Abstract
- Rhythm-action roguelite with fight synced to the beat.
- Play as Cello and wield live-recorded devices as weapons.
- Musical upgrades reshape each your fight and your soundtrack.
I wish to introduce you to Cello, and to the strangest weapon she carries: the beat itself.
Alpha Nomos is a rhythm-action roguelite, and it’s coming to Xbox Sequence X|S. In the event you’ve by no means heard of it, right here’s the one factor to carry onto. Every little thing Cello does, each strike and each dodge, lands in time with the music. Play on the beat and she or he hits more durable, strikes cleaner, and the entire world appears to maneuver along with her. Fall out of rhythm and you’re feeling it simply as quick.
Cello wakes right into a ruined world. The cities are deserted, the arenas are corrupted, and the puppets that fill them have turned hostile. What’s left to struggle with is music, and Cello wields it actually. Her weapons are devices, and never sampled ones. We recorded them dwell, so the sounds you hear as you struggle are actual gamers and actual takes folded into the fight itself.

That dwell audio isn’t set dressing. As you push deeper, you pull musical upgrades that change how Cello fights and rewrite the soundtrack on the identical time. A brand new layer of sound can be a brand new approach to play. By the tip of a robust run, the observe enjoying beneath you is one you constructed by means of your personal decisions, and it sounds completely different from anybody else’s.

The construction beneath all it is a roguelite. Runs are constructed to be replayed, arenas shift and advance as you go, and also you get a little bit stronger and a little bit sharper every time you come again. We took our cues from video games that ask you to earn your mastery fairly than hand it to you. The type the place getting good is the purpose, and the reward is that second when your inputs, the enemies and the music all click on into the identical groove.

We’re a small studio, and that is our first industrial launch. Alpha Nomos began from a easy frustration: we love rhythm video games, and we at all times felt the rhythm might go deeper. We felt it might be the muse of the entire thing as a substitute of a layer on prime. In the event you’ve ever felt that circulation of transferring in good sync with a tune, that feeling is what we constructed the whole recreation round.
Alpha Nomos is coming to Xbox Sequence X|S. Meet Cello, choose up the devices and discover the beat.
Alpha Nomos
RibCage Video games
It is time to wield the beat in Alpha Nomos, a rhythm-action roguelite the place each instrument is a weapon and each struggle strikes to the music. Play as Cello and slice by means of a military of rogue puppets in a vibrant, melody-twisted world the place fight pulses to the soundtrack and timing is every part.
Who knew saving the world might sound this good? Be a part of Cello and her buddies as they discover their ruined world, struggle murderous puppets, and uncover the mysteries of the highly effective drive referred to as music. What triggered the destruction of this world? What’s music? What’s Alpha Nomos? All these solutions await Cello as she fights to deliver stability again to a corrupted world.
Time your strikes to the beat to unleash show-stopping combos and completely choreographed chaos. Grasp the rhythm, collect residing sound, and breathe life again right into a world that strikes to the music you make. Put together for a run the place each strike, each improve, and each be aware pulls you deeper into the tune.
