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Home » Blood Dungeon (PS5) Evaluate: Not One other Vampire Survivors Clone
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Blood Dungeon (PS5) Evaluate: Not One other Vampire Survivors Clone

Editorial TeamBy Editorial TeamAugust 24, 2026No Comments4 Mins Read
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Blood Dungeon (PS5) Evaluate: Not One other Vampire Survivors Clone
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We’ve seen a whole lot of Vampire Survivors clones because it turned a breakout success. The most recent autoshooter to place its personal spin on the roguelike style is Messhof’s Blood Dungeon. Slightly than simply avoiding bullets and enemies with motion, your platforming abilities will probably be examined. It’s an exquisite mix of Spelunky and bullet heaven video games that is likely one of the finest PS5 roguelikes obtainable.

Blood Dungeon is just like Vampire Survivors in a single main approach, which is that you simply don’t management your capturing or aiming. As a substitute, your character fires on a cooldown and goals mechanically on this autoshooter. Nonetheless, there’s a a lot deeper give attention to platforming moderately than a whole lot of Vampire Survivors knock-offs, so that you’ll must rigorously wall leap, climb chains, and dive in water to keep away from foes. Not with the ability to select the place to intention is tough at first, however you rapidly study that it’s concentrating on the closest object, and your positioning means that you can intention. All of it comes collectively to create a extremely satisfying gameplay loop that’s difficult at first, as there may be a lot happening without delay on-screen, however you ultimately get used to it and actually thrive within the chaos.

Nonetheless, the entire fight loop wouldn’t work if the weapons and upgrades weren’t a blast to unlock. Developing with your personal mixtures every run is a part of the enjoyable, however I beloved having rotating swords take out something that received shut whereas my armor-piercing weapons tore by way of foes from afar. This mix-and-match strategy, as you often unlock extra choices (there are over 100 weapons and upgrades), makes for a always fresh-feeling recreation as you tackle new arenas and face extra lethal enemies.

My favourite facet of Blood Dungeon is the way it handles development. Not solely are you always leveling up and gaining new buffs throughout a match itself, however you’re additionally gaining cash that may be spent and discovering bones that unlock everlasting buffs. You actually really feel like you’re making fixed progress in the direction of your finish objective even when a run goes poorly, and also you die embarrassingly early. It helps keep away from any frustration as you’re all the time getting extra highly effective and unlocking new abilities that may assist you in future runs. It’s an excellent solution to reward people who preserve taking part in, and there are a number of characters you unlock over time with totally different motion perks and beginning weapons.

What is certain to be one among Blood Dungeon’s extra divisive parts is its inherently gross artwork type. Followers of Messhof’s Nidhogg II will really feel proper at residence, because it’s much less detailed however nonetheless feels equally slimy. It seems to be like an Grownup Swim present combined with a 2000s flash recreation, and I am keen on the way it is ready to rapidly talk data in a enjoyable approach. Nonetheless, it’s undoubtedly an acquired style, and I get if individuals don’t wish to take a look at crudish drawings for hours on finish.

Blood Dungeon (PS5) Evaluate: Remaining Verdict

What makes Blood Dungeon so particular is how properly it encapsulates that feeling of constructing you wish to do only one extra run. Instantly, an hour has handed, and also you’re nonetheless making your approach ahead, making progress and incomes new buffs on your character. It’s the mark of any nice roguelike, because it by no means feels unfair, even when a run goes sideways, and the progress is really satisfying.

  • Fantastic and disgusting artwork type

  • Close to-perfect gameplay loop

  • Fixed progress makes the grind satisfying

  • Autoshooter gameplay takes a awhile to get used to



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