The previous Useless or Alive 6 director says he’s leaving Bandai Namco, after engaged on Tekken 8.
Yohei Shimbori labored on the Useless or Alive sequence at Koei Tecmo for a decade and a half, finally changing into director on Useless or Alive Dimensions, Useless or Alive 5 / Final / Final Spherical, and Useless or Alive 6 (which he additionally produced).
Shimbori left Koei Tecmo in 2021 and joined Bandai Namco, to function an assistant director on Tekken 8.
In response to a brand new put up on X, nonetheless, Shimbori might be leaving Bandai Namco on the finish of August, although his causes for leaving and his future plans stay unknown for now.
“I might be leaving Bandai Namco Studios on the finish of this month,” Shimbori wrote (through machine translation). “Throughout my time right here, I used to be concerned in a wide range of initiatives, however I used to be significantly deeply concerned in Tekken 8, primarily specializing in out-of-game improvement.
“I acquired assist from many individuals, together with our clients. I want to take this chance to specific my honest gratitude. Thanks very a lot!”
He added: “I received’t go into particulars about my future plans, however I’ll be capable to transfer round extra freely and tackle new challenges that take advantage of my strengths. It is going to most likely take time, however I’ll maintain working laborious to deliver you enjoyable video games, so I hope you’ll proceed to assist me.”
There hasn’t been a brand new important entry within the Useless or Alive combating sequence since Shimbori left the corporate, which means 2019’s Useless or Alive 6 stays the ultimate chapter for now.
The sequence was well-known for its extraordinarily lifelike graphics and its approachable combating system, but additionally acquired criticism through the years for its sexually suggestive content material, particularly its ‘jiggle physics’.
For the reason that launch of Useless or Alive 6, Koei Tecmo has centered on spin-offs like Useless or Alive Xtreme 3 Scarlet (which options such contests as seaside volleyball and ‘butt battles’) and courting sim Venus Trip Prism: Useless or Alive Xtreme, each of which had been solely launched in Asia.