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Home » Nintendo has been denied a patent in Japan for a Pokémon-like capturing mechanic
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Nintendo has been denied a patent in Japan for a Pokémon-like capturing mechanic

Editorial TeamBy Editorial TeamOctober 30, 2025No Comments3 Mins Read
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Nintendo has been denied a patent in Japan for a Pokémon-like capturing mechanic
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Nintendo has been denied a patent in Japan for a capturing mechanic just like that seen in some Pokémon video games.

The applying was made in March 2024 and partly describes the act of catching a personality in sport, in a technique that seems to be just like that within the Pokémon Let’s Go Pikachu / Eevee video games.

Among the many patent’s description (through machine translation) the mechanic “causes the pc to, when the seize merchandise… hits the sphere character, make a seize success willpower as as to if the seize is profitable”.

If the pc decides the seize was profitable it would then “set the sphere character hit by the seize merchandise to be owned by the participant”.

The applying additionally describes quite a few different conditions, together with utilizing an analogous mechanic to hit characters with gadgets which might “prohibit the motion of the sphere character on the sphere”.

Nonetheless, as noticed by GamesFray, the applying has now been rejected by the Japan Patent Workplace (JPO), after it checked out ‘prior artwork’ – examples of the invention getting used earlier than the applying was made – which had been submitted by a 3rd celebration.

The Discover of Refusal printed by the JPO says “the innovations claimed in… this utility have been invented in Japan or elsewhere earlier than the submitting of the applying”.

It then cites examples of video games like Ark, Craftopia, Monster Hunter 4 and Pokémon Go, which have mechanics which might fall below the descriptions within the utility, suggesting these concepts already existed.

Nintendo filed a lawsuit towards Palworld studio Pocketpair final 12 months.

In response to GamesFray, it’s “believable” that Pocketpair might have been the third celebration that supplied the prior artwork to the JPO.

Whereas the JPO’s refusal isn’t binding on the continued authorized battle between Nintendo and Palworld studio  Pocketpair – particularly as a result of Nintendo can nonetheless enchantment or amend the applying – it’s famous that judges are likely to respect the choices made by patent examiners, who’ve extra coaching on this discipline. As such, Pocketpair might level to this utility refusal in an try to affect the choose’s resolution.

Nintendo and The Pokémon Firm filed a lawsuit towards Pocketpair in Japan final 12 months, alleging that Palworld infringes on three patents which are associated to monster catching gameplay, together with summoning Friends by throwing Pal Spheres, and utilizing Friends as autos like gliders.

Final month Nintendo efficiently acquired a US patent on a gameplay mechanic which covers the motion of summoning one other character and making them battle on the participant’s behalf.