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Home » Mario Tennis Fever assessment: Camelot serves a double fault with one other enjoyable however flawed entry
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Mario Tennis Fever assessment: Camelot serves a double fault with one other enjoyable however flawed entry

Editorial TeamBy Editorial TeamFebruary 10, 2026No Comments8 Mins Read
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Mario Tennis Fever assessment: Camelot serves a double fault with one other enjoyable however flawed entry
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When Mario Tennis Aces was launched on Swap almost eight years in the past, the overall consensus was that it was a stable tennis sport, let down by two issues: its particular photographs and its disappointingly brief Journey Mode.

Quick-forward, and we now have its Nintendo Swap 2 successor, Mario Tennis Fever, one other stable tennis sport by way of its core mechanics, however one which, disappointingly, suffers from the very same points because the final entry.

Relating to the precise motion on the courtroom, anybody who’s performed any of the Mario Tennis video games going again to the N64 period will know what to anticipate in Fever. The identical vary of prime spin, flat, and slice photographs stays right here as ever, alongside lobs and drop photographs, although the latter can fortunately now be assigned to single shoulder buttons, making them simpler to drag off on the final second.

Every new entry within the sequence provides a brand new on-court gimmick to differentiate it from the others – the Mega Mushroom in Mario Tennis: Extremely Smash on Wii U, the Probability Pictures in Mario Tennis Open on 3DS – and Mario Tennis Fever isn’t any totally different. This time it’s Fever Rackets, a group of 30 unlockable rackets, every of which has its personal particular capability.

This capability might be activated as soon as a particular meter is stuffed – when the ball involves you, you merely hit the X button, and you’ve got a second to purpose the place your shot goes earlier than it’s fired off, triggering the impact.

A number of the Fever Rackets drop hazards on the courtroom – hearth bars, volcanoes, Thwhomps – which can’t solely stun an opponent, but in addition scale back their life bar. When it runs out, they’re severely slowed down (or sidelined if it’s a doubles match) for ten seconds. Different rackets allow you to make the courtroom slippery, or offer you wild swerving photographs, or allow you to attain a ball in case you missed it.

The Fireplace Flower racket you get early on is definitely one of many higher ones within the sport.

Not each Fever Racket is born equal, nevertheless, primarily as a result of they’re not born in any respect, they’re made in a manufacturing facility, that means some are much more helpful than others. Earlier than lengthy, you’ll realise that of the 30 rackets on provide, lower than a 3rd of them can have a significant affect on the sport. I’d think about that when the web neighborhood turns up, it’ll solely be a matter of time earlier than the metagame kicks in and the overwhelming majority of those rackets are dismissed in favour of the handful which have the obvious benefit.

Whereas related particular photographs have threatened to change into game-breaking in some previous Mario Tennis video games, a minimum of Fever Rackets aren’t a assured win. If a participant hits a Fever shot and their opponent returns it on the volley (earlier than it bounces), the impact is shipped again over the online to the participant who activated it. If it lands on their aspect, it’ll backfire and have an effect on them as an alternative. This implies two good gamers can discover themselves in a tense volley-off, sending the identical overpowered shot forwards and backwards till it bounces and at last triggers the impact.

Knowledgeable gamers will discover methods round this (as they at all times do) and it quickly emerges that taking part in opponents to the again of the courtroom with lobs is an efficient technique, as a result of when the lob is returned, the entrance of the courtroom is left open, and triggering the Fever shot – which is at all times carried out as a smash, regardless of how low the ball reaches you – and aiming it to the entrance of the courtroom will spike it proper down, triggering the impact with efficient frequency.

“Earlier than lengthy, you’ll realise that of the 30 rackets on provide, lower than a 3rd of them can have a significant affect on the sport.”

Fortunately, in each on-line and offline multiplayer, there’s the choice to play with out Fever Rackets in an easy tennis match. It’s not fully freed from potential exploits, both; nevertheless, already Donkey Kong feels overpowered (his Velocity, Management, and Energy are all excessive, and he’s solely unhealthy at Spin, arguably the least important stat).

Standing on the web on both the left or proper aspect of the courtroom, and hitting a B-button Slice to the opposite aspect, additionally feels a tad overpowered. It makes the ball fly at a particularly huge angle, and the sport’s tendency to solely name outs on uncommon events means it’s a really efficient technique to both rating some extent or pressure your opponent right into a susceptible place.

When you can put up with these potential points, and might come to phrases with the probability that both these or quite a few different exploits may be used widespread on-line, every thing else performs in addition to Mario Tennis ever has. The controls are tight, hitting the ball is satisfying and the forgiving positioning means two good gamers can get some pleasingly lengthy rallies going.

Whereas Mario Tennis video games are typically thought-about multiplayer titles initially, Nintendo has been selling the sport to solo gamers by promoting its Journey mode, which sees Mario and Luigi remodeled into infants and compelled to relearn their expertise to return to their grownup selves.

To chop to the chase, if Journey mode is the primary motive you’re contemplating shopping for Mario Tennis Fever, you may wish to rethink that, as a result of – as with related modes in current occasions – it’s disappointingly brief as soon as once more. First rate gamers will take round three hours to roll the credit, and there’s no post-credits content material that I might see.

It’s a very unusual mode as a result of so many components make it really feel prefer it was initially meant to be a lot bigger. The primary half takes place in a tennis academy, and also you tackle a sequence of mini-games to enhance your expertise, however the sport stresses that you simply’re taking part in Degree 1 of every of those mini-games. The implication is that you simply’ll play Degree 2, Degree 3, and so on later as you get higher, however you’re by no means instructed to play them once more, so in case you observe the in-game instructions, they by no means return.

“If Journey mode is the primary motive you’re contemplating shopping for Mario Tennis Fever you may wish to rethink that, as a result of it’s disappointingly brief as soon as once more.”

After gamers graduate, you acquire entry to a World Map and it appears like the sport’s about to open up right into a sprawling… properly, Journey. However the World Map finally ends up being arbitrary, and also you solely go to a handful extra places earlier than you attain the ultimate boss and beat the sport. The addition of three save slots can be weird – on condition that gamers select their person account when beginning the sport, everybody will get their very own set of three save slots, which, for a three-hour sport with no actual branching paths, appears wholly pointless.

You’re additionally continually levelling up after each match, your stats slowly constructing too. Once more, the implication is that that is some kind of long-haul journey you’re about to go on, but it surely all principally involves nothing – you’ll be able to’t actually tweak the stats to sculpt your character to suit your taking part in type, and you’ll’t export them to play on-line, for instance, so it’s one other unusually arbitrary addition.

What’s notably irritating is that what little content material the Journey mode does have, particularly after you graduate, is excellent. The sport does an important job of supplying you with a variety of mini-games and boss battles, utilizing the essential tennis mechanics for each doable fight permutation it will probably consider. It’s simply annoying that it’s over simply because it feels prefer it’s getting correctly began.

Mario Tennis Fever review: Camelot serves a double fault with another fun but flawed entry
Combine it Up has you play on gimmick-ridden courts.

My overriding takeaway of Mario Tennis Fever is that it’s a jack-of-all-trades however a grasp of none. There’s a variety of choices right here, from the Tournaments to the Trial Towers (the place you tackle three teams of challenges), to a movement management mode, to the Combine it Up part, the place you play on gimmick-ridden courts. However none of those choices really feel absolutely fleshed-out, and the overwhelming majority of the unlockable rackets and characters are earned by way of easy ‘play X matches’ duties, moderately than bespoke challenges.

Mario Tennis Fever isn’t a nasty sport: there’s nonetheless a stage of presentational and mechanical polish that you simply hardly ever see in different sports activities video games, and households or pals simply in search of a little bit of shallow enjoyable will discover worth right here. However for individuals who anticipated one thing deeper from Mario Tennis’s Swap 2 entry, that’s the place the ball is dropped. Twice, clearly, as a result of it’s tennis.