Throughout Latin America, builders are creating a few of gaming’s most distinctive new worlds by turning private reminiscences, native historical past, cultural traditions, and daring concepts into experiences that resonate far past the area. Video games akin to Despelote, Mexico, 1921: A Deep Slumber, and SOPA – Story of the Stolen Potato present the exceptional breadth of this artistic group, from intimate coming-of-age tales and interactive journeys by way of historical past to magical adventures crammed with coronary heart.
For years, XBOX has labored alongside creators throughout Latin America, serving to studios of all sizes carry their video games to gamers around the globe. By means of the ID@XBOX Developer Acceleration Program (DAP), we’ve labored with greater than 60 studios from Mexico, Brazil, Argentina, Chile, Colombia, Peru, Honduras, Uruguay, and past, serving to builders carry over 30 culturally distinctive video games to XBOX since 2023, whereas strengthening the area’s rising sport improvement ecosystem by offering entry to technical assets, enterprise assist, and mentorship.
XBOX Sport Camp Heads to Mexico Metropolis
As XBOX continues to assist sport creators throughout Latin America, XBOX Sport Camp is increasing its attain with a Mexico Metropolis debut on October 17 alongside Xbox FanFest. Happening throughout Xbox’s twenty fifth anniversary yr, the occasion will have a good time Mexico’s sport improvement group and the extraordinary expertise already shaping video games throughout the area, whereas creating new alternatives for builders to be taught, join, and develop.
XBOX Sport Camp Mexico will carry collectively a choose group of Mexican studios, together with builders each inside and past the present XBOX ecosystem, for a day targeted on trade information, group, and connection. This system will characteristic superior developer seminars, keynotes and hearth conversations with trade leaders, together with alternatives to attach instantly with trade professionals and members of Staff XBOX, together with Jens Bergensten, Chief Inventive Officer at Mojang Studios. His hearth dialog with Peter Zetterberg, Founding father of XBOX Sport Camp, will discover his profession journey and classes from Sweden’s sport improvement ecosystem, with a concentrate on collaboration, supporting fellow creators, and the function group can play in constructing a stronger trade.
With a passionate improvement group and a powerful tradition of collaboration, Mexico Metropolis gives an excellent setting for XBOX Sport Camp to have a good time domestically developed video games, strengthen connections throughout the ecosystem, and create new pathways for Mexican creators to carry their concepts to audiences around the globe.
As we assist the following era of creators by way of initiatives like XBOX Sport Camp, we’re additionally celebrating the builders shaping Latin America’s sport improvement group at the moment. Right here’s a take a look at six upcoming video games from Latin American creators to maintain in your radar.
Six Upcoming Video games from Latin America to Watch
Mariachi Legends — Halberd Studios, Mexico

Studio Contact: Miguel Hasson, Inventive Director
Studio Identify: Halberd Studios
Studio location: Guadalajara, Jalisco, Mexico
Mariachi Legends is a brutal, combat-oriented Metroidvania wrapped in beautiful pixel artwork and set within the coronary heart of Mexico. Gamers step into the footwear of Pablo Cruz, a Mexican detective who strikes a cope with Demise herself. Granted the power to remodel into the supernatural entity “La Sombra,” Pablo should battle an evil syndicate often called the Mariachi Legends. It’s a journey that blends intense hack-and-slash motion with RPG mechanics, all unfolding across the Day of the Lifeless festivities.
What units Mariachi Legends aside?
What actually separates Mariachi Legends is our deep, genuine integration of Mexican tradition and folklore instantly into the gameplay loop. Past customary fight and exploration we’ve additionally launched a novel culinary mechanic: gamers discover the world to gather components and cook dinner conventional Mexican dishes to achieve energy. Coupled with a Day/Evening cycle pushed by Solar and Moon gates, the place completely different map sections are accessible relying on the time of day, the sport gives a definite taste you received’t discover in different Metroidvanias.
How has DAP supported improvement of your title?
ID@XBOX has been instrumental in serving to us carry our imaginative and prescient to life with out compromising on high quality or cultural authenticity. This system supplied us with the assets and technical assist wanted to make sure Mariachi Legends runs flawlessly on XBOX Collection X|S, make the most of options like XBOX Play Anyplace. The advertising amplification and the chance to carry the sport to an enormous viewers through XBOX Sport Cross has given our studio the runway to focus absolutely on creating a refined expertise.
What do you hope gamers take away out of your sport?
We hope gamers stroll away with a profound appreciation for the richness of Mexican traditions. We would like them to expertise the fun of a decent, difficult Metroidvania, however extra importantly, we wish the world, the meals, the music, and the folklore of Mexico to resonate with them lengthy after they put the controller down.
Colorbound — Panpipe Studio, Chile

Studio Contact: Isaías Arrué, CEO
Studio Identify: Panpipe Studio
Studio Location: Villa Alemana, Valparaíso, Chile
In Colorbound, colour is greater than only a hue. Be a part of Anku on a heartwarming journey, utilizing colour to form the world round you. On this puzzle-platforming journey, you’ll resolve difficult puzzles, uncover secrets and techniques, and assist a household of musicians reunite, similar to within the outdated days, for a farewell live performance.
What units Colorbound aside?
Colorbound stands out primarily for its aesthetics and core mechanics. The power to alter the colours of the setting creates an expertise that pulls consideration by way of its very idea. Moreover, the narrative, music, and artwork replicate the Andean tradition of Latin America, efficiently connecting with the area and showcasing a tradition unknown to many.
How has DAP supported improvement of your title?
Primarily by offering a number of the funding for the challenge’s manufacturing and post-production, which allowed for a quicker improvement course of and extra complete publishing work.
What do you hope gamers take away out of your sport?
On one hand, I hope that throughout the course of you’re stunned by the completely different mechanics related to the colours and luxuriate in fixing the sport’s difficult puzzles. However above all, I hope you are taking away a fond reminiscence of a easy, touching expertise about friendship and grief.
Sky Mud — Orbit Studio, Brazil

Studio Contact: Valnei Costa, Co-founder, Orbit Studio
Studio Identify: Orbit Studio
Studio Location: Brazil
Sky Mud is a single-player cyberpunk action-adventure with RPG parts, set in a dystopian future after the destruction of the Moon. Gamers tackle the function of a mercenary exploring the streets of São Paulo and a digital realm often called the Cyberverse. The sport combines exact fight, exploration, platforming, and hacking in a world formed by lunar contamination and the battle between humanity and expertise.
What units Sky Mud aside?
Sky Mud brings a Brazilian perspective to cyberpunk, reimagining São Paulo as a dystopian metropolis formed by its city identification, contrasts, and tradition. Its fight combines exact swordplay, well-timed parries, and customizable cybernetic arms with distinct talents. Gamers can experiment with completely different combos and adapt their strategy to every encounter, balancing aggressive assaults with cautious defence.
How has DAP supported improvement of your title?
The ID@XBOX Developer Acceleration Program has supplied worthwhile monetary assist that allowed us to carry Sky Mud to XBOX and Home windows. For an impartial studio like ours, this assist helps cut back the monetary strain of creating for extra platforms and permits us to dedicate extra assets to delivering a refined expertise. It additionally offers us larger confidence as we work towards sharing the sport with a wider viewers.
What do you hope gamers take away out of your sport?
We hope gamers depart Sky Mud feeling the satisfaction of mastering its fight and discovering the tales hidden all through its world. We additionally need the sport to spark reflection on what it means to stay human in a society the place expertise can reshape each the physique and the thoughts. Above all, we hope its characters, environment, and Brazilian perspective stick with gamers after their journey ends.
Treetopians — Aparato Video games, Argentina

Studio Contact: Marina Illanes, Co-Founder & Producer
Studio Identify: Aparato Video games
Studio Location: La Plata, Buenos Aires, Argentina
Treetopians is a comfy colony simulator the place gamers construct vertical villages within the treetops and take care of a rising group of villagers with distinctive wants and personalities. Gamers design and broaden their settlements, handle assets, and assist their group thrive as they discover new environments and uncover new biomes.
What units Treetopians aside?
Treetopians mix vertical city-building with colony administration, permitting gamers to construct and broaden distinctive villages excessive up within the treetops. Its distinctive environments, artistic constructing prospects, and development throughout completely different biomes provide a contemporary tackle the comfy city-builder style.
How has DAP supported improvement of your title?
The ID@XBOX Developer Acceleration Program has supplied worthwhile assist for the event of Treetopians, serving to our small indie workforce transfer the challenge ahead, enhance the sport, and produce our imaginative and prescient to life. This assist has been an necessary step towards making Treetopians accessible to XBOX gamers.
What do you hope gamers take away out of your sport?
We hope gamers discover a enjoyable and rewarding expertise the place they’ll unleash their creativity, construct at their very own tempo, and luxuriate in watching their communities develop. Treetopians is about creating a spot of your personal, exploring new environments, and discovering pleasure within the little issues alongside the way in which.
GHOSTLESS — Coffeenauts, Brazil

Studio Contact: Fábio Rosa, Co-founder & Inventive Director
Studio Identify: Coffeenauts
Studio Location: São Paulo, Brazil
In an alternate twentieth Century, a Chilly Battle AI super-intelligence turned in opposition to humanity. Lead an rebellion in opposition to AI in a post-apocalyptic world the place you’re by no means positive who’s human and who’s machine. Scavenge for assets, discover survivors to develop your base, root out android infiltrators and lead the resistance in a novel hybrid of two.5D action-adventure and colony constructing.
A darkish sci-fi journey about humanity, paranoia and survival, GHOSTLESS is atmospherically rendered in a method we’re calling ‘hi-fi pixel artwork’, a mix of retro pixel graphics and trendy 3D lighting and visible results.
What units GHOSTLESS aside?
GHOSTLESS is a premium indie sport with lovely visuals, distinctive style mix and a transparent hook impressed by sci-fi classics like ‘The Terminator’ and ‘The Factor’: you should lead the rebellion in opposition to the machines by turning into humanity’s “John Connor” determine whereas investigating disguised android infiltrators attempting to sabotage your resistance.
How has DAP supported improvement of your title?
Coffeenauts solely exists as a studio at the moment as a result of XBOX selected to offer their vote of confidence and assist improvement of our first sport, a pupil challenge known as Spacelines from the Far Out, which finally grew to become one of many first Brazilian video games on Sport Cross. XBOX gave just a few college students from Brazil a possibility nobody else would.
Now, exhibiting ID@XBOX’s continued dedication to supporting gaming and numerous impartial initiatives from everywhere in the world, we’ve renewed this partnership by having our new title GHOSTLESS chosen as a part of the Developer Acceleration Program, which gave us not solely the means to kickstart improvement, advertising assist, but additionally a key validation for the challenge’s potential from trade consultants. We couldn’t be extra excited to be launching on XBOX once more!
What do you hope gamers take away out of your sport?
GHOSTLESS attracts an image of a twentieth Century that would have been, inviting gamers to ask themselves: What units people aside from machines? Can machines ever exchange people? Ought to technological progress be pursued regardless of the price?
Greak 2: Alliance of the Storms — Navegante, Mexico

Studio Contact: Anahit Fernandez, Studio Supervisor and Producer
Studio Identify: Navegante
Studio Location: Mexico
Greak 2: Alliance of the Storms is a hand-drawn co-operative Metroidvania journey playable solo, or in localand on-line co-op, persevering with the story of Greak: Reminiscences of Azur. Enterprise into the unexplored lands of Synoraz, the place Greak and Adara are break up in parallel dimensions by the ruthless Ilikun. Harness their synergetic talents, resolve interconnected puzzles and be part of the legendary eagles in a race to avoid wasting the final Storm Egg earlier than an historic species is misplaced eternally.
What units Greak 2 aside?
What units Greak 2: Alliance of the Storms aside is the way in which it builds its complete journey round two characters working collectively. Co-op Metroidvanias are nonetheless comparatively unusual and we wished to discover what this style may provide when cooperation is on the coronary heart of the expertise.
One among our most important additions is the parallel dimensions mechanic. Greak and Adara exist in several dimensions, which means they’ll solely work together with the objects, enemies and paths in their very own actuality. This creates puzzles and challenges that require gamers to coordinate their actions and take into consideration how their two worlds join. Whether or not you play solo or with a pal, cooperation is crucial to progressing by way of the sport.
As an indie studio, we’re additionally extremely lucky to have the chance to return to the world of Greak and broaden on it with a sequel. We constructed upon what we discovered from our first sport whereas persevering with to embrace the inventive strategy that defines our work: conventional body by body animation and hand painted backgrounds that carry the world of Synoraz to life!
How has DAP supported improvement of your title?
The ID@XBOX Developer Acceleration Program has been a fantastic assist for us as an indie studio. By means of this system, we certified for porting assist, which helps us carry Greak 2: Alliance of the Storms to XBOX gamers.
This system has additionally helped us higher perceive the XBOX ecosystem and the alternatives accessible to us as builders on the platform. Entry to instructional and advertising alternatives has supported each our first sport, Greak: Reminiscences of Azur and our upcoming sequel Greak 2: Alliance of the Storms.
What do you hope gamers take away out of your sport?
Our aim with Greak 2: Alliance of the Storms is to create a Metroidvania journey that two gamers can take pleasure in collectively, no matter their gaming expertise or talent stage. We would like the sport to be an accessible introduction to the Metroidvania, platforming and puzzle genres, whereas nonetheless providing an attractive journey for skilled gamers.
After we offered our demo for the primary time at gamescom, one of the rewarding issues was seeing dad and mom play alongside their kids and {couples} benefit from the journey collectively. It reminded us that video games could be a fantastic method to join, share experiences and create lasting reminiscences!
Past the gameplay, we’ve got put numerous care into the hand-drawn visuals and narrative to create a world that gamers can turn into immersed in. By means of Greak and Adara’s journey, we hope to inform a compelling story that resonates with gamers and leaves them with a optimistic message about cooperation, serving to each other and going through challenges collectively.
Extra Voices, Extra Worlds, Extra Video games
By means of the ID@XBOX Developer Acceleration Program and XBOX Sport Camp, we’re proud to assist creators throughout Latin America as they develop their craft, carry new concepts to life, and create experiences that talk to gamers around the globe. Discover the video games already accessible, add the upcoming releases to your wishlist, and keep watch over the brand new voices shaping the way forward for sport improvement throughout Latin America.
For extra video games from the ID@XBOX Developer Acceleration Program, take a look at our Rising Creators assortment. To be taught extra concerning the XBOX Sport Camp, and its historical past, please go to Microsoft Sport Dev Weblog.
