It usually looks like Metroid followers are starved for brand spanking new goodies nowadays; doubly so for followers of Retro Studios’ Prime sequence. But simply over a month earlier than the extremely anticipated fourth mainline entry for Swap and Swap 2, you will get your arms on a completely gorgeous hardback artwork guide from Piggyback overlaying the primary three Metroid Prime video games – plus a bit further for Prime Remastered.
Ripping the shrink wrap off the guide, it’s instantly clear simply how premium Metroid Prime 1-3: A Visible Retrospective actually is. Clocking in at 212 pages, the minimal black cloth cowl shows little greater than an overview of Samus on the entrance, the primary Metroid brand on the again, and the guide’s title on the backbone. These parts shine purple when angled within the gentle and it seems to be very elegant in particular person.
My solely concern with the quilt is that it does decide up minor marks and smudges when dealt with for longer intervals. They rub away simply sufficient, however it’s one thing to remember.
Diving into the guide itself, it begins off with a comparatively brief foreword from sequence producer Kensuke Tanabe going over his introduction to Retro Studios and the way the group leveraged its expertise to create such unbelievable video games. Each title is then lined in launch order with an introductory write-up from Retro Studios for every (although which particular particular person, precisely, is undisclosed).
Peppered all through are additional remarks from Tanabe; brief anecdotes on how he and Retro Studios labored collectively on particular mechanics and designs. Quite a lot of it’s fairly well-known, however there are undoubtedly a number of little tidbits that got here as a shock. Do you know that Prime Remastered nearly had utterly model new cutscenes, for instance? Effectively, now you do.
Along with Tanabe’s writing, different breakout bins primarily replicate textual content from the in-game Scan Visor logs, and as somebody who is aware of the Prime video games inside out, I felt considerably disillusioned that Nintendo and Piggyback went on this course. These sorts of write-ups work positive within the recreation itself, however I don’t must examine how Sheegoth has a susceptible underbelly (wink-wink, use the Morph Ball Bomb) in an artwork guide. Inform me in regards to the design course of!
This can be a fairly obtrusive challenge all through all the guide. Whereas I definitely appreciated Tanabe’s insights, I really feel much more may have been supplied by Retro Studios itself. What was the preliminary method in creating Prime 2‘s Luminoth? Why go along with this design as a substitute of that one? What sort of challenges had been overcome?
As I gazed in marvel on the unbelievable idea artwork, a number of questions arose in my thoughts in regards to the improvement course of concerned; sadly, most easily went unanswered. It’s vital to acknowledge that many devs who labored on the trilogy — together with artwork director Todd Keller — are not at Retro, so I can perceive why they weren’t instantly concerned.
As for the paintings itself, effectively, it is excellent. That is an intensive dive into the Metroid Prime Trilogy and showcases nearly each main facet of the video games, together with Samus’ fits, her ship, enemies, bosses, environments, and extra.
It’s a lot, and it’s an actual deal with for followers of the sequence. I notably loved among the different designs for the House Pirate enemies, which seemingly took on a extra emaciated look in comparison with the ultimate in-game fashions.
Naturally, with out Metroid Prime: Hunters, Pinball, and Federation Drive, you might argue that this is not fairly as ‘full’ as some would really like. Certainly, one of the apparent omissions is Sylux, the shadowy antagonist who actually solely seems correctly in Hunters and Federation Drive. Their ship, nevertheless, does crop up on the finish of Metroid Prime 3: Corruption, however even this is not current right here. It is an odd selection given the character’s outstanding presence within the advertising and marketing for Metroid Prime 4: Past.
Talking of Past, I had hoped that there could be a small nod to the upcoming sequel within the guide, and whereas there are hints towards it in Tanabe’s notes (“Retro and our group at Nintendo will preserve working collectively to the perfect of our capability to carry new tales for followers to get pleasure from!”), there aren’t any visible references. This was maybe a bit optimistic on my half, and my hope is that there could be one other guide sooner or later devoted to the lengthy, storied improvement of Prime 4.
Regardless of my issues and disappointments, Metroid Prime 1-3: A Visible Retrospective is a beautiful guide that Prime followers will completely devour – I positive did. It is the sort of visible feast you may need to simply dive into repeatedly at a second’s discover, so you may guess it would take pleasure a spot on my espresso desk for the foreseeable future.

Because of Nintendo of America and Piggyback for sending the pattern used on this evaluation. The guide launches on twenty eighth October 2025 for £39.99 / $49.99.
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