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Home » Yakuza 0: Director’s Lower Evaluation (Swap 2)
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Yakuza 0: Director’s Lower Evaluation (Swap 2)

Editorial TeamBy Editorial TeamJune 7, 2025No Comments9 Mins Read
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Yakuza 0: Director’s Lower Evaluation (Swap 2)
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Captured on Nintendo Swap 2 (Handheld/Undocked)

Yakuza 0 was the primary Yakuza sport — after many, many makes an attempt on my half — that lastly and absolutely opened my eyes to the magic of Ryu Ga Gotoku Studio’s long-running (and completely bats**t) franchise. This was the one which lastly did me in.

And from the second its unimaginable opening cutscene sequence kicks in, it is not laborious to see why, it is not laborious to know you are in the perfect of firm with Yakuza 0. It is a lavish, opulent, gritty, violent and wholly grownup affair, that additionally occurs to be extremely tacky, nearly ludicrously foolish, and stuffed with good-intentioned coronary heart. It is a difficult previous factor, is that this Yakuza malarkey.

On the subject of ‘difficult’, that is additionally a sequence that, for comprehensible causes, I always see individuals questioning how or the place to get began with. How do you method it? Which sport must you go along with first? The reply, my buddies, is easy. You begin with Yakuza 0.

Yakuza 0: Director's Cut Review - Screenshot 2 of 7
Captured on Nintendo Swap 2 (Handheld/Undocked)

This majestic prequel offers you the Yakuza expertise in its most coherent and well-rounded kind (a minimum of it did till Yakuza: Like A Dragon arrived, however that is one other story). A correctly epic gangster story of the rise of Kazuma Kiryu and Goro Majima — two of gaming’s nice protagonists — as they battle on the imply streets of Tokyo and Osaka circa 1988, it units the stage for all that follows within the sequence. Which is quite a bit. Oh boy, it is quite a bit.

Every thing right here, from the neon-soaked streets of its two impressively open places, to the solid of absolute maniac felony underworld characters you may meet (after which doubtless kill), it feels, as all of those video games do, weirdly genuine in its characterisations, and within the weird vibe it strikes, despite the fact that it is fully off-the-rails bonkers a whole lot of the time.

If Yakuza, the deal. It’s kind of tough, impolite, borderline pervy at instances (though the devs have accomplished very nicely in reigning this aspect in additional just lately), and it in some way manages to combine extraordinarily tacky (in one of the simplest ways) dialogue, at all times fantastically acted, with severe real-world points and the occasional little bit of precise emotion.

Yakuza 0: Director's Cut Review - Screenshot 3 of 7
Captured on Nintendo Swap 2 (Docked)

Kiryu and Majima are extremely likeable characters to get caught into controlling, too. They’re cool, humorous, dumb as the remainder of us, and extremely determined to be cherished. Identical to me. It is a profitable combo, particularly when in addition they occur to be fairly glorious at beating massive gangs of armed thugs in fight that, again in 2015, was probably the most polished and absorbing the sequence had seen but. It does not reinvent the wheel, you perceive, nevertheless it feels slicker, the animations are higher, and every of our protags has bought three kinds to battle in, providing you with tons extra choices in the way you need to method battles than chances are you’ll count on. It is a very, very well-made brawler, is what I am saying.

Do you know that certainly one of Majima’s preventing stances is breakdancing, by the way in which? That is a very good window into how foolish this entire factor manages to be always. And who does not benefit from the franchise’s signature environmental and weapons-based takedowns? Bike to the face, anybody? Visitors cone to the nuts? Come and get it, mate. And convey your friends.

It is also tickled us ceaselessly now, how none of those folks, regardless of how badly you beat them off a storefront, ever die. It is simply that sort of factor. Do not feel unhealthy. They solely die throughout huge scenes. You’ll be able to go ham with that cafe chair, he cannot really feel it.

Yakuza 0: Director's Cut Review - Screenshot 4 of 7
Captured on Nintendo Swap 2 (Docked)

The Yakuza video games have at all times chosen a lovely kind of moment-to-moment depth over sheer dimension when it comes to their open worlds, too. This more than likely, after all, originates from technical limitations, however now within the modern-future-terror-world through which we at the moment exist, they proceed to stay with this setup to an extent, and it pays dividends right here (because it continues to with newer entries, and flashy Yakuza spin-offs just like the Judgment sequence). Now I am not saying the world is not huge and spectacular — it’s — it is simply not gonna make you’re taking a motorcycle and cycle in a straight line for 40 minutes to your subsequent goal.

With Ryu Ga Gotoku, you get places that, while usually a little bit smaller this manner, come alive due to the very fact they’re stuffed stuffed with NPCs to speak to, get to know, and have enjoyable with. They have bars to hang around and get drunk off your ass in. You’ll be able to go play pool, darts, do some karaoke, hit a disco. And these are issues you will get higher at, and be rewarded for doing. They open up quests and embiggen your circle of (extremely unstable and violent) buddies.

Or perhaps you favor golf? Poker? Fishing? What about arcades, mate? They have Area Harrier, Tremendous Grasp-On, and Out Run, to call just a few. You won’t know this but if you have not performed the sport prior to now, however you are about to turn into absolutely hooked on the unbelievable Cabaret Membership minigame right here. We can’t spoil it.

Yakuza 0: Director's Cut Review - Screenshot 5 of 7
Captured on Nintendo Swap 2 (Handheld/Undocked)

The primary narrative, which sees each our protagonists turn into embroiled in turf wars that push them into contact with each other, is as glorious because it ever is in these video games. Like an amazing huge OTT cleaning soap opera stuffed stuffed with psychotic killers, males working round in nappies, a man known as Mr. Libido and…nicely…let’s simply say Michael Jackson could or could not present up and want your assist killing some zombies.

The majesty (and generally shocking grimness) of the principle story is offset by a ton of aspect stuff which, while generally fairly filler-y in nature, is generally composed of very entertaining and well-written diversions. This melding of kooky comedy, off-kilter weirdness, and severe felony exercise has served the sequence nicely for many years, and in Yakuza 0 it is maybe at its most interesting, definitely when it comes to the franchise earlier than it branched out into the turn-based Like A Dragon video games, which at the moment are my private faves.

When it comes to this Director’s Lower on Swap 2, nicely, we have now been spoiled, my buddies. In close-ups, this model seems nearly as good, if not higher, than Yakuza 0 working on a PS4. Docked mode sees slick 4K/60fps goodness, while in transportable it seems pristine in methods I by no means thought attainable. There are volumetric results, shadows and reflections on promoting boards right here that I undoubtedly have not seen earlier than, and all of it seems nice.

Yakuza 0: Director's Cut Review - Screenshot 6 of 7
Captured on Nintendo Swap 2 (Docked)

We additionally get a brand new mode on this Director’s Lower, alongside a full English dub (it is actually not good, with Kiryu being notably horrible, however hey, a minimum of the choice is there!) and a few half-hour or thereabouts of recent story scenes. Good! All of these things actually is gravy, too, as that is maybe the very best of all of the Yakuza video games, definitely pre-Like A Dragon, and it is genuinely by no means seemed or performed nicer.

On the subject of the brand new scenes particularly, I am not gonna say something about them, as a result of it is spoiler city centre, however it should be fascinating, to say the least, to see how followers who’ve performed the sport really feel in regards to the rearrangement of a sure incident. It is not a biggie to me, personally, however there may be undoubtedly going to be some push-back on this transformation, that a lot is for positive. It does not have an effect on issues in any method that might have me change my ideas on the sport, although, so do not stress should you’re coming in contemporary.

The brand new multiplayer mode, Purple Mild Raid, has been very quiet up to now after I’ve tried, nevertheless it does enable for solo raids, alongside on-line with randoms, or with buddies regionally. It is advantageous, a primary wave battle-typed affair that sees you earn cash, which you then use to unlock and improve characters. It is a good bonus, nevertheless it does really feel throwaway, except you determine to commit and rise by way of the web leaderboards.

Yakuza 0: Director's Cut Review - Screenshot 7 of 7
Captured on Nintendo Swap 2 (Docked)

Selecting a personality (the sport offers you a giant juicy paycheck to get began, so you may choose a elaborate one) sees you then leap into avenue scraps in a group of 4. Enemy teams are impressively massive, and there are powerful bosses and different facets thrown at you as you try to clear hordes earlier than your timer/well being run out. Once more, it is advantageous, however I am not gonna let it have an effect on my total opinion of the principle sport, as that is what we’re all right here for.

And so with that, it is a huge rating certainly for a giant previous package deal. It is a phenomenal sport from opening cutscene to shut, a real gangster epic that offers newcomers the proper place to begin with this evergreen sequence. In it is Swap 2 kind, it additionally now represents my favorite solution to play this one, reclining on my couch while kicking Yakuza butt. Identical to God supposed.





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