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Home » Wizards of the Coast reveals ‘first look’ Exodus fight and exploration gameplay
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Wizards of the Coast reveals ‘first look’ Exodus fight and exploration gameplay

Editorial TeamBy Editorial TeamMarch 18, 2026No Comments2 Mins Read
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Wizards of the Coast reveals ‘first look’ Exodus fight and exploration gameplay
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Wizards of the Coast has shared gameplay footage of its upcoming sci-fi RPG, Exodus.

Developed by Archetype Leisure, a studio based by former BioWare builders, together with Mass Impact collection author, Drew Karpyshyn, Exodus has appeared at a number of The Sport Awards reveals and stars Hollywood actor Matthew McConaughey.

As the sport gears up for launch in early 2027, Archetype says it will likely be sharing extra quick gameplay clips displaying fight encounters, traversal, interactions, and environments, forward of a bigger gameplay showcase in the summertime.

Exodus spans 1000’s of years of future historical past and entails a number of human and alien teams with differing agendas. In keeping with its developer, gamers will make ethical choices and handle “conflicting agendas that echo throughout generations”.

Describing the primary clip revealed on Wednesday, the studio mentioned: “We’re beginning early, with Jun alongside Tom and Elise in a stay fight encounter on the outskirts of Lyonesse. That is the type of struggle the place positioning issues and relying in your companions can imply the distinction between survival and being a part of the wreckage.”

It added: “Within the subsequent clip, we’re up on an area tower in Lyonesse. Issues decelerate a bit right here to indicate what a mission can really feel like between fight. Traversal in EXODUS has its personal rhythm. You’ll be able to transfer rapidly, however typically it’s price pausing and taking within the scale of the world round you.

“When you get comfy with the railclaw, what may seem like an impediment turns into a part of how you progress by the world. It’s a core piece of a Traveler’s toolkit, letting you traverse hostile terrain and, at instances, acquire a greater vantage level when issues escalate.”

Lastly, on the third clip, it mentioned: “Additional forward, you step into an historical shrine on Khonsu. Towering structure rises overhead, unmistakably Celestial in its design. The house opens round you, drawing your tempo down as you are taking it in. What waits inside is yours to find…”