What’s the inspiration behind your recreation? Rising up within the UK in the course of the ’80s and ’90s, I used to be closely influenced by the movies and TV I watched as a child. We’re massive followers of Physician Who, particularly how bizarre and unsettling it may be. The outdated Hammer Horror movies had been additionally a giant affect, filled with outlandish, over-the-top, raucous characters. Musically, we drew inspiration from bands like The Conflict, Insanity, and The Specials. A few of these albums had been on repeat throughout improvement. You’ll discover numerous these influences lurking inside There Are No Ghosts on the Grand.
How did you get into the video games business? I began out as a graphic designer and advertising artist for video video games, engaged on titles like Crash Bandicoot, Spyro the Dragon, and the FEAR video games. Ultimately, I moved into improvement as a consumer interface artist. Years later, whereas engaged on Friday Sundae’s debut recreation, that outdated mixture of motion, humour, and horror from my advertising days got here again to hang-out me, and helped form There Are No Ghosts on the Grand.