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Home » Ubisoft particulars ‘main firm reset’: 6 video games canned, 7 delayed, and a couple of studios closed
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Ubisoft particulars ‘main firm reset’: 6 video games canned, 7 delayed, and a couple of studios closed

Editorial TeamBy Editorial TeamJanuary 21, 2026No Comments6 Mins Read
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Ubisoft particulars ‘main firm reset’: 6 video games canned, 7 delayed, and a couple of studios closed
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Murderer’s Creed writer Ubisoft has detailed a “main reset” for the corporate that can see its inventive operations cut up into 5 separate divisions.

The organizational restructuring, which has been within the works for a yr, is designed to assist the French writer “reclaim its inventive management” and “drive a pointy rebound”, it mentioned on Wednesday, following a turbulent few years of disappointing recreation launches and plummeting inventory worth, which lately resulted in a minority sale to Tencent.

In consequence, six video games have been cancelled, seven delayed, and two studios closed, the corporate confirmed throughout a media briefing attended by VGC.

The six cancelled video games didn’t meet Ubisoft’s new ‘enhanced’ high quality expectations, it mentioned, together with the much-delayed Prince of Persia: Sands of Time remake, a cellular title, and 4 different unannounced video games, together with three authentic IPs.

As well as, Ubisoft mentioned it’s delayed seven video games to make sure they meet high quality expectations. It didn’t say which video games had slipped, however confirmed that the seven titles embrace one title that was deliberate for launch earlier than April 2026, which can now be launched earlier than April 2027.

“Ubisoft has carried out a radical evaluate of its content material pipeline over December and January,” the corporate mentioned. “This has led to the strategic resolution to refocus its portfolio, reallocate sources and comprehensively revise its roadmap over the following three years.

“It will assist the target to return to distinctive ranges of high quality on the Open-World Journey phase and step-change the Group’s place within the GaaS-native experiences phase”.

Ubisoft has reorganized into 5 ‘inventive homes’

Two studios have been closed as a part of the reset, Ubisoft mentioned: its Halifax and Stockholm studios, which have been beforehand introduced. Throughout an internet name attended by VGC, the corporate mentioned it will take into account promoting different “belongings” however didn’t present any particular particulars.

Ubisoft can also be accelerating its value discount initiatives, it mentioned, and is now aiming to cut back its fastened prices by an extra €200 million over the following two years.

The corporate wouldn’t remark straight on the variety of layoffs that would occur on account of the restructuring and cuts, however concerning cancelled initiatives, CFO Frederick Duguet mentioned, “There are some individuals who will probably be refocused on different huge initiatives, and a few could depart the corporate”.

As beforehand confirmed, Ubisoft’s new operational mannequin will probably be structured round a number of unbiased ‘inventive homes’, the primary of which is Vantage Studios, the subsidiary part-owned by Tencent opened final yr, which can oversee Rainbow Six, Murderer’s Creed, and Far Cry.

On Wednesday, Ubisoft detailed the opposite ‘inventive homes’ for the primary time, every organized round a definite style. They’re (along with Vantage Studios):

Ubisoft details ‘major company reset’: 6 games canned, 7 delayed, and 2 studios closed
  • CH2, devoted to “aggressive and cooperative shooter experiences”, together with The Division, Ghost Recon, and Splinter Cell.
  • CH3, which can function a roster of “choose, sharp Stay experiences”, resembling For Honor, The Crew, Riders Republic, Brawlhalla, and Cranium & Bones.
  • CH4, which can concentrate on fantasy worlds and narrative-driven universes like Anno, May & Magic, Rayman, Prince of Persia, and Past Good & Evil.
  • CH5, which Ubisoft says is geared toward “reclaiming [our] place in informal and family-friendly video games” in manufacturers together with Simply Dance, Uno, and Hasbro.

As well as, Ubisoft has 4 new IPs presently in improvement, together with the recently-acquired MOBA March of Giants, which it says will probably be assigned to a inventive home at a later stage.

Every of the inventive homes can have its personal management and “end-to-end” duty for its portfolio, from improvement, to publishing, and monetary accountability, which Ubisoft hopes will assist it make higher, sooner choices and result in extra hit video games.

The inventive homes will probably be supported by a ‘Inventive Community’ crew, which can share studio experience and supply co-development assist, in addition to a ‘Core Providers’ group, which can concentrate on expertise, QA, localization, enterprise planning, and extra.

Particular improvement studios will probably be assigned to every inventive home, Ubisoft mentioned, whereas some will probably be assigned to the Inventive Community crew and work with a number of homes. As a part of the adjustments, employees will probably be anticipated to return to the workplace 5 days every week, with an allowance for some work-from-home days.

Ubisoft details ‘major company reset’: 6 games canned, 7 delayed, and 2 studios closed

Yves Guillemot, founder and CEO of Ubisoft, mentioned in a press release: “On the one hand, the AAA business has develop into persistently extra selective and aggressive with rising improvement prices and higher challenges in creating manufacturers. However, distinctive AAA video games, when profitable, have extra monetary potential than ever. On this context, as we speak we’re saying a significant reset constructed to create the situations for a return to sustainable progress over time.

“We’re reworking Ubisoft’s working mannequin to supply distinctive high quality video games on the 2 core pillars of our technique, Open World Adventures and GaaS-native experiences. On the heart of this transformation are our Inventive Homes, built-in enterprise models now combining manufacturing and publishing and due to this fact unifying the gamer relationship.

“Every one is constructed round a transparent style and model focus, with full duty and monetary possession, led by devoted management groups. It’s a radical transfer, counting on a extra decentralized inventive group with sooner resolution making and best-in-class cross useful core providers supporting and serving every Inventive Home.”

He continued: “To place the Inventive Homes in the very best situations to succeed, we determined to refocus our portfolio with a meaningfully revised 3-year roadmap and speed up our value reductions initiatives to rightsize the group. We are going to discontinue a number of initiatives presently in improvement and supply extra time to sure video games, to make sure enhanced high quality and maximize long run worth. We can even selectively shut a number of studios and proceed restructurings all through the Group.

“Whereas these choices are tough, they’re obligatory for us to construct a extra targeted, environment friendly and sustainable group over the long run. Taken collectively, these measures mark a decisive turning level for Ubisoft and mirror our willpower to confront challenges head-on to reshape the Group for the long run.

“The portfolio refocus can have a major affect on the Group’s brief time period monetary trajectory, significantly in fiscal years 2026 and 2027, however this reset will strengthen the Group and allow it to resume with sustainable progress and sturdy money era. Ubisoft is coming into a brand new part – one designed to reclaim inventive management and construct worth for gamers and stakeholders over the long run.”