Capcom has completed a fantastic job with the Swap 2 port of Resident Evil Requiem, however in case you’re nonetheless debating about it and the PlayStation 5 launch, you’ve got come to the best place.
We have shared a side-by-side comparability of the sport working on the Swap 2 and the PS5 Professional, and as you’ll be able to see, the wizards behind different Swap 2 ports like Road Fighter 6 have completed it once more!
As Digital Foundry talked about in its personal technical evaluation, the Swap 2 is working a low inside decision in docked however this model and the PS5 launch truly find yourself evaluating “pretty equivocally”, and it is all because of DLSS.
Digital Foundry: On paper, a 540p picture blown as much as 1080p on a contemporary flat panel show does not sound nice. Nonetheless, DLSS seems surprisingly aggressive. High quality element like wires and fences can truly seem extra temporally secure on Swap 2, whereas PS5’s spatial upscaling answer (seemingly FSR1 or comparable) seems noisier and fewer refined in movement. PS5 nonetheless wins general on readability, aided by its increased inside decision and 4K UI (Swap 2 makes use of a 1080p UI), however the hole is far narrower than uncooked pixel counts would recommend.”
By way of cutbacks, as beforehand famous, geometry is pared again within the Swap 2 model and there are lower-quality textures. Capcom has additionally taken a “totally different” method to the character hair design on Nintendo’s new {hardware}, however general it is a stable effort.


