Bethesda publishing head Pete Hines is retiring from the Starfield developer after 24 years, he introduced on Twitter (or X) on October 16. Hines’ choice comes only some days after Microsoft, which owns Bethesda Sport Studios, was rubber-stamped to finish its $69 billion Activision Blizzard purchase.
“I […] will start an thrilling new chapter of my life exploring pursuits and passions, donating my time the place I can, and taking extra time to take pleasure in life,” Hines wrote. “This was not a choice I got here to simply or rapidly, however after a tremendous profession, culminating within the unimaginable launch of Starfield, it feels just like the time is true.”
“That is definitely not goodbye by any means,” Hines continued. “Working with the wonderful folks, groups, and studios at Bethesda has been the best expertise of my life. […] Love you guys.” Kotaku reached out to Hines for remark.
Bethesda was equally gushing in its personal Twitter announcement put up, saying “Pete’s public presence was solely a small a part of his function at Bethesda, though the best way he represented us carried over into the values he nurtured right here: authenticity, integrity, and fervour.” Later, the developer posted a physician’s observe addressed to Hines (up to now, he’s favored pardoning avid gamers from work throughout an enormous Bethesda launch cycle), prescribing him “numerous gaming, devoting care and affection to foster pups, […] and naturally…extra video games!” It’s an attention-grabbing therapy plan, nevertheless it looks like it might work for Hines, who sunk 130 hours into Starfield earlier this yr.
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“Extra video games” are additionally seemingly in Bethesda’s future—Microsoft’s Activision Blizzard merger guarantees to “carry gamers collectively,” Microsoft Gaming CEO Phil Spencer wrote on Twitter, and together with the franchises it’s absorbing, it is going to add 10,000 staff to its union-neutral workforce. 10,000 staff, however Pete Hines ain’t one.