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Home » Elden Ring: Nightreign Provides New Patch Forward Of The Forsaken Hollows DLC
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Elden Ring: Nightreign Provides New Patch Forward Of The Forsaken Hollows DLC

Editorial TeamBy Editorial TeamDecember 4, 2025No Comments7 Mins Read
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Elden Ring: Nightreign Provides New Patch Forward Of The Forsaken Hollows DLC
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This week, From Software program’s Elden Ring Nightreign is increasing with The Forsaken Hollows DLC, which provides two new playable characters, two further bosses, and a recent Shifting Earth occasion. However if you wish to play that DLC, you then’ll want so as to add the brand new Nightreign Model 1.03 patch throughout PC and consoles.

One of many main adjustments on this patch is that the set off situations for Relic results have been broadened. The sport’s passive results have been elevated, which embrace higher attacking energy when utilizing two-handed weapons or armaments, in addition to chain assaults, cost assaults, and soar assaults.

The Wrath of Gold incantation has been given an influence increase, whereas lowering the associated fee to gamers’ FP consumption. There are a variety of bug fixes on this patch as nicely, together with one which was teleporting gamers to the incorrect space in the course of the Augur invasion in the event that they had been performing a essential hit on the time. Below sure situations, gamers weren’t capable of activate Websites of Grace or Church buildings, however the notes say the problem has been “mitigated.”

If you wish to unlock The Forsaken Hollows’ new characters and face the brand new bosses, try GameSpot’s information to beginning the brand new DLC. The Forsaken Hollows will formally launch on December 4. Yow will discover the complete patch notes for the brand new replace beneath.

Elden Ring: Nightreign Patch Notes Model 1.03

New options

  • Added assist for The Forsaken Hollows.
  • In the event you personal the DLC The Forsaken Hollows, it will likely be displayed within the decrease proper nook of the title display screen.
  • Added a show of the at present outfitted relics within the Character Choice menu.
  • You may examine the consequences of outfitted relics by toggling the show.
  • Added a characteristic to set names when registering Relics presets within the Relic Rites menu.
  • Set names could be modified within the All Presets part.
  • The order of presets for every character can now be modified within the All Presets part of the Relic Rites menu.
  • Within the Relic Rites menu, you’ll be able to change the order of presets (however not the order of the character themselves) within the All Relics part.
  • Added Deep Giant Scenic Flatstone to the Collector Signboard store.
  • The map’s layer show can now be toggled within the Outcomes menu.
  • The relics outfitted by every participant can now be displayed within the Outcomes menu.
  • Relics can solely be displayed for classes performed in model 1.02 or later.
  • Gamers with a Private Goal that requires defeating a particular goal whereas Reliving a Remembrance can now embark on Expeditions with gamers whose Private Goal doesn’t require defeating a particular goal.
  • Private Goals that don’t require destroying the goal will solely seem for one participant per Expedition.
  • The flask depend will now be highlighted within the following conditions:
  • When the flask depend is on the most capability,
  • When an enemy-induced impact that influences the flask is triggered.
  • The vertical place of the compass’ rune icon will now be displayed if the runes dropped upon demise are considerably above or beneath the participant character.
  • Now you can spotlight particular occasions that happen on a map layer that’s on a special stage from the character’s location within the map menu.
  • Adjusted the Dormant Energy choice display screen in order that the HP gauge and different UI parts stay seen whereas the display screen is displayed.
  • Adjusted the weapon lineup in Limveld’s outlets.
  • Added Fireplace Pots to the store stock contained in the Spirit Shetler.
  • The target-lock on enemies which are behind when the tombstone summoned by Raider’s Final Artwork seems not will get launched.

Stability Changes

On the whole, the set off situations of Relic results that set off with low HP, gear passive results, and particular results have been broadened.

  • Adjustments to Passive Results and Particular Results
  • Added new Passive Results:
  • Improved Melee Assault Energy
  • Improved Sprint Assaults
  • Improved Rolling Assaults
  • Elevated the impact of the Passive Impact Improved Assault Energy when Two-Handing.
  • Elevated the impact of the Passive Impact Assault Up when Wielding Two Armaments.
  • Elevated the impact of the Passive Impact Improved Chain Assault Finishers.
  • Elevated the impact of the Passive Impact Improved Cost Assaults.
  • Elevated the impact of the Passive Impact Improved Soar Assaults.
  • Elevated the impact of the Passive Impact Improved Guard Counters.
  • Elevated the impact of the Passive Impact Improved Talent Assault Energy.
  • Elevated the impact of the Passive Impact Bodily Assault Up.
  • Broadened the set off situations and decreased the effectiveness of the Passive Impact Improved Injury Negation at Low HP.
  • Broadened the set off situations and decreased the effectiveness of the Talisman Blue-Feathered Branchsword.

Adjustments to Relic Results

  • Elevated the impact of Bodily Assault Up.
  • Elevated the impact of Improved Preliminary Normal Assault.
  • Elevated the impact of Improved Crucial Hits.
  • Elevated the impact of Improved Guard Counters.
  • Elevated the impact of Improved XXX Injury (excluding bow weapon sorts).
  • Elevated the impact of Improved Assault Energy with 3+ XX Geared up (excluding bow weapon sorts).
  • Broadened the set off situations and decreased the effectiveness of Improved Injury Negation at Low HP.

Different Adjustments

  • Lowered the FP consumption and elevated the facility of the Wrath of Gold Incantation.

Bug Fixes & enhancements

  • Fastened a bug within the Augur invasion occasion the place the character wouldn’t be correctly teleported to the battle space in opposition to Augur if the participant was performing a essential hit on the time of the teleportation set off.
  • Mitigated a difficulty the place Websites of Grace or Church buildings wouldn’t activate and Leveling Up and Including Costs to Flask couldn’t be carried out underneath some situations.
  • Fastened a bug the place the vary of Evening’s Tide differed from different gamers upon rejoining a session underneath some situations.
  • Fastened a bug the place Hammer weapons with the Prayerful Strike ability wouldn’t seem.
  • Fastened a bug the place results that heal or improve allies didn’t apply to characters dodging or performing their Final Artwork.
  • Fastened a difficulty the place the weak factors created by Ironeye’s ability Marking would seem for some gamers and never others underneath some situations.
  • Fastened a bug the place Raider’s Retaliate ability could be canceled and the character would flinch when receiving some enemy assaults that deal no injury whereas the ability was lively.
  • Fastened a bug the place affinity residues spawned by Recluse’s Elemental Protection passive means wouldn’t seem when hit by some enemy assaults.
  • Fastened a bug the place Stagger injury was not utilized when parrying some enemy assaults with Executor.
  • Fastened a bug the place the vary of rolls to dodge some enemies’ darkness-imbued assaults was completely different than meant.
  • Fastened a bug in Depths Relics the place the impact Greenspill Crystal Tear in possession at begin of expedition didn’t seem.
  • Fastened a bug within the expedition menu the place the gauge indicating the Deep of Evening ranking was not displayed when performing Scale back Depth, ensuing within the subsequent gauge not reflecting the speed accurately.
  • Fastened a bug within the Relic Rites menu the place the icon indicating placement in different Vessels was not displayed accurately.
  • Fastened a bug within the Dormant Energy choice display screen the place the UI indicating rarity was not displayed on gear and merchandise icons.
  • Fastened a difficulty the place sorting by FP Consumption within the Sparring Gear menu and Visible Codex menu of the Sparring Grounds, when displaying the listing of Sorceries and Incantations, didn’t work accurately.
  • Fastened a bug within the Outcomes menu and Victor’s File menu the place the attributes added by Relics to every character’s weapons throughout an Expedition weren’t accurately mirrored.
  • Fastened a bug within the Outcomes menu the place the particular results held by different gamers weren’t recorded past a sure quantity.
  • Fastened a difficulty the place, if a session was disbanded instantly after a participant left, the message on the title display screen confirming the return to that session would maintain showing even after choosing OK.
  • Fastened some graphical rendering points.
  • Fastened a difficulty the place some sound results didn’t play accurately.
  • Corrected some textual content.
  • Made a number of different efficiency enhancements and bug fixes.



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