Bithell Video games has introduced that it’s making “the bulk” of its full-time workers redundant after failing to safe a “new bigger scale venture.”
In a press release posted to social media, studio boss Mike Bithell wrote, “Unhappy information immediately. Bithell Video games, having been unable to safe a brand new bigger scale venture, is lowering in measurement. Which means that eleven jobs are being made redundant. This constitutes the vast majority of our full-time workers.
“It grew to become clear main as much as the discharge of our most up-to-date sport that we weren’t resistant to the challenges confronted by many sport growth groups in search of funding companions in 2024 and 2025. We’ve luckily been in a position to talk these challenges forward of time, and work with affected workers to ease departures as a lot as potential by way of severance packages.”
Bithell Video games is finest identified for Thomas Was Alone, Tron: Catalyst, and John Wick: Hex.
The assertion continues, “It’s vital to state that this was an unbelievable staff of exceptionally gifted individuals. In case you’re a developer studying this, and also you’re hiring, anybody amongst these affected can be a fantastic addition to your studio. Please attain out if we can assist to place you in contact.
“This information is not going to influence the provision of our current self-published video games and ongoing help for them. We’re extremely grateful for our viewers, and hope that your curiosity in our work follows particular person staff members as they head into different roles.
“Bithell Video games was at all times outlined and elevated by our individuals. At present we’re much less.”