Blizzard is presently recruiting a dozen members of employees to work on an unannounced recreation.
The open positions embody six director roles, together with artistic director and narrative director.
It’s exhausting to glean a lot details about the mission from the job descriptions, nevertheless it sounds prefer it’s within the very early phases.
There have been some vital modifications on the Irvine, California-based studio behind World of Warcraft and Diablo since Microsoft acquired Activision Blizzard final October for $69 billion.
In January, Microsoft introduced plans to lay off 1,900 employees throughout Xbox, Bethesda and Activision Blizzard.
Alongside the information, it was confirmed that Blizzard’s then president Mike Ybarra and its chief design officer Allen Adham have been leaving the studio, and that an untitled survival recreation introduced in January 2022 had been cancelled.
Impressed by video games like Minecraft and Rust, the mission was codenamed Odyssey, was set in a brand new universe, and had been in growth for six years, in accordance with Bloomberg’s sources.
It’s claimed that lots of the 100-plus individuals who had been engaged on it have been instructed they have been being let go.
In a leaked inner e mail, Microsoft’s recreation content material and studios president, Matt Booty, mentioned the corporate could be “shifting a number of the folks engaged on it to considered one of a number of promising new tasks Blizzard has within the early phases of growth”.
Regardless of these modifications, Microsoft has “let Blizzard be Blizzard”, in accordance with Holly Longdale, govt producer and vp of World of Warcraft.
Discussing what life beneath Microsoft has been like for the developer throughout a latest interview with VGC, she mentioned: “If something, it’s simply been useful. We acquired time with Helen Chang from Mojang, and we have been sharing data, so it’s nearly as if we have now entry to what labored for them.
“We acquired to talk to the Elder Scrolls On-line staff and share what we’re as much as and what’s been working, it’s nearly like we get a profit.
“There’s nobody asking us to do something,” she continued. “World of Warcraft is doing very nicely they usually’re very pleased with what it’s been capable of accomplish, so it’s nearly like simply let or not it’s, and let it preserve being superior. They’ve been tremendously supportive and it’s like ‘let Blizzard be Blizzard’.”
The studio is presently gearing as much as launch The Conflict Inside, the primary of three upcoming World of Warcraft expansions, later this 12 months.
VGC just lately had an opportunity to play The Conflict Inside and chat to Blizzard concerning the enlargement.