Kingdom Come: Deliverance 2 director Daniel Vávra has mentioned that he hopes AI helps velocity up the method of creating video games, as a result of he has “extra concepts than I’ve time”.
Vávra directed each Kingdom Come: Deliverance video games, with 2025’s sequel releasing to widespread acclaim earlier this yr.
Now, Vávra has mentioned that the strain of creating the sport brought about him some well being points, and made him mirror on what number of extra video games he’ll be capable to make in his profession.
“I had some critical well being points from all of the stress,” he instructed The Sport Enterprise. “I really want to decelerate a little bit bit.” .
Vávra went on to say that he hopes that AI will turn into a software to help in rushing up recreation growth, moderately than changing workers.
“It actually annoys me that the video games take a lot time, as a result of I’ve extra concepts than I’ve time,” he mentioned. “There are a few tasks that I might like to do. And I might love to arrange them correctly, so it’s not as chaotic. I hope that the AI revolution will assist with this, the place sooner or later we is not going to get replaced by AI, however we will probably be helped by AI. So lots of the issues might get simpler and sooner.
“It is going to be nice if this could occur. I’ve a few huge concepts that I want to make that can require lots of time and preparation […] A few tasks that, in my view, have as huge potential as Kingdom Come: Deliverance.”
As in different inventive industries, generative AI has turn into a sizzling matter in video video games, with many voicing considerations about it doubtlessly resulting in job losses and widespread plagiarism.
Take-Two Interactive CEO Strauss Zelnick just lately mentioned that not solely does he assume AI received’t result in job losses, he believes it might result in elevated employment. He additionally mentioned that he couldn’t consider any new guardrails that is likely to be required to guard builders.
Chatting with VGC, Cut up Fiction and It Takes Two director Josef Fares mentioned he thinks builders ought to work with AI moderately than push in opposition to it and referred to as it “each scary and really thrilling.”