Cult filmmaker John Carpenter appears to have been having a second at Gamescom 2025. Not solely does his title grace the title for Poisonous Commando, Saber Interactive’s enjoyable evolution of the zombie co-op FPS, however his sci-fi horror, The Factor, can also be a key affect of the upcoming Directive 8020. Topping it off, it was throughout the present the place the beforehand introduced Halloween, based mostly on the horror traditional with Carpenter himself connected as govt producer, had its first trailer it was introduced that his defining slasher horror traditional Halloween is being was a recreation, with Carpenter himself connected as an govt producer.
Given it is being developed by Illfonic–the studio behind different licensed horror or horror-adjacent video games like Friday the thirteenth, Killer Klowns from Outer Area, Predator, and Ghostbusters–in collaboration with Gun Media, Compass Worldwide Photos, and Additional Entrance, it should not be a shock to be taught that this may include asymmetrical multiplayer. However this is not simply going to be Friday the thirteenth: The Recreation swapping out Jason Vorhees for Michael Myers. For one, the announcement confirms that Halloween might be each a single-player and multiplayer horror expertise.
Though Friday the thirteenth did technically characteristic single-player content material, these had been primarily problem missions that featured no narrative. Sitting down with design director Jordan Mathewson, he explains that that is very a lot a narrative mode expertise that the studio is engaged on with Pollard Studio, the Shanghai-based studio behind Karma: The Darkish World. “It does have narrative and cinematic parts to actually give it a whole lot of story and exploration into what it’s doing,” he says. “However we have additionally been constructing rather a lot and iterating in a approach that permits us to construct a kind of expertise that stands aside from multiplayer and offer you a very totally different have a look at what the sort of recreation will be.”
Sadly, aside from the announcement trailer, there was no additional reveal of the gameplay–not even behind closed doors–and so it is nonetheless too early to have a transparent thought of what to anticipate from Halloween’s story mode, aside from that it’s going to put you within the boots and behind the masks of Michael Myers. However from what I can be taught from Matthewson, it sounds deliciously like a serial killer’s model of Hitman.
As Halloween might be utilizing the 1978 film as its blueprint, which means the setting is within the sleepy rural and suburban city of Haddonfield, Illinois. “All of the decorations, the characters, the clothes are all from the Nineteen Seventies,” he explains. “It has been a whole lot of enjoyable exploring what which means, and every part that comes with having that type of know-how again then relating to truly making the single-player is a giant portion of this in comparison with our earlier titles.”
Whereas Haddonfield might have you ever simply considering of the long-lasting suburban neighborhood, its grounded and acquainted setting being what elevates the horror when a terrifying killer is let free in it, Matthewson additionally assures me that there might be a wide range of maps that transcend that neighborhood. “There’s much more to Haddonfield that you just see all through the film that we’ll be exploring and ensuring there’s various kinds of maps which have totally different sizes and various kinds of play kinds related, so it does lend itself to totally different experiences as you get set on these totally different maps.”
Having what appears like giant sandbox maps goes to be essential to Halloween’s extra slow-paced and stealth-based gameplay. Whereas Friday the thirteenth boiled all the way down to Jason making an attempt to kill as many counselors as attainable inside a time restrict, Halloween’s Haddonfield is not only a map however a simulation of ’70s suburbia, so there might be a whole lot of NPCs additionally going about their very own routines on Halloween evening. The twist is that anyone of those will be targets for Myers.
That is the place the Agent 47 comparability comes into play, as Myers must bide his time, observing an NPC, staying within the shadows, till the opportune second to kill comes. What this implies is that somewhat than enjoying as targets making an attempt to flee, the objective of different gamers is to forestall the bloodbath from occurring by rescuing the focused townsfolk, resembling convincing them to go away their properties.

“It’s totally stealthy on either side since Michael in fact would not wish to be seen and he has a extra methodical strategy, however the civilians are clearly making an attempt to remain out of sight till they’ve the means to try to fight him,” explains Matthewson. Simply as it’s that assassinating a goal out within the open can have everybody coming after you in Hitman, so too plainly Michael’s bloodbath will be harder to tug off if he offers himself away. It’s going to even be attainable for the civilian gamers to escalate issues. “You possibly can attempt to name the cops and persuade them there is a assassin on the free. If the cops come to analyze and begin discovering proof, they’re going to ship an increasing number of that create a way more tough problem for Michael. He is very highly effective, however on the similar time, the authority figures will problem him.”
However with out seeing this in motion, I am unable to fairly image in my head how this performs out. Is the bogeyman significantly going to be deterred by a bunch of smalltown cops? If Michael Myers is such a foreboding presence, I can also’t think about his stealth choices are going to contain crouching in a bush, but when not then how does he keep stealthy? And on condition that this recreation is sticking to only the 1978 film, which was arguably his most grounded depiction, does that restrict the type of powers he may have when going through each different gamers as properly the remainder of the city?
Alas, these are particulars we’ll have to attend for Illfonic to disclose at a later date. Nonetheless, Matthewson assures me that the studio has been doing a whole lot of analysis and dealing immediately with IP holder Compass to discover what Michael is actually able to. “It retains that grounded nature as a result of it’s meant to exist in a actuality the place you are feeling susceptible and you are feeling such as you’re in a well-known setting,” he says. “It has been actually enjoyable to discover that facet of it, and ensuring we stick with it however then additionally getting to leap again to Michael’s perspective and develop on it in a approach that makes it a very fascinating, enjoyable, highly effective expertise.”
Halloween might be coming to PC, PS5, and Xbox Collection X|S in 2026.