Ultimate Fantasy 14 director Naoki Yoshida (aka Yoshi-P) has defined why a Ultimate Fantasy 6 remake isn’t essentially possible with out it turning into an excellent bigger challenge than the Ultimate Fantasy 7 Remake was.
Yoshida was on stage on the Ultimate Fantasy 14 Fan Pageant in Berlin, the place he was discussing the sequence with fellow director Naoki Hamaguchi (who directed the Ultimate Fantasy 7 Remake trilogy).
Hamaguchi was requested which recreation was the most important affect on his life. He answered that it was Ultimate Fantasy 6, but in addition warned that each time he says this it leads to tales saying he’s going to remake it, when that isn’t the case.
“I’ve given this reply to numerous media interviews, and it’s also a Sq. Enix title so apologies for that, however Ultimate Fantasy 6 is the explanation I wished to work in video games in order that at all times has a particular place in my coronary heart,” Hamaguchi defined (through a translator).
“However each time I give that reply to a journalist or somebody, the following day there’s an article on-line saying ‘Hamaguchi can be remaking Ultimate Fantasy 6’. So I additionally say ‘no, I’m not’ on the identical time,” he joked.
Yoshida then defined that whereas there could also be urge for food from gamers for a Ultimate Fantasy 6 remake, the work concerned in such a challenge could be immense given the size of the sport.
“In fact I perceive the emotions of the gamers, however you’ve received to consider it,” he defined. “Take a look at Ultimate Fantasy 6. It’s such an extremely large recreation. The dimensions is simply immense, and the identical applies for different titles like Ultimate Fantasy 8, Ultimate Fantasy 9.”
Addressing Hamaguchi, he added: “So in fact now, because you’re engaged on the Ultimate Fantasy 7 remake sequence, I do get that folks could be asking for remakes of different titles, but when we did remake these different titles, we’d in all probability find yourself having to launch them in 4 instalments, or possibly even 5 instalments.”
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Hamaguchi went on to elucidate that the very fact Sq. Enix was in a position to principally hold the identical staff collectively to make three Ultimate Fantasy 7 Remake video games in a row was an unimaginable feat, and he couldn’t make guarantees that it could be attainable to discover a staff dedicated to a different long-term challenge like that.
“I actually assume, having labored on the Ultimate Fantasy 7 Remake sequence, that I’m really blessed with a beautiful staff,” he mentioned. “They’ve caught with me for over 10 years engaged on three separate video games, which are a remake of a single recreation, and there’s not many that might try this. We’re not fairly on the end line but, Revelation isn’t out, however we’re virtually there, and I’m so grateful to them that we’ve been in a position to make it this far.
“And if, for instance, we have been doing one thing the place each time we received to the tip and launched one we’d mentioned ‘okay, we’ll have a separate staff, we’ll search for new individuals’ then I’m not saying it could have been unattainable however it could have been shut.
“So yeah, I’m really blessed with such an amazing staff and I do assume not solely is it a matter of timing, in a manner it’s a miracle that we have been in a position to get these individuals prepared to stay round and prepared to maintain up the motivation to work on so many of those standalone titles again to again.
“In order that’s why I can’t simply sit right here and go ‘yeah, yeah, I’ll remake 6’, as a result of it’s not fairly that simple.”
Yoshida beforehand recommended again in 2024 that he was conscious of requests to remake Ultimate Fantasy 9, however that he didn’t assume it could be attainable to remake that as a single title. When requested on the time which recreation he’d wish to remake, he mentioned it could be Ultimate Fantasy 3.
