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Home » Xbox boss Spencer says Sequence S compatibility requirement isn’t going away
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Xbox boss Spencer says Sequence S compatibility requirement isn’t going away

Editorial TeamBy Editorial TeamJanuary 27, 2025No Comments3 Mins Read
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Xbox boss Spencer says Sequence S compatibility requirement isn’t going away
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Xbox boss Phil Spencer has reiterated that the corporate doesn’t have any plans to permit the discharge of Sequence X unique video games.

It’s at present a compulsory requirement for builders to make sure that their video games are suitable with each Sequence X and Sequence S so as to launch them for Microsoft’s consoles.

However some builders have argued that having to cater to Microsoft’s entry-level console limits the potential of current-gen video games.

Final yr, Baldur’s Gate 3 acquired a delayed launch on Xbox Sequence X/S after Microsoft allowed Larian Studios to launch the S model with out split-screen co-op, a mode it had been struggling to get working sufficiently on the lower-powered console.

And this month, Black Fantasy: Wukong developer Recreation Science blamed the Sequence S console for the sport’s no-show on Xbox platforms.

Nonetheless, in a brand new interview with Destin Legarie, Microsoft’s gaming boss claimed that having to develop video games for Sequence S might be advantageous for studios concentrating on quite a lot of platforms, together with handheld gaming methods.

Requested in regards to the potential of dropping or stress-free Xbox Sequence S necessities, Spencer stated: “In a manner I give it some thought in virtually precisely the alternative manner proper now. With the rise of handheld PCs and even the introduction to this point of the Swap 2, as builders we’re constructing on extra gadget specs, from decrease powered—as a result of they’re battery powered gadgets—during issues that plug into the wall. I truly assume we now have an actual benefit as a result of we’ve been concentrating on S for fairly some time, that our video games have been constructed and so they’re moveable throughout many alternative specs.

“So after we take a look at one thing like a Steam Deck or ROG Ally or one thing, we’ve acquired this S model of the video games, which might be extra tailor-made to the gadget specs of numerous gadgets that frankly are getting launched proper now, and I feel that helps us.”

Spencer confirmed in November that Xbox was engaged on handheld gaming prototypes of its personal, however claimed that the launch of any potential gadget was nonetheless years away.

He added within the newly revealed interview: “And albeit the scalability of engines right now permits them to scale from ray tracing enabled, multi-thousand greenback graphics card on desktop PCs during to a handheld battery powered gadget, so for me S has been useful in our portfolio.

“I’m taking part in Indiana Jones on S and it appears nice, so prefer it’s positively able to taking part in present era video games in an effective way, however most of your video games which might be going to be on the market are going to be supporting these totally different gadgets, and the S spec of what it’s truly maps fairly effectively to the gadgets that we’re seeing launched proper now. So I feel it truly is a crucial design level for groups going ahead, that type of energy efficiency combine that you just see within the Sequence S.”

In the identical interview, Spencer reiterated that there aren’t any pink strains stopping any Xbox sport from showing on different platforms.