Harmony has been dealt a horrible hand.
It’s laborious sufficient to persuade gamers in 2024 to strive a wholly new stay service sport when the price of entry is solely the time it takes to obtain the sport, however attempting to get somebody to pay $40 earlier than they know in the event that they even like the sport or not looks as if an impossibility.
Not solely that, however Harmony’s group sentiment has been deeply poisonous from the minute it was correctly unveiled. The sport has (unfairly) turn into a poster little one for Sony‘s perceived pivot away from status single-player titles to stay service traits, one thing the loyal PlayStation viewers, loudly, vocally despises.
Harmony is an effective shooter constructed on a launch technique and value level that may have been way more at dwelling in 2017, and feels laughably dated right now. The sport – which is a multiplayer-only, live-service hero shooter – does present enjoyable, however even at its finest, we by no means felt strongly sufficient about it that we’d inform somebody with three or 4 different live-service video games on the go to drop what they’re doing, pay $40 and bounce on.
At launch, the sport has 16 characters and 6 modes. The modes are break up up into three playlists, and it’s at present not attainable to queue for all the modes directly, or a specific favorite. These are takes on classics like Workforce Deathmatch, Kill Confirmed, Domination, and different shooter staples.
The matches themselves are very quick, with a sport of Takedown (TDM) solely requiring a group to rack up 30 kills, that means you’re given little or no time to experiment with the sport’s giant roster in an actual, in-game state of affairs (although there are some coaching modes).
Harmony’s gunplay is punchy, and feels akin to Future‘s The Crucible. There are few overlapping mechanics throughout the 16 characters, that means that every struggle presents a singular problem.
The sport’s quite poor at flagging what your group, or opponent’s talents truly do, nonetheless. Which means there have been firefights the place we’ve died out of nowhere, with little clarification, or forewarning. This understanding is one thing that may include time, however we’re not sure what number of will truly commit the time to turn into accustomed to the entire roster.
There’s a good variety of maps, and whereas the modes are definitely impressed, or taken whole-cloth from different shooters, this isn’t essentially a nasty factor. The maps themselves aren’t very memorably designed, exterior of standouts like Star Chamber, which really feel like a traditional Halo map. Different really feel far too giant for the variety of gamers in every sport, and infrequently result in individuals operating round for some time searching for a struggle.
Whereas the gaming discourse on social media has arguably by no means been of much less worth or extra disingenuous, time and time once more the label of “lifeless sport” is a pox that few video games can shake. Harmony has barely been out in its full launch for twenty-four hours and that exact anchor feels prefer it’s been hooked up to its neck for months.
Poor beta numbers, the asking value, and the vibe of its debut trailer have contributed to a sport that gamers have been seemingly determined to fail, regardless of many who performed the sport pre-release saying that the gameplay itself is enjoyable.
The forged of characters doesn’t assist this. Whereas they’re vibrant, diversified, and have a wider spectrum of physique sorts than you’ll sometimes discover in fashionable video games, they really feel focus-tested to the purpose of blandness.
Opposite to what the loudest reactionists on X will inform you, this isn’t as a result of the sport’s forged is inclusive, and it’s definitely not due to some ridiculous motive like the sport itemizing every character’s pronouns. The characters are simply very forgettable.
There isn’t any Tracer right here, there isn’t a Widowmaker. We have a look at the forged of Harmony and might’t think about even one in all them being taken to coronary heart by a group, a lot much less individuals cosplaying as them, and begging to listen to extra about them.
There isn’t any Tracer right here, there isn’t a Widowmaker. We have a look at the forged of Harmony and might’t think about even one in all them being taken to coronary heart by a group, a lot much less individuals cosplaying as them, and begging to listen to extra about them.
Who’re these individuals? Why aren’t there very simply accessible bios for every of them from the principle menu? Positive, you do get some backstory within the Galactic Information (which we’ll get to), however on the time of writing, unlocking extra data for a particular character seems to be hooked up to taking part in as them. Why would we try this if we do not know who they’re?
Dwell service video games all the time battle with this, and whereas Harmony does make an excellent effort at making the story of the sport way more related than most video games in its style, it’s doing it with a forged that’s nearly universally banal.
Every week throughout Harmony’s seasons, gamers will go surfing to discover a new cutscene, which purports to present a greater perception into the crew. Whereas these cutscenes are extraordinarily visually spectacular and could be proper at dwelling in a typical Sony single-player expertise, proper now, out of context of a complete collection of cutscenes to look at, it feels awkward.
Somebody who has adopted completely not one of the sport’s pre-release protection will at present encounter a cutscene that introduces not one of the characters, nor does it clarify what the stakes of the world are, or why you’re all capturing one another.
The opposite finish of Harmony’s narrative is discovered within the Galactic Information. This sprawling map, which might be proper at dwelling in Mass Impact, is a log of all the occasions which have taken place within the canon, and will likely be up to date because the seasons progress. We love this conceptually, and it’s executed admirably, nevertheless it’s a little bit of a wierd match, and feels prefer it’s positioned within the sport in such a manner that if gamers wish to ignore it, they completely can.
Whereas this could possibly be a concession to casuals who gained’t hassle even studying the names of the characters, a lot much less learn pages of dialogue about area politics, it looks like some incentive to get gamers into the Galactic Information would go an extended strategy to get individuals to really care about Harmony’s world.
That is the place the character bios are buried, when you unlock them. We’d have liked to have seen some type of incentive like a pores and skin, or one other customisable ingredient be given out as a reward for studying the scores of well-written backstory, however at present, it’s a ‘good to have’ quite than something important.
If Harmony was a Titanfall 2-level shooter, you would nearly persuade individuals to half with their cash and take of venture on this new IP. It will nonetheless be a battle, and there’s an enormous part of the gaming viewers that’s entrenched within the expectation that they merely don’t pay cash for video games like this, however it could have an opportunity. Whereas Harmony is nice although, it’s by no means wonderful.
“If Harmony was a Titanfall 2-level shooter, you would nearly persuade individuals to half with their cash and take of venture on this new IP.”
Its strategy and concentrate on narrative is a welcome change within the style, even when the sport itself doesn’t really feel massively assured in making you discover these issues, and whereas the shortage of a paid season cross – though it would ultimately launch a beauty store – is nice, we really feel that the sport would have had a much better than had it launched free, or a part of PlayStation Plus, and adopted that mannequin.
Whether or not or not you suppose that’s a chilling indictment of the state of the style or not, it’s completely the truth of it. Whereas there’s one thing admirable about saying “you pay for this as soon as” or perhaps a developer saying that they suppose its sport is nice sufficient that folks ought to pay to get within the door, it’s an unwinnable battle whereas Fortnite, Name of Obligation, Apex Legends et al provide higher video games, with extra to do, without spending a dime.