Metroid Prime 4: Past is not out till subsequent yr, however in the event you’re keen to listen to a bit extra about this anticipated launch, learn on…
Simply weeks after the preliminary reveal, Retro Studios lead UI artist Jon Wofford has shared some perception about his involvement within the improvement of the fourth entry and his work on the Samus’ visor in addition to the heads-up show (HUD) you see in-game:
“Metroid Prime 4 has been a dream venture, and my favourite half has been designing, crafting, and animating Samus’s HUD. I realized loads throughout MPR, and I hope it reveals… I believe the trailer additionally does an excellent job displaying that the HUD should not trouble making an attempt to compete with the unimaginable environments, characters, lighting, animation, VFX… I’m continually humbled by the expertise on this workforce.”
On his Artstation web page, Wofford goes right into a bit extra element, mentioning how the “HUD has been a real labor of affection”:
“The reveal trailer for Metroid Prime 4: Past. The HUD has been a real labor of affection, and I am so glad to lastly share it….A pleasant have a look at the HUD in fight. The objective was to create a contemporary replace to the visor that honors the Metroid Prime legacy.”
He additionally reveals off scanning animations, transitions, the FUI particulars on Samus’ visor, and even her Morph Ball HUD. When you look nearer at sure photographs all through the reveal trailer, you can too see Wofford’s work on the UI displayed on laptop screens in a single scene (see under).
Jon Wofford additionally labored as a UI artist on Metroid Prime Remastered, which was launched on the Nintendo Change in 2023.