Close Menu
  • Home
  • News
  • Reviews
  • Featured
  • Gaaming TV
  • PlayStation
  • Xbox
  • PC Game
  • Nintendo
  • Podcast
  • Home
  • News
  • Reviews
  • Featured
  • Gaaming TV
  • PlayStation
  • Xbox
  • PC Game
  • Nintendo
  • Podcast
Facebook X (Twitter) Instagram
Facebook X (Twitter) Instagram YouTube
Gaaming
  • Home
  • News
  • Reviews
  • Featured
  • Gaaming TV
  • PlayStation
  • Xbox
  • PC Game
  • Nintendo
  • Podcast
Gaaming
Home » Rod Fergusson, the ‘nearer’ who helped end Infinite, is taking up BioShock 4
News

Rod Fergusson, the ‘nearer’ who helped end Infinite, is taking up BioShock 4

Editorial TeamBy Editorial TeamAugust 19, 2025No Comments2 Mins Read
Facebook Twitter Pinterest Reddit LinkedIn Tumblr Email
Rod Fergusson, the ‘nearer’ who helped end Infinite, is taking up BioShock 4
Share
Facebook Twitter Pinterest Reddit Email


Rod Fergusson, the veteran triple-A video games producer who most not too long ago helmed the Diablo sequence at Blizzard, is taking up 2K’s new BioShock studio Cloud Chamber.

Fergusson has been appointed Head of the BioShock franchise and studio head at Cloud Chamber, the corporate established in 2019, and which not too long ago introduced the departure of its management.

He wrote on social media: “Would you kindly enable me to share some information? A few of you guessed it, I’m returning to 2K to guide a sequence which means quite a bit to me as the brand new Head of the BioShock Franchise. I’ll be heading up Cloud Chamber and overseeing growth of the following BioShock sport, together with franchise extensions just like the in-development Netflix film.”

He added: “Whereas I’m excited to get began within the coming weeks, I acknowledge the studio restructuring is a tough time for the staff. I’m deeply grateful for the work achieved to this point, and I’m dedicated to constructing a BioShock sport we’ll be happy with and that our gamers will love. For now, the firehose of onboarding awaits, and I look ahead to sharing extra once I can.”

In response to Bloomberg reporter Jason Schreier, Cloud Chamber is shedding an unspecified variety of workers.

The subsequent BioShock has been in growth since 2019.

Earlier this month, 2K confirmed that Cloud Chamber studio head Kelley Gilmore had left their function, whereas artistic director Hogarth de la Plante had been moved to a publishing place.

The choice reportedly got here after the following BioShock sport, which has been in growth for a number of years, failed an inner growth assessment.

The appointment of Fergusson is important, contemplating that he was introduced in to regular the ship of the final BioShock sport, 2013’s BioShock Infinite. Over his profession, the previous Gears of Struggle producer has constructed a status as a “nearer” who helps carry troubled tasks to completion.

“We’re working onerous to set BioShock up for the absolute best future,” 2K Video games stated in an announcement earlier this month. “Proper now, we now have a great sport, however we’re dedicated to delivering an incredible one. We’re working intently with management on the studio to outline this path.”

A spokesperson confirmed management adjustments and stated it was “totally dedicated to making sure we ship a BioShock sport that exceeds the lofty expectations of our followers.”