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Home » Elden Ring’s two-player mode patch has been delayed as a result of tsunami warnings
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Elden Ring’s two-player mode patch has been delayed as a result of tsunami warnings

Editorial TeamBy Editorial TeamJuly 30, 2025No Comments2 Mins Read
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Elden Ring’s two-player mode patch has been delayed as a result of tsunami warnings
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Elden Ring patch 1.02 has been delayed following a tsunami warning.

The patch, which might have added the long-awaited two-player mode to the sport, has been delayed as a result of security issues. The patch will now be launched on Thursday, July 31, after 1am PT / 4am ET / 9am BST.

FromSoftware has additionally introduced that the return of the Everdark Sovereign will even be delayed till the patch has been deployed.

Evacuation orders have been put in place throughout the Pacific, with individuals in Hawaii, Japan, the Philippines, Indonesia, Guam, Peru, and the Galapagos Islands off Ecuador.

In keeping with the BBC, 1.9 million individuals have been instructed to go away their properties and discover greater floor, and a tsunami wave of 4.3ft (1.3m) has reached the northern Iwate prefecture.

Because of the tsunami warning following the earthquake close to the Kamchatka Peninsula, we have now determined to postpone the distribution of the ‘ELDEN RING NIGHTREIGN’ Patch 1.02, which was scheduled for at the moment to tomorrow, July 31 (Thursday) after 10:00CEST | 1:00 PDT.

— ELDEN RING (@ELDENRING) July 30, 2025

Elden Ring Nightreign was launched earlier this 12 months, and regardless of a lukewarm reception from gamers, the sport has carried out nicely.

In keeping with SteamDB, the sport reached a peak of 313,593 concurrent customers on Steam an hour after its launch. This was FromSoftware’s second-highest most peak for a recreation, behind the 953,426 peak achieved by Elden Ring itself.

The sport bought 2 million copies throughout its first day, in line with its writer Bandai Namco. This week, it was claimed that the sport has surpassed 5 million items bought within the months since its launch.

VGC’s Elden Ring Nightreign assessment referred to as it “a slipshod multiplayer sideshow to the era’s greatest RPG,” saying: “Whereas its rougelike parts could entertain, a scarcity of selection and uneven fight system in the end make for a curious sideshow that doesn’t come near the sequence that shares its identify.”