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Home » For these much less pleased with Mario Kart World, Sonic Racing CrossWorlds is a real contender
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For these much less pleased with Mario Kart World, Sonic Racing CrossWorlds is a real contender

Editorial TeamBy Editorial TeamJune 11, 2025No Comments9 Mins Read
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For these much less pleased with Mario Kart World, Sonic Racing CrossWorlds is a real contender
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It’s nigh-on unimaginable for builders to launch a karting recreation with out drawing fixed Mario Kart comparisons at one of the best of instances.

On condition that Nintendo has simply launched the primary new entry within the collection in over a decade, nevertheless, Sega finds itself in an unenviable place – at the least on paper – the place it could be much more troublesome to steer the highlight away from Mario and pals.

In a stunning accident, nevertheless, this time Sega may even have a greater probability at competing. Mario Kart World’s new change in focus has not solely supplied Nintendo’s collection with the dose of freshness some have been hoping for, it’s additionally now opened a niche that Sonic Racing: CrossWorlds may simply be capable to powerslide by.

Whereas Mario’s newest karting journey shifts the collection’ focus to open-world racing on a big map, Sonic Racing: CrossWorlds is unapologetically staunch in its sole deal with conventional lap-based arcade racing, fairly actually, on this case.

Whereas earlier Sonic Racing video games – together with the much-loved Sonic & Sega All-Stars Racing and its sequel Sonic & All-Stars Racing Reworked – have been developed by Sumo Digital, CrossWorlds is as an alternative dealt with by Sega’s arcade racing crew, which lately has been liable for the Preliminary D collection of coin-op racers.

The result’s clear after just some minutes of hands-on time, with CrossWorlds offering the kind of vibrant, velocitous gameplay that may have been commonplace in arcades on the flip of the millennium. Crucially, it’s additionally enormously improved during the last time I performed it.

When a closed PS5 beta for the sport befell in February, the dealing with was extraordinarily heavy, with gamers used to the powersliding from earlier Sonic racing video games discovering themselves continuously slamming into the within of turns. This seems to have been tweaked noticeably for the construct I performed at Summer time Recreation Fest.

Whereas powerslides nonetheless don’t swing out fairly as a lot as they do in earlier Sonic racing video games, they’re much more satisfying than they have been within the beta. My session with the sport lasted for an hour, and by the top of that point, I used to be totally hooked, with a big a part of this being right down to the immensely gratifying method corners will be hugged with observe. In brief, for those who performed the beta and have been anxious that Sega had ruined issues, have religion.

“My session with the sport lasted for an hour and by the top of that point I used to be totally hooked, with a big a part of this being right down to the immensely gratifying method corners will be hugged with observe. In brief, for those who performed the beta and have been anxious that Sega had ruined issues, have religion.”

The primary new gimmick in CrossWorlds is the Journey Rings, that are just like these seen within the Sonic motion pictures. On the finish of every lap, two ring portals seem, every resulting in completely different tracks. Whichever participant is in first place at that time will get to decide on one of many portals, with everybody else made to move by the identical one. It’s an fascinating mechanic that not solely ensures races really feel much less repetitive but in addition offers gamers an incentive to battle to succeed in the entrance of the pack early.

The construct I performed had three separate Grands Prix, every consisting of three separate tracks. There’s then a last fourth race, the place all three tracks are joined collectively by the portals. Whereas this does principally take away the selection side from the final race, there’s one other incentive in that successful the fourth race is price extra factors, providing you with (or opponents) one last probability to catch up within the leaderboard.

Portals apart, all of it appears pretty secure, however at a time when Mario Kart is taking daring new steps, secure could also be what sure gamers are in search of. Not everyone seems to be bought on the open-world gimmickry of Mario Kart World, with its extensive, highway-like transitions. In that sense, Sonic Racing Cross World, regardless of being conventional on paper, now finds itself in an uncommon state of affairs the place providing extra of the identical now seems like providing one thing completely different.

Gamers can customise their automobiles, with extra to come back within the Season Move.

The identical goes for personalisation. Whereas Mario Kart World leans again from it – eradicating MK8’s capacity to decide on wheels and gliders in favour of a easy choice of preset automobiles – CrossWorlds doubles down by giving gamers a bunch of customisable automobiles to select from, a few of which will be unlocked by gameplay or the sport’s Season Move system.

It’s Sega’s acknowledgement of what labored finest earlier than that may doubtless be probably the most interesting issue of CrossWorlds, nevertheless. The final entry, Staff Sonic Racing, was a superbly serviceable title, however eliminated lots of the parts that followers liked in earlier entries. The automotive reworking mechanic from Sonic & All-Stars Racing Reworked had been ditched, and its hefty choice of characters from all around the Sega universe and past had been downgraded to a easy roster of 15 Sonic characters.

Responding to fan suggestions on this – as confirmed by Sonic Head head Takashi Iizuka once I requested him about it – Sega has restored each options, bringing again the reworking automobiles for land, sea, and air races, and kicking off its crossover roster with vocaloid singer Hatsune Miku, Persona character Joker, and Like a Dragon protagonist Ichiban Kasuga.

“Whereas Mario Kart World leans again from it, CrossWorlds doubles down by giving gamers a bunch of customisable automobiles to select from”

It’s even reached additional again to make sure probably the most ardent followers are glad, with the return of Excessive Gear, the high-tech hoverboards utilized in 2006 GameCube / PS2 / Xbox recreation Sonic Riders. By providing each Excessive Gear and automobiles, CrossWorlds provides the ‘Mario Kart bikes’ second for the Sonic racing collection.

It’s the Minecraft-themed content material – three racers, a minecart automobile, and a monitor – that’s probably the most fascinating by way of what this recreation may ultimately develop into, although. Sega has said that CrossWorlds may have a Season Move with extra characters and tracks on the way in which, and given its multiverse-style setup, there’s the clear potential right here for a number of seasons of content material, with an ever-growing roster of characters who may come from any supply.

Dwell service karting video games have been tried up to now, and the outcomes have been combined at finest. Crash Staff Racing Nitro Fueled upset gamers by including microtransactions a month after launch (after promising none), and intensely time-consuming, limited-time missions.

For those less happy with Mario Kart World, Sonic Racing CrossWorlds is a genuine contender

Free-to-play racer Disney Speedstorm continues to offer gamers a constant stream of characters – there at the moment are 92 and counting – however misplaced many gamers’ goodwill over time (together with mine) by splitting its seasons into 2-3 separate paid elements and hiding every new main character behind more and more elaborate and costly loot packing containers.

And sure, as a result of he at all times has to get a point out, Mario Kart Tour additionally stored its stay service options going for some time, providing hordes of characters and costumes, however its heavy emphasis on gacha mechanics and the truth that many individuals will in the end by no means settle for Mario Kart on cellular meant it was solely ever going to take action effectively.

Prefer it or not, the medium has now reached a stage the place most gamers don’t thoughts paying extra cash for future content material so long as these transactions are respectfully dealt with. If Sega can rigorously ship CrossWorlds’ stay service ingredient in a method that’s honest to gamers, we could possibly be a recreation that, a couple of years from now, has an infinite, vibrant roster from all kinds of IPs.

“If Sega can rigorously ship CrossWorlds’ stay service ingredient in a method that’s honest to gamers, we could possibly be a recreation that a couple of years from now has an infinite, vibrant roster from all kinds of IPs.”

It appears Sega agrees. Though the writer has beforehand stated there will probably be “23 iconic Sonic characters” at launch, the character choose display within the construct I performed had sufficient slots for 56 racers. This may all be for naught if the sport itself wasn’t enjoyable to play, however my time spent with CrossWorlds has made it completely clear to me that this can be a race that Sega is greater than able to successful.

On Xbox, PlayStation, and PC, ought to all of it come off as anticipated, there’s clearly no purpose why CrossWorlds can’t take pole place and develop into one of the best karting recreation accessible on these codecs. However even when the sport ultimately involves Swap 2 – which Iizuka instructed me will probably be as quickly as potential after its launch on different programs – it may very simply fill that hole left behind by Mario Kart World.

Karting video games on Nintendo codecs are normally ranked with the caveat “for those who don’t depend Mario Kart”, however CrossWorlds has the potential to supply gamers with a viable various that not solely embraces a number of the options left behind by Nintendo’s newest – the no-nonsense arcade racing, the addition of characters from different collection, automotive customisation – but in addition guarantees to repeatedly replace itself greater than Nintendo’s recreation may, guaranteeing it may stay contemporary for fairly a while.