Think about, if you’ll, an alternate timeline the place 3D graphics by no means occurred.
As a substitute, Sega’s ‘Tremendous Scaler’ idea — popularised in video games equivalent to Hold-On, House Harrier, Out Run and After Burner — evolves to the purpose the place 2D sprites cannot solely be scaled with none degradation in visible constancy, however are able to filling your entire display screen. That future is mainly what you are taking a look at while you play Evening Striker Gear, a sequel to Taito’s 1989 coin-op, which has been developed by M2 and its ShotTriggers workforce.
Directed by the legendary Hiroshi Iuchi (Radiant Silvergun, Ikaruga, Sin & Punishment), Evening Striker Gear is conceptually the identical as its forerunner; you management the INTER-GRAY, a flying automotive which dashes via a sequence of ranges destroying enemies and taking down bosses earlier than deciding on a branching pathway to the subsequent stage.

The obvious evolution right here is the visuals, that are fairly merely staggering. All the things consists of 2D sprites, however they’re of such prime quality that even when seen up shut, the pixelation is barely noticeable. Nevertheless, they scale and transfer with insane smoothness and velocity, all of which delivers an expertise which seems like a late ’80s coin-op on steroids.
Think about some glorious lighting, explosion and particle results, and you have got a real visible feast (and one which sounds nice, too – it has some implausible music). But it is one that’s curiously at odds with fashionable gaming’s obsession with hyper-real 3D graphics.
M2 hasn’t merely taken Evening Striker’s gameplay and spruced up the presentation; it has launched loads of further options to make this sequel really feel recent and new.
Now you can rework your INTER-GRAY craft right into a robotic (generally known as ‘GEAR’) which comes geared up with highly effective homing pictures. This state is simply lively for so long as your ‘GEAR’ gauge lasts; that is constructed up over time as you’re taking down enemies or acquire particular power-ups.

There is a risk-and-reward aspect at play right here, as, when your GEAR gauge is full, it improves the firepower of your craft in its commonplace kind. Reworking into robotic mode makes boss encounters (of which there are two per stage) simpler, however you may lose the advantage of homing pictures while you return to INTER-GRAY mode – so deployment of the GEAR is paramount to success.
Enemies assault in waves, and plenty of of those embrace a purple ‘captain’ – take them out, and your entire wave is destroyed, lending issues a welcome sense of tactical depth. Your protect is able to taking 5 hits by default, however you may achieve further ranges (or replenish spent shields) in case you take down a specific enemy and while you full every stage.
In addition to the usual mode (which affords three issue settings), you’ve gotten ‘Pacifist Mode’, the place your offensive capabilities are eliminated and the aim is solely to keep away from incoming hearth. This would possibly sound pointless, however this mode is, in actuality, the proper technique to hone your evasive expertise for the ‘principal’ mode. A lot of the problem in Evening Striker Gear revolves round avoiding enemy pictures, and there is not any higher means of perfecting these expertise than in Pacifist Mode.

There are a number of endings to come across relying on which route via the sport you’re taking, and accessing the ultimate ‘G’ zone requires you to fulfil particular goals (so far as I can collect, getting a ‘Wipe Out’ bonus on any degree – killing each single enemy – unlocks it). Add in unlockable modes and there is a number of longevity on supply right here – way more than the seemingly easy premise would possibly counsel.
It is also an extremely difficult expertise, particularly on ‘Regular’ and ‘Arduous’ settings – a lot in order that Iuchi has taken a leaf out of his Radiant Silvergun playbook by rising your accessible inventory of continues (three to start with) the longer you play. This not solely encourages repeat runs but additionally serves to make issues somewhat simpler as time goes on. On-line leaderboards additional improve the sport’s long-term attraction.
Whereas Evening Striker Gear’s twitch gameplay is sort of simple — which ought to come as no shock, given its arcade heritage — the strict problem, a number of routes (and endings), on-line rankings and unlockable content material make it a surprisingly deep package deal, particularly while you take the low worth under consideration.
Conclusion
The House Harrier-style gameplay won’t be to everybody’s tastes, however the visuals are completely jaw-dropping, and it is nearly well worth the asking worth alone so as to expertise them. Whereas Evening Striker Gear’s attraction will not final perpetually, it is such an unimaginable audio-sensory thrill experience that you could simply forgive it for any shortcomings referring to its longevity.
When you’re a fan of this type of recreation and love chasing excessive scores, then this can be a near-essential buy. Like so lots of Sega and Taito’s ‘Tremendous Scaler’ efforts from the ’80s and ’90s, Evening Striker Gear is a type of video games you merely have to expertise at the very least as soon as, even when the experience would not final perpetually.
