So a lot of the present handheld computer methods don’t hit 1080p/60fps on extra trendy titles. Most of them do 720-800p and upscale to 1080 so as to obtain 60fps. The fundamental rule of thumb for say Steam Deck, if it was a 360 period title like Fallout 3, positive it’ll run max settings at 60fps, but when it was PS3 and past count on to start out adjusting settings so as to obtain 60fps. Something PS4/5 period count on low settings and 720-800p so as to hit something between 30-60fps.
And at the moment most devs don’t goal a 40fps mode (which is truthfully often an ideal body goal in most titles) as a result of solely handful of methods have it natively on their display, the remainder of the sport methods depend on the participant having a television or monitor able to it. And I’m prepared to guess a big portion of us are gaming on TVs from 2015-2019 period nonetheless the place 120hz wasn’t tremendous frequent.
However again to Come up…. Native 1080 is gonna look good positive, and personally I’m positive with 30 fps in most titles. However they may have carried out a efficiency mode, dropped res to 720-800, and upscaled to 1080 giving an honest body enhance. Possibly not 60fps, however not less than 40fps. And on a small display 720-800 native upscaled to 1080 doesn’t look a lot completely different truthfully.
@PikaPhantom precisely what you mentioned! 40fps on S2 with VRR is clear, similar with 45fps on Steam Deck OLED (it’s native 90hz). They actually do must nudge devs into 40fps modes, which on most titles can be a “balanced” mode. Normally eradicating some foliage, shadows and Lightning, whereas dropping native res to the 720-800 mark. Photographs nonetheless look clear, animation is clean, there’s simply not as a lot stuff happening within the photos, which is ok.
