealed the plans throughout a studio go to, attended by VGC, final month. A presentation recommended that it initially deliberate so as to add ten problem ranges and 5 speedrun ranges post-release, although it’s unclear if these numbers are nonetheless correct.
The PS5 platformer will launch this week, on Friday, September 6, after greater than three years of improvement.
Asobi has already launched a stream of recent content material for the predecessor sport Astro’s Playroom, with new characters added to that sport carrying over to the subsequent launch.
VGC printed our Astro Bot assessment immediately, alongside an in-depth characteristic on the making of the sport, that includes perception from Workforce Asobi builders.
“That feeling of surprise, pure pleasure, and pleasure at what was coming subsequent carried us from the very first bot we rescued till we popped the Platinum trophy.
“Astro Bot shouldn’t be solely an astonishingly good platformer, it understands PlayStation‘s legacy higher than PlayStation seemingly does itself. It manages to stability heaps of unbelievable nostalgia, with wonderful, creative ranges that introduce new mechanics as rapidly because it introduces references to the likes of PaRappa the Rapper.”