This weekend, within the eyes of many gamers and business pundits, Xbox as a console enterprise formally waved its huge white flag.
The announcement of Halo for PlayStation 5, by way of megaton gaming headlines a minimum of, is as gigantic because it will get. Seeing Halo Studios’ neighborhood director, carrying a PlayStation t-shirt, proudly proclaiming Xbox’s historic flagship collection will likely be on PS5 “going ahead,” is as dramatic a picture as practically something I can keep in mind masking, since Sonic the Hedgehog first strutted onto a Nintendo platform in 2001.
Besides, it’s not likely that surprising. Regardless of the (now dubious-sounding) guarantees Microsoft’s executives informed followers final 12 months about their preliminary intentions, the proof has lengthy been mounting that Xbox is completed as a conventional platform holder that retains its first-party video games unique to its personal console {hardware}.
After the notorious “simply 4 video games” reveal early final 12 months, by which CEO Phil Spencer insisted its bulletins of a spread of PS5 ports have been “not a change to [Xbox’s] basic exclusivity technique”, the floodgates opened. By the point Indiana Jones and the Nice Circle, Forza Horizon 5, and Gears of Conflict: Reloaded had been launched for PS5 earlier this 12 months, you’d be arduous pushed to seek out anybody who genuinely believed any vital type of console exclusivity had a future below this Microsoft management.
So why has there been such an emotive response from many Xbox gamers to this weekend’s announcement? Understandably, for a lot of hardcore followers, Halo represented a historic purple line that’s propelled them additional alongside the spectrum of grief, from denial to anger. For a lot of 20 years, the shooter collection represented the primary purpose to buy Microsoft’s field over rivals. With out Halo, it’s debatable whether or not Xbox would exist in any respect. If Halo can launch on PS5, something can.
In fact, this sentiment is caught previously. Though Halo is, and eternally will likely be, related to the Xbox model, it’s since been properly eclipsed in significance by different Microsoft-published video games like Forza Horizon, Minecraft, and Name of Responsibility – all of that are already accessible on PS5. And Microsoft’s gaming enterprise has shortly benefited from its shift away from {hardware} to a multiplatform technique, with a lot of its video games now topping the PS5 gross sales charts.
However simply because Microsoft’s graph goes ever extra skyward, it doesn’t imply it’s irrational to bemoan the demise of Xbox exclusives and query whether or not there will likely be downsides to the tip of its purple strains. As a result of, as I see it, relying on what occurs subsequent, it may properly be a much more bland future for one in all gaming’s most necessary corporations.
Xbox’s resolution to shift its technique away from {hardware} to give attention to multiplatform video games and companies is motivated by one factor: chopping prices and boosting earnings. In accordance with a latest Bloomberg report, Microsoft CFO Amy Hood slapped an enormous revenue margin goal of 30% on its gaming division in late 2023 – proper as its acquisition of Activision Blizzard was accomplished, and just some months earlier than the primary wave of PS5 ports have been introduced.
I in all probability don’t must remind you that within the two years since, Xbox has been ravaged by layoffs, studio closures, and recreation cancellations. Video games axed within the newest wave of Microsoft cuts included Uncommon’s Everwild, an authentic Zenimax On-line IP, and a Good Darkish reboot. Notably, these are precisely the sorts of video games you’d count on to encourage frowns within the boardrooms of third-party publishers, with Take-Two reportedly passing on the chance to avoid wasting the latter. And with Microsoft’s CFO now making use of stress on Xbox, it’s tough to not really feel that these are simply the beginning of the casualties.
“Xbox’s resolution to shift its technique away from {hardware}, to give attention to multiplatform video games and companies, is motivated by one factor: chopping prices and boosting earnings.”
Sure, Microsoft insists it should stay within the console {hardware} enterprise. However early leaks round Xbox’s subsequent platform recommend that it’ll very a lot be a PC, similar to the lately launched ROG Xbox Ally moveable, and it’s tough to imagine this {hardware} will play as vital a task in Xbox’s future, given its route of journey. The extra cynical may even name it a handy means for the company to off-ramp its console gamers to PC.
Thus far, Microsoft has steered the dialog round console exclusives squarely in the direction of gatekeeping. ‘Stopping PlayStation house owners from enjoying our video games received’t make you them get pleasure from them extra’, it says, and its video games are nonetheless releasing on the Xbox Sequence consoles, day one on Sport Go.
This pondering, nonetheless, overlooks a basic position of the console unique: delivering experiences gamers can’t get elsewhere, as a result of regular recreation publishers received’t construct them. With a lot of the Western video games business seemingly on hearth in 2025, the third-party recreation publishers left are taking fewer dangers than ever on costly triple-A titles, just because in a world the place nearly all of playtime is dominated by a handful of outdated reside service video games, it’s merely not value it.
However console producers can nonetheless tackle riskier or extra area of interest bets, albeit with the gargantuan growth time required to place out fashionable blockbusters. A few of the most memorable Xbox Sport Studios titles of latest years embody the likes of Hellblade, South of Midnight, Psychonauts 2, Indiana Jones, Grounded, and Pentiment – arguably the kinds of video games you’d wrestle to see coming from Take-Two or Digital Arts.
However will these kinds of video games proceed to meaningfully exist in a post-hardware Microsoft, dominated by Name of Responsibility and Minecraft, with stress to hit even larger revenue targets?

Real console exclusives are declining on PlayStation too, in fact, although it has lately insisted it’s sticking to its technique of bringing video games later to PC, and it does additionally proceed to place out smaller video games like Astro Bot and Returnal, with huge authentic IPs on the horizon within the type of Saros and Intergalactic.
In the meantime, Nintendo’s huge Christmas title, Metroid Prime 4, received’t be anyplace close to Nintendo’s Change 2 high sellers by the tip of the era, however Nintendo has backed its eight-year growth stretch regardless. As Christopher Dring, founding father of The Sport Enterprise, explains, console producers can tackle riskier bets than conventional gaming publishers as a result of the success of their titles is measured past simply gross sales.
“For a platform holder, even a distinct segment recreation can maintain super worth if it helps widen the viewers of the platform,” he says. “For instance, Xbox’s latest funding in Japan, publishing video games like OD and Ninja Gaiden 4, isn’t essentially about driving big earnings, however about increasing the Xbox viewers in that market.”
Equally, if Metroid Prime 4 brings a brand new viewers onto Change and Change 2, who then go on to purchase different video games, it’s justified its manufacturing prices for Nintendo. Nonetheless, if Nintendo have been a third-party firm, it’s tough to think about it could again such a distinct segment franchise on the similar stage because it presently does as a console big.
“The explanation console producers are capable of tackle barely riskier bets is as a result of the success of those titles is measured in additional than simply gross sales.”
One PlayStation govt throughout the PS4 period as soon as informed me that the explanation it made so many cinematic single-player titles was partly as a result of third-party publishers have been struggling to financially justify them on the time, leaving gaps in its platform library.
Maybe essentially the most notable instance of how a franchise can work for a platform holder, however not exterior of it, is PlatinumGames‘ Bayonetta, a collection cancelled by Sega after its first launch, that went on to obtain three sequels as a Nintendo unique.
If Xbox does absolutely depart the console market, says Dring, it’s nonetheless a ‘platform holder’ of kinds through Xbox Sport Go and the Home windows Retailer. “So, I imagine it should proceed to put money into distinctive and area of interest video games… However these may show a bit of more durable to justify, notably if the majority of recreation gross sales are approaching PlayStation, Nintendo, and Steam, the place Microsoft will likely be required to pay retailer charges — usually round 30%.”
So, relying on what occurs subsequent, there may very well be a official purpose to query whether or not a multiplatform Xbox will likely be anyplace close to as attention-grabbing because it has been within the latest previous, by way of the kinds and sizes of the video games it publishes – particularly if its multiplatform guess doesn’t repay.

Circana’s senior director, Mat Piscatella, says it’s robust for anybody, not to mention Microsoft, to foretell how Xbox’s plan will play out amid the present transition within the video games business. Nonetheless, he speculates that the variety of video games it releases sooner or later may properly depend upon the expansion of Sport Go throughout completely different platforms.
“I’d say anybody who says they know precisely the place all that is going to go in a 12 months, 3 years, 5 years, no matter, they’re both being dishonest to themselves, others, or each,” he mentioned. “And whereas Xbox (and each online game firm for that matter) at all times has a long-term plan, issues have a tendency to alter shortly, which might result in dramatic strategic shifts (shoot, simply examine the window previous to Name of Responsibility hitting Sport Go and right this moment). Xbox has a plan (all online game corporations do), however not even the oldsters at Xbox actually know the place all this may finally go.”
If Xbox’s new route pays off, Piscatella says, gamers may proceed to see extra smaller, area of interest video games from Xbox. But when it doesn’t, and Microsoft finally ends up focusing extra on Home windows as a gaming platform, it may make fewer, larger bets. “Or it couldn’t go both means! Who is aware of. The one sure factor in the intervening time is the uncertainty.”
