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Home » Onimusha: Means of the Sword Is a Trendy, Sleek Motion Traditional-in-Ready
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Onimusha: Means of the Sword Is a Trendy, Sleek Motion Traditional-in-Ready

Editorial TeamBy Editorial TeamAugust 21, 2025No Comments4 Mins Read
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Onimusha: Means of the Sword Is a Trendy, Sleek Motion Traditional-in-Ready
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It’s such a easy choice – in Onimusha: Means of the Sword, urgent the block button enables you to deflect or parry assaults from any path. Your character, Musashi Miyamoto, will seamlessly pull his katana into simply the appropriate place, typically readjusting for a number of strikes on the fly. It’s a single gameplay alternative that claims a lot about this recreation, and gives a lot to the participant – constructed to dominate greater than battle. Plus, performing a no-look block simply feels very good.

The long-awaited follow-up to Capcom’s grimdark feudal fantasy collection sees you play as a grasp swordsman, who positive aspects the skills of the Oni gauntlet that’s connected itself to every of the collection’ fundamental characters, and is charged with taking down invading demons by any means essential.

At first blush, you may count on this to be one other entry within the burgeoning soulslike style however, in a primary hands-on, I found a recreation that, whereas not with out problem, was much more enthusiastic about making you are feeling good than making you get good. It is a consummate motion recreation – one which always rewards you for experimenting with its programs, and feels nearly incapable of trying unhealthy, even in a non-expert participant’s fingers.

A lot of that is right down to animation. Each strike, dodge and, sure, no-look block, feels as if it’s reacting to the scenario you’ve discovered your self in, at all times trying pure. Combating common enemies not often has the start-stop rhythm you might need come to count on – as an alternative, you glide by way of these fights, dispatching demons, deflecting arrows (significantly pleasant once you realise you may parry them again into the enemies round you), and ending skirmishes with the collection’ signature, instant-kill Issen assaults.

In these common fights, offence is commonly the perfect defence – overwhelming smaller enemies with blows will deplete their stamina, opening up alternatives to unleash an Issen (with an appropriately over-the-top animation). Stronger enemies will drive you to dodge a bit extra usually (which may set off a Bayonetta-like slow-mo), or parry extra successfully, full with beautiful visible results and beneficiant stun home windows.

The message is obvious – you’re not taking part in as a personality studying the ropes. That is already a grasp of their craft, and so they act prefer it. For Musashi, these fights ought to really feel easy – problem is extra right down to the way you handle a crowd, than the way you cope with the person fighters in it.

Onimusha Way of the Sword Screenshot

However when the sport pits me towards a fellow Samurai, Sasaki Ganryu, it’s a swordfight worthy of the basic films the builders have drawn from (even the primary character’s likeness relies on legendary Japanese actor Toshiro Mifune). You may count on the sport to instantly embrace that soulslike comparability right here, but it surely resists – it’s not simple, however you get the impression that Capcom would favor you to have the ability to choreograph your personal film-like encounter, resisting the impulse to actually cease you in your tracks with a combat that must be realized, repeated, and mastered.

Therapeutic gadgets are restricted by your stock house, however comparatively plentiful, guaranteeing you may high up in tough spots. Pulling off an Issen towards Ganryu offers you an in-built gamble – do huge injury, or earn extra Souls (used as forex and extra). And the sport prioritizes pace over precision – each you and Ganryu will buzz across the area, dodging, lunging, and clashing in showers of sparks. It’s completely thrilling, that includes a few of the smoothest, best-looking fight I’ve seen from an motion recreation this technology.

As a taster of what’s to return, it’s completely piqued my curiosity. This appears like a basic motion recreation ready to emerge.

Onimusha: Means of the Sword arrives for Xbox Sequence X|S in 2026.


Onimusha: Way of the Sword

Onimusha: Means of the Sword

CAPCOM CO., LTD.


☆☆☆☆☆


★★★★★


Struggle by way of bloodstained battlefields of intense swordplay motion. Discover the historic Japanese capital of Edo-era Kyoto, twisted by malevolent clouds of Malice.
With each stage cloaked in thriller, hazard and intrigue. Battle towards monstrosities from the underworld often called Genma in a story of darkish fantasy.
Comply with the story of a samurai who wields the Oni Gauntlet, a mystical artifact that grants its bearer the facility to slay Genma.
By way of gritty, blood-soaked brawls, he searches for his motive to combat. What destiny awaits on the finish of his path?

Word: this content material has not but been age-rated. Age rankings info shall be revealed at a later date.



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